Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. Extrude Vectors as 3D Shapes

    Extrusion is a technique where a flat 2D shape or surface is pulled out to give it depth. Vector extrusion would allow users to import vectors as paths, then extrude those paths into 3D shapes. This would include some additional parameters like hard or rounded corners.

    235 votes
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    51 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!

  2. Package Design - Create 3D Model from Dyeline/Blueprint

    I'd like to be able to build a product package from a dieline created in Illustrator, fold it along specific lines, give it a UV gloss on parts, add foiling and embossing where required.

    175 votes
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    84 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  3. GPU Rendering

    Would be nice to use this with external GPU. My 2015 MBP with AMD Radeon is running fans so loud, it is hard to listen. And the speed of rendering is pretty slow.

    Otherwise I definitely love the idea of 3D app for designers inclouded in CC. Just as handy, as Adobe Muse. Can't wait to see next versions.

    165 votes
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    94 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hey everyone. There’s been a lot of discussion here, and some of it is turning quite negative. I was going to wait, but wanted to jump in right away.

    We have absolutely been listening and, as mentioned before, have GPU rendering in progress. We have our first build testing in-house right now and will be making it available on Prerelease soon.

    Please, note this first release of GPU rendering will be Windows Nvidia only, on cards that support RTX raytracing technology. Plans for AMD and Mac is still in the works but won’t be happening this year.

    You can join our prerelease program with this invitation link: https://www.adobeprerelease.com/beta/6D4BC437-A571-40B6-B398-1D29A4A13985/participate/7A1DBA5A-6CF2-4023-EE2F-3CA7B25DF3BE

    Or if you’re already a member just visit www.adobeprerelease.com and visit the Dimension program.

    We hope to upload our first GPU enabled build later this week.

    Cloud rendering is in NO WAY a replacement or way to evade doing work to support…

  4. Custom Light Objects

    Lighting in Project Felix is currently handled through the Environment and Sunlight objects. Custom light objects would allow studio setups, with area lights that can be positioned, sized, rotated, colored, and set at varying intensities.

    153 votes
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    37 comments  ·  Lighting  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Just wanted to say we are starting work on some lighting features this year. While I don’t know the full scope of what we’ll be able to release this year yet, some areas we’re exploring are:

    More directional lights (like the sun) with a lightpainting interface to create custom environment lights.

    Improvements to our Match Image feature to be able to detect and generate multiple indoor lights.

    Improvements to glow materials to make them more expressive.

    Additions of haze, environmental atmosphere, etc.

    Last, but not least, actual 3D placed light objects.

    I’ll update here when we have a more scoped vision or a prototype for testing! :)

  5. 132 votes
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    72 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone. Excited to say we’ve started some investigations for adding text to Dimension later this year. We’re initially looking at 3D text but may also include 2D text or decal text in the future. I’ll update here as we progress!

  6. 124 votes
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    76 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  7. Save Custom Materials

    After editing a material or adding textures to create my own it would be great to save the material for reuse in other projects.

    90 votes
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    17 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  8. Animation Support

    Keyframes for creating animations

    83 votes
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    34 comments  ·  Animation  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all, just wanted to give a little update on Animation for Dimension. We believe animation is an important part of working with 3D and do plan to include animation features in the future, however it will not be for 2019. Likely this will start in 2020 but I’ll update as we get closer!

  9. Combine/Subtract Models (Booleans/Pathfinder)

    Booleans are the 3D equivalent of pathfinder, allowing you to take two shapes and combine or subtract their volumes from each other. For example, taking a cube then using a cylinder to 'cut' a hole through the cube.

    69 votes
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    19 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  10. Separate Photoshop Shadow Layer

    When rendering to a layered Photoshop file, it would be extremely helpful to have the Object on one layer and the Cast Shadow on a separate layer. This will allow a designer the ability to manipulate shading and integrate it better into the picture. I have worked in 3D for many years (multiple programs) and this separate layered technique is one of the most used by artists and extremely powerful.

    68 votes
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    4 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Hi everyone. I wanted to let you know we do plan to add more layers to the .psd output including shadow/light passes, reflection and some other helpful bits. I’ll keep you updated as we get closer on this one.

  11. Import Solidworks 3D File Formats

    In my company, product designers usually render from Solidworks, and we have to wait for product samples to complete ad photography.

    I was hoping Felix could cut out the middle man, but today I found out that Felix supports no file types Solidworks can export. It kind of defeats the purpose of the program for my role.

