Played a little bit with the newest version, I realize i'd need something about text :
2 levels of decomposition of a text object would be appreciated :
1. Turn 1 line of text into multiple glyphs-text
2. Then turn 1 glyph text into mesh object.
If you can make it through a keyboard shortcut, (alt clic on the decomposition icon), that would help. Maybe most people directly need step 2. I realize I love to be able to edit each character.1 vote
Thank you for the feedback! We have some great plans around breaking text objects out into separate lines and glyphs with more control and in a more non-destructive way.
For now you can use the “Convert to Standard Model” action in the action panel to break each glyph into standard mesh objects.
I would like the ability to lock the camera position, so that I can easier work within a composited 3D scene4 votes
Hello, i'm trying to place a psd file with a layer mask into Dimension to create realistic shadow effects for this cut out image/object. When i place the psd on a plane (as image carrier) in Dimension, the alpha channel, i.e. the black part of the mask, is not transparent but rendered in a grey color, thus the whole plane casts a shadow, not just the mask. This functionality appears to be essential and easy to implement ?3 votes
We plan on unifying the way transparent images are handled later this year. Right now it can be pretty confusing and we don’t always respect transparency correctly.
- Don't see your idea?