Adobe Dimension: Feature Requests

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  1. Shrink Sleeve Label / Wrap-around Graphic Mode

    I am working on a sleeve label design for a rounded bottle. In Dimensions, the graphic decal modes don't allow to warp seamlessly the design around the bottle.

    This feature works on flat cylindrical models like the drink can included, but not in rounded objects; the graphic gets distorted.

    I have found that I can achieve it in Photoshop instead.

    It would be great to have a dedicated Shrink Sleeve Label / Wrap-around Mode for Graphics.

    3 votes
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    0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  2. Support for eGPU (external GPU)

    I'm running on a mac Mini that meets all the system requirements with an eGPU that also meets the system requirements. Every time I start Dimension I get an OpenGL error message. If I start without the eGPU running I can start the program just fine. Then I can start my eGPU and even use it to speed render times. I would like to not have to go through this unnecessary step every time I start this program.

    1 vote
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    1 comment  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

    Dimension has never been tested with eGPUs. There’s probably no reason we can’t support them, just haven’t today. At this time we don’t have immediate plans to add this to our testing coverage, but I’ll bring it up to the team and will update here if we start work on it!

    A note, it’s not actually expected that plugging in the eGPU afterwards would change anything. Dimension selects the GPU at launch and once selected doesn’t change. I’m very curious about the performance change, but if it’s actually using the eGPU that is not by design.

  3. French keyboard shortcuts

    I have a "default french shortcuts" issue on the new camera behaviors :

    I like it a lot to have top, right, left view, assigned to 1234, except, by default, on a standard french mac keyboard, top row is dedicated to &é"'(§è!çà). You can press shift to get 1234… but that means alt-2 becomes alt-shift-2 on a laptop, and it becomes way less practical as a 2 fingers shortcut.

    I've also recently discovered the pref menu, so I know i should be able to edit this, but:
    1. if you make a "french keyboard default setup", that would really help. …

    1 vote
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  4. Camera Lens options

    I'm doing renders and wanting to emulate a 50mm Canon FD lens that I have in my kit. It occurred to me that Lightroom has all of the details on every one of these lenses AND the distortion/vignetting that those lenses apply to the image.

    Proposal:

    Add lens options to the camera feature to enable us to replicate existing lenses. This would include the option of adding lens distortions (this is especially valuable in renders with high-dof where rendered objects are out of focus and near the edge of the frame where barrel distortion would change how the focus appears) …

    10 votes
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    0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  5. Replace Materials from Sketchup

    I import Sketchup Scenes and would like a easy overview of my allready existing materials that I can replace quickly with the dimension materials. At the moment I have to pull in every material on every face which is quite a pain if you have for example a hundred chairs.

    3 votes
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    under review  ·  0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  6. Facebook 3D photos - PLEASE!

    I do a lot of product photos, would love to be able to generate what is needed to make the new Facebook 3D photos.

    4 votes
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    under review  ·  8 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  7. Decals as smart objects when rendering to PSD files.

    One of my client has multiple products with the same bottle but different labels. I'm not sure if this is possible, but it would be nice to explore having the decal of a rendered model become its own smart object when rendering to a PSD file. Switching the image in the smart object out for each new product as opposed to rendering the same products over and over with a different label would be a real time saver.

    18 votes
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    4 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the suggestion! I’d love to know here if rendering was faster would you prefer smart objects in Dimension so you can place the new graphics in 3D? The reason I ask is mostly because if we bake the materials and lighting down to 2D there’s a bit more limitation on what you could do with the PS smart object. For example replacing the packaging label wouldn’t update to show in reflections or refractions in the rest of the scene. Is that an okay limitation?

  8. Select material and cut-paste a new geometry

    I would LOVE to be able to make a selection from a material's placement and then copy paste the geometry as a new object.

    I happen to find that going from geometry to material back and forth is a bit tedious, So I'd rather "ungroup" my geometry and make it easier to change.

    Having a right click option on a placed material to "make a selection from the material's placement" (= which means I already once on this project made that selection with the magic wand), or, second option "make a new object from the material's placement selection, and cut…

    2 votes
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    0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    This should be very feasible. We do allow you (as of Dimension 2.2) to copy/paste selections of geometry into new objects. Right now the selection method is using Magic Wand, so if your material application is the same as a magic wand selection then you could do this today.

