Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

Feature Request Details

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  1. Ability to slice an object with a plane

    For instance, I'd like to take a sphere and chop it in half (hemisphere) or possibly slice some other object at a particular angle.

    3 votes
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      1 comment  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
    • Animate Between View Bookmarks

      Animation between bookmarks with ease-in / ease-out animation control and video output. I'm using SketchUp to create my modles and output video clips but that isn't what SketchUp is intended for so they aren't listening to my requests.

      3 votes
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        under review  ·  0 comments  ·  Animation  ·  Flag idea as inappropriate…  ·  Admin →
      • Video Motion Tracking

        Camera Tracking with video support.

        3 votes
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          under review  ·  0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
        • dragging pics from desktop

          When dragging a pic from the Finder, for example, PF could ask the user how to use the image. The current version just uses it as background image and that's that. What if I want to use it as texture for an object?

          3 votes
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            0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
          • Object Deformation Puppet Warp

            Puppet warp tool: would allow to deform objects easily.

            3 votes
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              0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
            • Placing Video Files as Textures

              Add ability to export video format files will allow to use video files as textures.

              The idea is: allow to cover objects with video textures and make them dynamic.

              3 votes
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                under review  ·  0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
              • Sharing

                Is there any way to share directly from the Render screen, or poast rendering rather. I thin that might be a nice to have rather than saving it out and then having to share it from somewhere else seperately.

                3 votes
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                  0 comments  ·  Collaborate / Share  ·  Flag idea as inappropriate…  ·  Admin →

                  I’d love to know what kind of sharing you’d like. Do you mean saving to a cloud service like CC Assets, Dropbox, Google Drive? Do you mean sharing to Instagram, Facebook? Would you want the raw file or a link to a file?

                • Shortcuts window

                  A pop-up window you can activate by views (that you can pin on top) that has the shortcuts listed. Makes it easier rather than having to hover over the tools each time. Will save me having various bits of paper and guides all over the place :)

                  3 votes
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                    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
                  • layer comps

                    This was already mentioned in the forum but a turn-on, turn-off eyeball feature is essential, especially for the product shots i'm trying to render which has customizable features that I need ot show multiple versions of.

                    It would also be an incredible too to have 'actions' and essentially the equivalent to 'layer comps' avaiable to allow setting up multiple verions and running renders overnight.

                    Is any of this in the works? Esepcially the eyeball feature mentioned back in December by another user?

                    3 votes
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                      0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

                      Yes. :) We’re tryign to be pretty open about what we’re working on so all of the ideas here have statuses.
                      Gathering Feedback: We’re not sure
                      Planned: We’ve added it to our backlog and plan to do it
                      Started: W e’re actively working on it
                      The other suggestion for object visibility toggles (Eyeball) is marked as started and is targeted for our next release (though I never promise since you don’t know what will blow up during development cycles, hehe). There’s another suggestion for having a render queue for multiple renders that is also something we have planned eventually.
                      The part that I’d say is still undefined is the Layer Comps idea. We’ve been considering something like that but haven’t made any commitments to it yet. I’ll rename this suggestion to Layer Comps we can use this discussion area to track it. I’d love to know more details about how/when/why…

                    • Pattern material is not seamless

                      I am not familiar with 3D enough to know if this is possible or not, but when applying material that has a pattern to, for instance, a sphere, there is an obvious seam in the pattern on the circumference of the sphere, giving the effect of a separate material on each half of the sphere. A way to eliminate that seam would be nice.

                      3 votes
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                        2 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                        This is an interesting topic but it’s not something I have an easy answer for. The seams are caused by… well seams. ;) In order to put an image onto a 3D model the model is essentially cut up and flatted into 2D image space. The seams you’re seeing are the places that the 3D model have been sliced in order to lay it out flat.

                        There are some other ways to cut the model to reduce the amount of visible seams or ‘fake’ the seamless-ness across the seam. I don’t really have an answer on what we’re doing here yet, but it’s a great topic and I’d love some more feedback on this from what you might expect.

                        For example:
                        - Do you want control on where those seams are placed?
                        - Is it most important to you that there be no seams or that the image be very…

                      • More camera options

                        It would be nice to have a set of camera options to take the best out of Felix. I've already left some comments around giving some ideas to what it could be possible to do but I'm going to leave a Feature Request with everything in place and explained.

                        Camera should have these basic navigation tools controlled by Mouse/Keyboard and Menu:

                        - Move Up and Down; (Shift/Ctrl+W/S or PageUp/PageDown)
                        - Move Left and Right; (A/D)
                        - Move Forward and Backwards; (W/S)

                        - Yaw; (Mouse Drag)
                        - Pitch; (Mouse Drag)
                        - Roll; (Q/E)

                        This would allow to easily position the camera…

                        3 votes
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                          0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

                          Thanks for the great write-up! We’ve considered a ‘game-style’ mode of navigation using WASD/QE keys. It’s an interesting approach that has been fun for me in some game engines and other platforms. We do have all of these controls available, but seems like your request here is really to have a custom keybind and control scheme for the movement.

                          We do have a Focal Length/FoV control in the Camera settings when you select the scene. Aperature/Depth of Field/F-Stop is coming soon!

                          Exposure Time/Motion Blur is not on the list right now, but definitely something we’re keeping in mind.

                        • Feedback on Loading Progress

                          It would be a good idea to have feedback on the progress of loading a model into Felix. It's been 30 min and there is no sign of this OBJ asset being ready to edit.

                          3 votes
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                            under review  ·  5 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
                          • grid toggle - scale settings

                            I would like to toggle the Grid on/off and set the scale of the grid ( metric/inches/feet/etc..)

                            3 votes
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                              under review  ·  2 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
                            • 3D Path / Curve Support

                              3D paths / curves (splines that curve in 3D space - not flat vector shapes)

                              3 votes
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                                0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
                              • Camera Lens options

                                I'm doing renders and wanting to emulate a 50mm Canon FD lens that I have in my kit. It occurred to me that Lightroom has all of the details on every one of these lenses AND the distortion/vignetting that those lenses apply to the image.

                                Proposal:

                                Add lens options to the camera feature to enable us to replicate existing lenses. This would include the option of adding lens distortions (this is especially valuable in renders with high-dof where rendered objects are out of focus and near the edge of the frame where barrel distortion would change how the focus appears) …

                                2 votes
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                                  0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
                                • Switch canvas orientation with a single button

                                  As per photoshop you can swap the canvas orientation with a single arrow button ( between W and H )and not have to retype measurments.

                                  2 votes
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                                    2 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

                                    Curious how often you use this. Is it just to quickly get to landscape/portrait or do you often want the exact same resolution just oriented differently? Photoshop definitely does a lot more image setup, so not sure how important this will be in Dimension for the larger crowd, but curious to hear peoples thoughts!

                                  • Ability to increase canvas size without changing the image size.

                                    Would like the ability to increase canvas size without changing the image size such as ability in Ps. Often wish to continue the environment outside of the background image and currently this is not possible.

                                    2 votes
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                                      under review  ·  0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Retain image size and ratio when dropping it onto a model

                                      When you drop an image on your model, the image is squished/stretched, and then you must eyeball it to make it look right.

                                      I wish there was a way to retain the original image size, EVEN whil you adjust the size of the model.

                                      2 votes
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                                        under review  ·  0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                                      • 2 votes
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                                          1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
                                        • "Find Similar" search option

                                          add a "find similar" button or option to models, testures etc. and have it link to adobe stock to make it quicker to find assets for substitution

                                          2 votes
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                                            under review  ·  0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
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