Adobe Dimension: Feature Requests

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  1. Extrude Vectors as 3D Shapes

    Extrusion is a technique where a flat 2D shape or surface is pulled out to give it depth. Vector extrusion would allow users to import vectors as paths, then extrude those paths into 3D shapes. This would include some additional parameters like hard or rounded corners.

    208 votes
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    50 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!

  2. Package Design - Create 3D Model from Dyeline/Blueprint

    I'd like to be able to build a product package from a dieline created in Illustrator, fold it along specific lines, give it a UV gloss on parts, add foiling and embossing where required.

    157 votes
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    83 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  3. GPU Rendering

    Would be nice to use this with external GPU. My 2015 MBP with AMD Radeon is running fans so loud, it is hard to listen. And the speed of rendering is pretty slow.

    Otherwise I definitely love the idea of 3D app for designers inclouded in CC. Just as handy, as Adobe Muse. Can't wait to see next versions.

    136 votes
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    81 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! I know it’s been quiet on the GPU side of things for a while now. I wanted to let you know it’s been actively under the works for a bit, but a lot going on behind the scenes. Here’s what I can say so far!

    In Dimension 2.0 we’ve launched an entire new rendering engine, the Adobe Dimension Renderer. This is an in-house rendering engine which allows us to have more direct control over many things. We’re actively working on GPU support and have our first beta proof for the RTX cards, demoed at Adobe MAX last week:
    https://www.youtube.com/watch?v=B4zNBOYcD1s

    This includes an overhaul to being able to interact with the render mode, so thinking about both rendering during design work and as final renders. We’re still working on this and are looking to port the technologies to new cards and platforms (AMD, Mac Metal, etc.)

    In…

  4. Custom Light Objects

    Lighting in Project Felix is currently handled through the Environment and Sunlight objects. Custom light objects would allow studio setups, with area lights that can be positioned, sized, rotated, colored, and set at varying intensities.

    130 votes
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    35 comments  ·  Lighting  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Just wanted to say we are starting work on some lighting features this year. While I don’t know the full scope of what we’ll be able to release this year yet, some areas we’re exploring are:

    More directional lights (like the sun) with a lightpainting interface to create custom environment lights.

    Improvements to our Match Image feature to be able to detect and generate multiple indoor lights.

    Improvements to glow materials to make them more expressive.

    Additions of haze, environmental atmosphere, etc.

    Last, but not least, actual 3D placed light objects.

    I’ll update here when we have a more scoped vision or a prototype for testing! :)

  5. 122 votes
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    71 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone. Excited to say we’ve started some investigations for adding text to Dimension later this year. We’re initially looking at 3D text but may also include 2D text or decal text in the future. I’ll update here as we progress!

  6. Export 3D Objects

    I'm sure you hear this a lot, but it would be great to have the ability to export objects in .C4D and .FBX file formats to be able to bring them into programs like After Effects and directly into Photoshop.

    114 votes
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    66 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Exporting objects is complete (internally) and will be available in the next version of Dimension. Our initial export formats are:

    .dn (for lossless workflows between Dn projects)
    .obj
    .gltf and .glb

    I’ll update again when the new version is shipped, but wanted to let you know as I’ve seen a lot of action on this idea lately!

  7. 112 votes
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    74 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  8. Animation Support

    Keyframes for creating animations

    75 votes
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    33 comments  ·  Animation  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all, just wanted to give a little update on Animation for Dimension. We believe animation is an important part of working with 3D and do plan to include animation features in the future, however it will not be for 2019. Likely this will start in 2020 but I’ll update as we get closer!

  9. Save Custom Materials

    After editing a material or adding textures to create my own it would be great to save the material for reuse in other projects.

    69 votes
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    14 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  10. Separate Photoshop Shadow Layer

    When rendering to a layered Photoshop file, it would be extremely helpful to have the Object on one layer and the Cast Shadow on a separate layer. This will allow a designer the ability to manipulate shading and integrate it better into the picture. I have worked in 3D for many years (multiple programs) and this separate layered technique is one of the most used by artists and extremely powerful.

    63 votes
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    4 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Hi everyone. I wanted to let you know we do plan to add more layers to the .psd output including shadow/light passes, reflection and some other helpful bits. I’ll keep you updated as we get closer on this one.

  11. Import Solidworks 3D File Formats

    In my company, product designers usually render from Solidworks, and we have to wait for product samples to complete ad photography.