    For a future enhancement we can add a way to select the polygons a material is assigned to.

  9. Scene Panel Sorting & Filtering

    Under 'scenes', want way of making the menu alphabetical ,for sure, but also perhaps date modified. Sometimes there are too many and it's very boring looking for things which because you're zoomed in, you don't want to find by looking at the object then clicking.

    1 vote
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  10. Window title to include filename

    The title is just a static "Adobe Dimension"

    This makes using automatic time tracking software impossible to decipher what file was being worked on.

    Should be an easy addition

    1 vote
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  11. Object Variations

    It would be awesome to be able to create multiple “product configurations” that can be setup for easy rendering. For example, take a product packaging scene that needs many different textures for multiple product label versions/locales/languages/etc. Currently, each variation must be rendered out by hand individually, and there is no way to batch anything at the moment.

    In this scenario, each camera "render view" would still be the same, but the textures, materials, models, environment, etc. could all change.

    Take a look how Onshape and Keyshot handle their configurations. Onshape's configurations, though a CAD package, is incredibly powerful!

    1 vote
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    0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  12. Don't allow file open to Interrupt render

    When many windows are open and rendering is happening to a file in the background it is too easy to interrupt the render by double clicking on a .dn file. Can you give an alert box to prevent interrupting the render in progress?

    3 votes
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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Thank you for this observation, and I’m sorry for the render progresses you might have lost due to clicking on a Dn file.
    We will try to make sure there is a warning to let you know whenever a render might be interrupted. Thanks for the great feedback and let me know if you have any other issues!

  13. Targa import

    Targa is a very common format for texture maps. You can open them in PS and convert to PNG/JPEG but it would be nice to have them work with Dimenion right away.

    1 vote
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    under review  ·  0 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  14. Faster Loading/Saving with Textures

    I appreciate the WYSIWYG approach, but it should not take so long to save a simple scene when it takes less time for other 3D environments to save files with similar workloads.

    Have a dedicated Adobe Stock folder installed on the machine for 3D assets for the program to reference to avoid such massive loading times (or taking up space in temp storage).

    I'm not sure if loading the textures when you open the file would contribute to the load or save times, but I'd put an option to disable it just in case. Create a separate shader view if…

    2 votes
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    under review  ·  1 comment  ·  Save / Load  ·  Flag idea as inappropriate…  ·  Admin →
  15. More book/magazine models, more paper materials

    As a graphic designer and illustrator wanting to create mostly mockups of books, picture books and magazines it would be extremely helpful to have more models (all of them have to many pages for picture books) and more paper-like materials to choose from. I haven't found a slightly rough paper structure (cardboard paper is too rough, glossy paper is too glossy) yet, yet this is a material that I'd probably use all the time.

    54 votes
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    under review  ·  8 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  16. Mutilple Object Selection Apply Decal To All

    Would be nice to be able select multiple objects and apply the same decal to all at one time - multiple selection amd apply : )

    2 votes
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    0 comments  ·  Selection  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the suggestion here! Should be pretty easy to do. I’m curious would you primarily be selecting different objects of different shapes and sizes or primarily duplicated similar objects?

    If the object has multiple parts would you want us to put the decal on all selected parts?

  17. Adobe XD Integration

    Is it possible to integrate it with XD files? It would be very useful to make some Iphone X mockup using images from my Adobe XD.

    8 votes
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    3 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
  18. Share with password

    Hello I would like to share my designs with others so that they need to have a passwork to access the work.

    1 vote
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    under review  ·  0 comments  ·  Collaborate / Share  ·  Flag idea as inappropriate…  ·  Admin →
  19. Liquid Creation

    When importing 3d models such as bottles, it would be nice if Adobe Dimension could add a liquid fill feature so that the bottle can represent a real beverage or condiment product.

    74 votes
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    18 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  20. save environment

    Provide the ability to save the environment as a template so it can be reused with many different models. For example, if we want to use it to render product photos, so they all have a consistent presentation (lighting, materials, etc.).

    6 votes
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the idea! We’re evaluating saving many things. We’re starting with saving models and materials, but may include full templated scenes later. For the moment I’d recommend saving your .dn scenes itself then you can import a new object.

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