Adobe Dimension: Feature Requests

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Feature Request Details

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  1. Extrude Vectors as 3D Shapes

    Extrusion is a technique where a flat 2D shape or surface is pulled out to give it depth. Vector extrusion would allow users to import vectors as paths, then extrude those paths into 3D shapes. This would include some additional parameters like hard or rounded corners.

    164 votes
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      48 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
    • Lock camera position

      Lock camera position to prevent scaling or panning when making small adjustments to the final scene

      1 vote
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        3 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
      • Make import textures easier to find

        ability to add textures without having to sign into libriries

        1 vote
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          1 comment  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

          For applying to a material channel, you can double click the material to edit it, open the image for the channel (such as color, roughness) then use the file browser folder icon to browse for an image. We can certainly find a way for this to be more upleveled!

        • Beter de-noising

          Better denoising

          1 vote
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            0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
          • Ability to texture or colour back face of SketchUp model

            When importing a SketchUp model - the back face always renders as black. It would be great to be able to colour or texture the back face in SketchUp and have Dimension read it as it does the front face because having every back face on leaves or fabric for example, rendering as black, has it's obvious drawbacks.

            1 vote
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              0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
            • Height Map Input

              We already have Normal Map, Roughness, and Metallic. The addition of a Height Map input would be great to add more detail and make more realistic / defined materials. With just the Normal Map input it feels restricting on the level of detail for material textures.

              1 vote
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                0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
              • Save Custom Materials To CC Libraries (Like Adobe Capture does but on PC within Dimension)

                An ability to save materials that you created to CC Libraries. We already have the ability to download materials, and we also have the ability to create materials through Adobe Capture and save them to our libraries. But it would be nice to be able to save our materials to our library from our computer from materials that we have created within dimension for easy access in different projects. Instead of having to completely recreate them by importing the Diffuse Map / Normals / Rough etc.

                1 vote
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                  0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                • user can create new objects

                  make it easier to create new objects

                  1 vote
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                    0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
                  • Toggle placed decals visibility

                    Toggle placed decals visibility in a stack to see different graphics variations on the same surface.

                    1 vote
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                      0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
                    • Set camera view to TOP, BOTTOM, FRONT and BACK positions

                      Ability to set camera view to TOP, BOTTOM, FRONT and BACK positions according to the ground plane.

                      1 vote
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                        0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
                      • Move the Ground Plane

                        I'd like to move the ground plane to match an imported image. The automatic matching is inaccurate.

                        1 vote
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                          0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
                        • 2D guides for the canvas

                          2D Canvas guides and rulers.

                          1 vote
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                            0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
                          • Advanced Decal Options

                            WHAT?
                            Please add lighting, material, color and thickness/dimension controls to placed GRAPHICS on the 3D model, or relative to the 3D model.

                            WHY?
                            My customers want to see their logos on products, but currently no way to add AI documents, color the graphics, nor orient the graphic relative to the 3D model.

                            EXAMPLE
                            I had a need where I was putting a name badge on an article of clothing. The badge itself was about 5 mil, black with yellow lettering and the badge had a yellow logo on it. If I wanted to adjust the color of the badge or…

                            1 vote
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                              0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
                            • Directly input dimensions of an object

                              I have a book cover that is 6x9x.75. It would be ideal to have the ability to input dimensions rather than scale.

                              The ability to select units would be great, but to begin simply making it proportional would make it functional.

                              72 votes
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                                30 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

                                Hello all. Units and dimensions are something that are very important, and we’re looking at getting some initial feedback on this topic. We have a brief survey and are also looking for a few people willing to do an interview. In exchange we’ll provide an Amazon gift card to the interviewees. If you’re interested please start by taking the following survey and we’ll notify those who are selected for the interview portion.

                                https://adobe.allegiancetech.com/surveys/JA3D2M/

                              • Import Solidworks 3D File Formats

                                In my company, product designers usually render from Solidworks, and we have to wait for product samples to complete ad photography.

                                I was hoping Felix could cut out the middle man, but today I found out that Felix supports no file types Solidworks can export. It kind of defeats the purpose of the program for my role.

                                If we could support any of these file types (obviously excluding PS, PDF's, and JPEGS). We want this specifically to take prototype models to photography level.

                                57 votes
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                                  24 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

                                  Hello everyone! Thank you for your votes/comments on adding .more file formats for Dimension. We are actively working on this and near completion on FBX, STL, SKP, and GLTF and are actively working on IGES and other formats. We plan to have some initial formats on our Prerelease soon, and I’ll send another update when that’s ready.

                                  For now, we’re looking for some user files to help our testing process. We have many files from other sources, but user files are the best way to make sure we’ve covered all the possibilities! If any of you have some files you are able to share with us for testing we’d appreciate your contribution!

                                  The files will be used only for the purposes of testing features. They will not be shared, sold, distributed, or used for other purposes.

                                  You can send smaller files directly to tickets@adobedimension.com (<20 MB). If…

                                • Separate Photoshop Shadow Layer

                                  When rendering to a layered Photoshop file, it would be extremely helpful to have the Object on one layer and the Cast Shadow on a separate layer. This will allow a designer the ability to manipulate shading and integrate it better into the picture. I have worked in 3D for many years (multiple programs) and this separate layered technique is one of the most used by artists and extremely powerful.

                                  54 votes
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                                    4 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

                                    Hi everyone. I wanted to let you know we do plan to add more layers to the .psd output including shadow/light passes, reflection and some other helpful bits. I’ll keep you updated as we get closer on this one.

                                  • Facebook 3D photos - PLEASE!

                                    I do a lot of product photos, would love to be able to generate what is needed to make the new Facebook 3D photos.

                                    1 vote
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                                      7 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Render shadows of objects ONLY

                                      I work a lot with putting things on walls and one function that is missing is the ability to cast shadows on to a plane (wall) and render ONLY the shadow information that is cast on that plane (wall).

                                      2 votes
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                                        1 comment  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
                                      • 展開図のサイズ

                                        配置した3Dのモデルに対する展開図のサイズがわかるようになればデザインの作成が進めやすくなる

                                        1 vote
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                                          0 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Add a render denoise filter

                                          Blender's denoising filter is a massive render speedup function. It works by taking a render with a low sample count, apply a denoise filter and output a final image that seems to have at least twice the sample count. Have a look at it here: https://docs.blender.org/manual/en/dev/render/cycles/settings/scene/render_layers/denoising.html

                                          Adding a similar function to Dimension would help with render times, which is the main issue with this application.

                                          1 vote
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                                            0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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