    I was hoping Felix could cut out the middle man, but today I found out that Felix supports no file types Solidworks can export. It kind of defeats the purpose of the program for my role.

    If we could support any of these file types (obviously excluding PS, PDF's, and JPEGS). We want this specifically to take prototype models to photography level.

    62 votes
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    planned  ·  27 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  12. Combine/Subtract Models (Booleans/Pathfinder)

    Booleans are the 3D equivalent of pathfinder, allowing you to take two shapes and combine or subtract their volumes from each other. For example, taking a cube then using a cylinder to 'cut' a hole through the cube.

    61 votes
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    18 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  13. Import .stp STEP files

    Dimension would be much more useful if it could import standard cad formats such as .stp files.

    56 votes
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    22 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  14. .igs/.iges, .sat, .smt and .stp/.step

    These would be VERY helpful for those of us working in a Engineering Department. Engineers create models and we Technical Illustrators would love to make use of those models. Right now our option is a VERY EXPENSIVE Keyshot program. Bu we already have Adobe CC so it would be a great fit! So, PLEASE add support for at least these. Then later we'll bug you about native support for popular Solid Modeling Programs like SolidWorks and SolidEdge.

    55 votes
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    13 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Thank you for your votes/comments on adding .more file formats for Dimension. We are actively working on this and near completion on FBX, STL, SKP, and GLTF and are actively working on IGES and other formats. We plan to have some initial formats on our Prerelease soon, and I’ll send another update when that’s ready.

    For now, we’re looking for some user files to help our testing process. We have many files from other sources, but user files are the best way to make sure we’ve covered all the possibilities! If any of you have some files you are able to share with us for testing we’d appreciate your contribution!

    The files will be used only for the purposes of testing features. They will not be shared, sold, distributed, or used for other purposes.

    You can send smaller files directly to tickets@adobedimension.com (<20 MB). If…

  15. Faster Rendering

    Render times are slow, not usable.

    Render times are way to slow. If I render a simluaur scene in Cinema 4D, it takes only 1,5 - 2 minutes instead of forever...

    49 votes
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    20 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

    We released Dimension 1.1 today which has some great performance boosts. Scenes now render an average of 20% faster. In our tests the actual increase was up to 67% faster but the gain is variable for the complexity of the scene and the quality of the render.

    However, we’re not done and will continue to optimize performance, especially for rendering times. Please enjoy the increase and look forward to more!

  16. Integrate with After Effects

    Integrate in some way with after effects so we can use 3d in motion rather than just in stills.

    48 votes
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    32 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
  17. Import CAD files

    Import CAD files please!

    47 votes
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    16 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Hi everyone! I wanted to let you know that we’ve started work on supporting more file formats. We won’t be able to address all of them at the same time. Our initial new formats we’re looking to support will be:

    .fbx
    .step
    .iges
    .stl

    When these are available on prerelease I will post an update here with an invitation for you to come try it out! Thank you for the feedback!

  18. Liquid Creation

    When importing 3d models such as bottles, it would be nice if Adobe Dimension could add a liquid fill feature so that the bottle can represent a real beverage or condiment product.

    46 votes
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    16 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  19. Higher decal resolution

    Higher resolution for decals would be nice. Had to add a decal to a product shot and it was pixilated on the render image.
    Really annoying because I wasn't able to make FINAL detail shots of the product and had to add the decals in Photoshop by hand.

    BTW: Is there a limit for the resolution of decals?

    45 votes
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    34 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hello all! Happy to say Dimension 2.2 released today (April 2nd, 2019) with some updates for Decal resolution. It should be much higher across the board and also has some new controls for graphics to be placed into “fill” mode for layered graphics.

    This is not a complete solution for infinite resolution rendering. When you import graphics that are vector we are currently rasterizing based on the size of the original document. Both vector and raster images still also do have an internal size limit. This is a first step to boost the quality while we work on making the graphics truly resolution independent.

  20. Single Select Tool (combine move/rotate/scale)

    Currently Project Felix has three tools for selectiong and transformation, the Move, Scale, and Rotate tools. A single tool would allow you to do some or all of the actions with a single tool with a redesigned interface.

    39 votes
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    2 comments  ·  Selection  ·  Flag idea as inappropriate…  ·  Admin →

    Hello all! Excited to say we have some initial work here on a single select tool. We’re currently doing some first rounds of testing and will probably have a prototype available more broadly in the next few weeks. I’ll update here when we have something for folks to try!

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Adobe Dimension: Feature Requests

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