Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. Pen & Shape Tools

    Kindly please Updates with more tools, Example: Pen, Shapes etc.

    14 votes
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    5 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  2. Use Rulers

    Can we get rulers?

    13 votes
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    under review  ·  6 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  3. Import MTL Materials

    I'm having a very difficult time creating new materials...
    I'm currently trying to create a snake skin material, but Dimension CC doesn't support MTL files????
    What is the file type Adobe Dimension uses for its materials? Dimension should import MTL files as these are very common.


    Edited by Moderator: Please only post ideas in proposal formats, not questions.

    13 votes
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    0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Dimension uses the Adobe Standard Material which is based off of the NVidia MDL language. Our supported extension is ‘.mdl’, but it does require the Adobe Standard Material type. You can create MDLs using Substance Painter and Designer at the moment.

    https://helpx.adobe.com/dimension/using/standard-materials.html

    For MTL we do have a conversion process when importing it along with an .obj but we do not have a standalone MTL importer yet. This is something we can add though. Since this is an idea based forum I’ll edit this question to be a proposal to support importing MTL materials.

  4. Vehicle Models

    Vehicles: Would be fantastic if you could make car models available for vehicle wraps. Or at least the option to import blueprints/renderings of them.

    13 votes
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    under review  ·  4 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  5. Step and Repeat (Clone/Array)

    It would be very usefull if designers could "step and repeat" objects in 3 dimensions to create a "store" visualisation effect. Important issue is that only one object can be modified. If the "master" object is changed, all objects in the "step and repeat" group should be automatically updated.

    13 votes
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    2 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  6. Export for ARKit

    HI,

    Sure it is on the radar, but exporting for Apple's ARKit would be a good move.

    13 votes
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    2 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  7. Place Objects on Background Walls/Planes

    It would be awesome to have an option to delve deeper into the raster background image—say of an office or room—by being able to place models on the wall with the shadows/lighting interacting as it would hanging/leaning there.

    13 votes
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    2 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  8. Auto-Save

    Crashes Then Corrupts Original File - We NEED AUTO Backups!!

    If we had automatic backups, my 5 hours of work would not be lost. Felix IS the next major player in the 3D modeling market so this is a MUST HAVE safety feature.

    13 votes
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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hello! Definitely a great suggestion and something the team is considering heavily right now. It didn’t make our first few beta releases, but it’s on our roadmap for sure. I’ll let you know when we’re closer. :)

  9. Adding texture or images, like wood to the grounds plane.

    Adding an option to the grounds plane property where you can add textures like wood or cement onto the grounds plane. It's helpful when rendering something that needs a surface as a background. And being able to change angles and still make the object look like its sitting on the same surface.

    12 votes
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  10. Glow effect, Light radiance

    perhaps when rendering glowing objects, (at a high setting) if there could be some light effects shinning off the surface of the glow? currently it just renders a start white edge and casts light over near by surfaces. it would look nicer if the object look closer to light, not just a solid color.

    12 votes
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    2 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  11. Multiple Documents or Scenes Open

    Being able to open multiple instances of the application or work on multiple scenes during rendering.

    12 votes
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    under review  ·  2 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  12. Preview UV Map

    I'd like to be able to preview the UV Maps of the object and do some changes to the UV map.

    12 votes
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    14 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  13. Add depth to decals

    Depth slider for decals as seen in Keyshot

    11 votes
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    2 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  14. Ambient Occlusion

    Please add two sliders for ambient occlusion, both size and intensity. The ability to add this to renderings of exterior building facades will make the renderings "pop".

    11 votes
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    under review  ·  0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  15. Shadow mat material to catch shadows (or support for additional ground planes)

    I do a lot of custom sign design (room sponsorships, donor walls, etc), and produce 3D renderings of them composited into reference photos I take of where the sign will be installed.

    The quality of materials and rendering in Adobe Dimension really has me intrigued, but I need a way to place the 3D model vertically and catch the rendered shadow as if it was set against a wall.

    In other software, I create a plane with a shadow mat material to catch the shadow, which is then rendered directly on top of the reference photo set as a background…

    11 votes
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    under review  ·  3 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  16. Add scripting support

    Please add scripting support (Javascript/Applescript/VBscript). Allow users to open,close and save files, replace surfaces images, set render settings, and render documents.

    11 votes
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    under review  ·  3 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  17. Cloth Assembly and Simulation

    I've recently worked in two Design Projects that involved cloth of some sorts. One of them, that was a complete challenge and, though it won 1rst Prize in a National Design Contest, the cloth component still looks horrible on the renders.

    Trying to model the cloth part and get it together with the SolidWorks wooden parts was the biggest challenge here. I had to do it manually, polygon by polygon, within the time limit, and figure out a way to get everything together.

    Would there be any possibility of modelling cloth physics on Felix and allow for an easier manipulation…

    11 votes
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    4 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

    At some point we do plan to have cloth functionality in Dimension. I’m updating the status here because we’ve actually got some progress on our physics engine with our first physics feature (drop to ground) and have some more in the works. So this has matured enough I feel like I can publically say we’ll do cloth at some point! It’s probably still a while out though. I’ll update when we’re closer to starting work on that area particularly.

  18. Better Selection Tools (Marquee, Lasso, Paint Select)

    Specifically selecting just parts of the model to be able to have different textures or cut out part of the model perhaps. See attached for an idea of what might be accomplished with this. Please give me feedback on if this is already a feature. Thank you.

    11 votes
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    3 comments  ·  Selection  ·  Flag idea as inappropriate…  ·  Admin →

    Great suggestion! We definitely want to allow for much more customized selections in the future. You said you’d like to cut out part of the model as well, can you say more about what you mean? Do you want to ‘cut it out’ as a new model?

  19. 3D Mouse support

    I have a SpaceNavigator from 3Dconnexion and I'd like to use it for camera movement

    11 votes
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    under review  ·  10 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  20. Would love to have Displacement Maps

    Would love the addition of Displacement maps so we can get some added details out of certain models. Would add a lot of realism for an otherwise flat world of extras beside normals.

    10 votes
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    6 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
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