Adobe Dimension: Feature Requests

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  1. Apply Textures to existing UV Space

    When I am importing a model that I previously created in C4D, the textures applied in Dimension do not inherit the UV Mapping that is already present. So a texture being applied to a cylinder with a slight inclination results in the texture wrapping to an incorrect ratio, resulting in what can be seen in the attached image. Image of original C4D model with UV Mapping is attached

    1 vote
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    1 comment  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    If you apply a graphic as a separate layer it uses a floating ‘decal’ projection. If you want to apply a texture to the original UVs you currently need to double click on the model to select the material then apply the texture to the base color.

    In the future graphic layers will have a fill mode that can be used to apply to the entire model. This is planned for our next release in 2019.

  2. More 3D formats

    Dimension CC must have more than one import file, not only OBJ, it must have STL, IGS ... Because if the 3D modeling programs that any user uses, do not export in OBJ, we will never work with Dimension CC because it limits our work

    57 votes
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    16 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Hello all! I am closing the request for “More 3D Formats”. There are now specific feature requests for each format.

    If there’s a particular format you want added please vote/comment on that.

    .STEP
    .IGS
    .GLTF
    .CAD

  3. Import .AI Files

    Import AI files

    (edited by moderator: see separate idea for extruded 3D shapes from vectors: http://projectfelix.uservoice.com/forums/552559/suggestions/31410262 )

    53 votes
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    3 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! This release adds support for .ai format image import! Please note that vector files are still rasterized once imported into Dimension. This is currently required by the rendering process, so be sure to save your vector images at the pixel size you intend to use it at in Dimension! In the future we’ll update this to preserve the vector nature in Dimension.

    You can see more about the release here:
    https://helpx.adobe.com/dimension/using/whats-new.html

  4. Toggle placed decals visibility

    Toggle placed decals visibility in a stack to see different graphics variations on the same surface.

    1 vote
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    0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

    Hi!
    Thanks for the suggestion!
    Dimension 2.0 has the option to hide/unhide all scene objects, including decals.
    The way to do this is, go to the scene panel, hover over the decal name that you want to hide, and click on the visibility icon to hide and unhide the layer.
    Let us know what you think!

    Cheers,
    Srujani

  5. T-Shirt / Clothing Assets

    I want T-Shirt Asset 3D modeling data.
    & Wear image.

    26 votes
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    8 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  6. 16 votes
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    2 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  7. Copy/Paste images from other apps

    The ability to copy and paste any image from Illustrator, Photoshop, Google, and any other app! Copy/Paste should work from general clipboard for images.

    3 votes
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    0 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  8. Link image files and update saved changes

    Being able to link my image files so when I save the changes in Photoshop/Illustrator, etc, it is updated in Dimension.

    22 votes
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    3 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Dimension 2.2 shipped today (April 2nd, 2019) and now has the ability to link images and graphics from CC Libraries. This has the full functionality of CC Libraries between other applications, so updates will happen instantly across your apps if they’re both open, or you can collaborate with others and get notified when an image is updated.

  9. Place image on model surface

    In making a 3d package design... I'd love o be able to drag and drop a jpg or vector art directl onto the surface of my object and be able to move it around, bigger, smaller. If that os an option now I don't understand the process

    103 votes
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    69 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    In case you haven’t heard… Project Felix is now Adobe Dimension CC! In the latest release (available now) we have some great new features for image placement.

    1) When adding images to materials you can tile, rotate, and offset the textures to really customize the looks of the materials.

    2) You can now add decals as isolated graphics on top of the material. Decals can be positioned, rotated, and scaled independently of the base material.

    There are a few caveats (always at a 1.0) I wanted to let you know about. You can only have one decal per material right now, but we’ll be expanding that in the future. Also, decals are not really designed to wrap 360 around an object. They have a pretty good range, but if you need a full wrap you’ll still need to do some 2D layout in UV space. We’ll be working on more…

  10. Directly input dimensions of an object

    I have a book cover that is 6x9x.75. It would be ideal to have the ability to input dimensions rather than scale.

    The ability to select units would be great, but to begin simply making it proportional would make it functional.

    90 votes
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    43 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  11. Import SketchUp .skp model format

    Love to be able to import SketchUp created models into Felix directly, without needing to convert them into .obj

    41 votes
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    28 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  12. Current lighting shown

    It'd be nice if we could see which lighting is currently selected.

    1 vote
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    1 comment  ·  Lighting  ·  Flag idea as inappropriate…  ·  Admin →

    You can see what image based light is applied by selecting the Environment in the Scene panel. In the environment properties you’ll see a thumbnail of the image applied as the light under the Environment Light section.

    Let me know if this suits your needs or if you’re looking for something more here.

  13. Rename and Merge Objects & Groups

    A way merge group objects into a single object and the ability to rename objects and grouped items.

    3 votes
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    4 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  14. Queue Multiple Renders

    It would be great to have a way to queue up more than one render if you need more than one angle of a product (I do, often). This way you can set a computer to do all the renderings you need and not having to touch it until its done working.

    49 votes
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    12 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! In this version you can now use your saved camera bookmarks during render time to queue up as many renders as you’d like and run them all together.

    You can see more about the release here:
    https://helpx.adobe.com/dimension/using/whats-new.html

    Here’s a video on the rendering updates in Dimension 2.0:
    https://helpx.adobe.com/dimension/how-to/3d-rendering.html

  15. More Materials

    It would be really nice to have a much broader list of materials. I'm sure you're working on this.

    1 vote
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    7 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  16. Import Materials Option

    Currently you can download materials from Adobe Stock to desktop but there's no way to import it without going through CC Libraries.

    Adding a File > Import Materials option will allow for downloaded materials or materials created in other apps to be imported.

    27 votes
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    17 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
  17. Unit Settings

    This program is useless without the ability to draw objects in scale, i.e. transformation pallette should be in metric or imperial. Make it just like Illustrator just 3D and I will switch from my current 3D modeling/rendering app.

    20 votes
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    8 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  18. Change Render Output Size

    Cool program, but larger output files would be more useful. I would use these for compositing work in photoshop but at the current output size, it's kind of pointless

    4 votes
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    completed  ·  9 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  19. Linked Object Scaling

    Scale dimensions need to be linked (the same way as in AI, ID or PSD). So I can scale the object proportionally.

    3 votes
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    0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  20. Control reflections and shadows on ground plane

    Would like to be able to control reflections and shadows on the ground plane

    2 votes
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    5 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
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Adobe Dimension: Feature Requests

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