    If we could support any of these file types (obviously excluding PS, PDF's, and JPEGS). We want this specifically to take prototype models to photography level.

    63 votes
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    planned  ·  27 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  12. Import .stp STEP files

    Dimension would be much more useful if it could import standard cad formats such as .stp files.

    60 votes
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    22 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  13. .igs/.iges, .sat, .smt and .stp/.step

    These would be VERY helpful for those of us working in a Engineering Department. Engineers create models and we Technical Illustrators would love to make use of those models. Right now our option is a VERY EXPENSIVE Keyshot program. Bu we already have Adobe CC so it would be a great fit! So, PLEASE add support for at least these. Then later we'll bug you about native support for popular Solid Modeling Programs like SolidWorks and SolidEdge.

    58 votes
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    13 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Thank you for your votes/comments on adding .more file formats for Dimension. We are actively working on this and near completion on FBX, STL, SKP, and GLTF and are actively working on IGES and other formats. We plan to have some initial formats on our Prerelease soon, and I’ll send another update when that’s ready.

    For now, we’re looking for some user files to help our testing process. We have many files from other sources, but user files are the best way to make sure we’ve covered all the possibilities! If any of you have some files you are able to share with us for testing we’d appreciate your contribution!

    The files will be used only for the purposes of testing features. They will not be shared, sold, distributed, or used for other purposes.

    You can send smaller files directly to tickets@adobedimension.com (<20 MB). If…

  14. Faster Rendering

    Render times are slow, not usable.

    Render times are way to slow. If I render a simluaur scene in Cinema 4D, it takes only 1,5 - 2 minutes instead of forever...

    56 votes
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    21 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Dimension 2.3 is now available (July 16th) and has cut render times significantly through the use of a new technology: Denoising powered by Adobe Sensei machine learning. Now, we can render significantly less time and still provide the same high quality end result. You can find the denoising option in the application preferences.

    At this time our rendering is still CPU based, so I’ll be leaving this idea marked as ‘started’ until we complete our GPU rendering integration which we have started.

  15. Integrate with After Effects

    Integrate in some way with after effects so we can use 3d in motion rather than just in stills.

    55 votes
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    34 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
  16. Liquid Creation

    When importing 3d models such as bottles, it would be nice if Adobe Dimension could add a liquid fill feature so that the bottle can represent a real beverage or condiment product.

    52 votes
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    17 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  17. Import CAD files

    Import CAD files please!

    49 votes
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    16 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Hi everyone! I wanted to let you know that we’ve started work on supporting more file formats. We won’t be able to address all of them at the same time. Our initial new formats we’re looking to support will be:

    .fbx
    .step
    .iges
    .stl

    When these are available on prerelease I will post an update here with an invitation for you to come try it out! Thank you for the feedback!

  18. Higher decal resolution

    Higher resolution for decals would be nice. Had to add a decal to a product shot and it was pixilated on the render image.
    Really annoying because I wasn't able to make FINAL detail shots of the product and had to add the decals in Photoshop by hand.

    BTW: Is there a limit for the resolution of decals?

    47 votes
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    38 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hello all! Happy to say Dimension 2.2 released today (April 2nd, 2019) with some updates for Decal resolution. It should be much higher across the board and also has some new controls for graphics to be placed into “fill” mode for layered graphics.

    This is not a complete solution for infinite resolution rendering. When you import graphics that are vector we are currently rasterizing based on the size of the original document. Both vector and raster images still also do have an internal size limit. This is a first step to boost the quality while we work on making the graphics truly resolution independent.

  19. Basic 3D shape presets with options

    I would like some basic 3D modelling parameters such as torus diameter etc

    46 votes
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    7 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    We’ve started some design work for basic parametric primitives, 3D shapes like cubes, cones, spheres, etc, that can be used to build up some fundamentals to work with.

    I will update you all as we move forward on this!

  20. Single Select Tool (combine move/rotate/scale)

    Currently Project Felix has three tools for selectiong and transformation, the Move, Scale, and Rotate tools. A single tool would allow you to do some or all of the actions with a single tool with a redesigned interface.

    40 votes
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    2 comments  ·  Selection  ·  Flag idea as inappropriate…  ·  Admin →

    Hello all! Excited to say we have some initial work here on a single select tool. We’re currently doing some first rounds of testing and will probably have a prototype available more broadly in the next few weeks. I’ll update here when we have something for folks to try!

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