Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

Feature Request Details

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  1. parallax normal map

    Normal map lacks a setting that is expected for bump type textures. The intensity and parallax need to be adjustable to get a correct looking relief or embossing look with a texture.

    2 votes
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      under review  ·  0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
    • Light Saturation Controls

      It would be very helpful to have control over the saturation of the lighting form the HDR.

      2 votes
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        0 comments  ·  Lighting  ·  Flag idea as inappropriate…  ·  Admin →
      • Scene creator with more basic free content

        While this topic is similar to this thread (https://projectfelix.uservoice.com/forums/576739-project-felix-feedback-questions/suggestions/17421376-request-for-models), I am really hoping for a decent scene creator. In my case, this ability would be great for creating a scene to illustrate branding guidelines or announce an event.

        For example, these sites (https://creativemarket.com/ZippyPixels/869348-Dazzle-Scene-Creator-Bundle and https://qeaql.com/) offer several models and orientations to create a well-rounded scene with minimal effort. Whether it be for an event, or a mockup (whether digital or electronic), Felix would be perfect for creating these scenes (especially in combination with Illustrator, InDesign, and Photoshop).

        Also, as a side note, I understand that you…

        2 votes
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          under review  ·  0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
        • This should be a Windows 10 UWP app like Adobe XD.

          This should be a Windows 10 UWP app like Adobe XD.

          2 votes
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            under review  ·  1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
          • Make import textures easier to find

            ability to add textures without having to sign into libriries

            1 vote
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              1 comment  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

              For applying to a material channel, you can double click the material to edit it, open the image for the channel (such as color, roughness) then use the file browser folder icon to browse for an image. We can certainly find a way for this to be more upleveled!

            • Additional Render Color & Effect Controls

              The render quality is great, would love more control of colors and effect.

              1 vote
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                under review  ·  0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
              • Searchable Help

                Some help assets that don't require blowing a lot of time watching videos. I'd love to just search for what I'm after.

                1 vote
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                  under review  ·  0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
                • Toggle Render Options (visible, shadow, GI)

                  It would be nice to be able to toggle render options on and off per object like...
                  1. primary visibility
                  2. visible in reflections
                  3. visible in refractions
                  4. casts shadows
                  5. receives shadows
                  6. emits GI
                  7. receives GI

                  These options should be available when you click on the 3D object and see the transform info on the right side of the window. Maybe there is another tab with render options? I would imagine that features like this could reduce render time and allow for that extra customization you cant get in real life.

                  0 votes
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                    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

                    Thanks for the great suggestions! We do have visibility toggles planned, but I’d love to know more about some of your other requests – any examples of the types of workflows you’d be using those in?

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