Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. Place Objects on Background Walls/Planes

    It would be awesome to have an option to delve deeper into the raster background image—say of an office or room—by being able to place models on the wall with the shadows/lighting interacting as it would hanging/leaning there.

    10 votes
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    1 comment  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  2. Multiple monitor support

    When using multiple monitors, i would like to move my pallets to a second monitor.. it seems they are locked into the single view mode. I would especially like to see the preview window moved off of my art-board. some people utilize more than one monitor and would like to see their designs in full screen.

    10 votes
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    5 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the suggestions everyone! We (Adobe as a whole) are considering the next generation of User Interfaces, so this is a discussion that is being taken very seriously across the company. I’d love specific examples of the things you like to dock/undock and why.

  3. Ambient Occlusion

    Please add two sliders for ambient occlusion, both size and intensity. The ability to add this to renderings of exterior building facades will make the renderings "pop".

    9 votes
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    under review  ·  0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  4. Import MTL Materials

    I'm having a very difficult time creating new materials...
    I'm currently trying to create a snake skin material, but Dimension CC doesn't support MTL files????
    What is the file type Adobe Dimension uses for its materials? Dimension should import MTL files as these are very common.


    Edited by Moderator: Please only post ideas in proposal formats, not questions.

    9 votes
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    0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Dimension uses the Adobe Standard Material which is based off of the NVidia MDL language. Our supported extension is ‘.mdl’, but it does require the Adobe Standard Material type. You can create MDLs using Substance Painter and Designer at the moment.

    https://helpx.adobe.com/dimension/using/standard-materials.html

    For MTL we do have a conversion process when importing it along with an .obj but we do not have a standalone MTL importer yet. This is something we can add though. Since this is an idea based forum I’ll edit this question to be a proposal to support importing MTL materials.

  5. Shadow mat material to catch shadows (or support for additional ground planes)

    I do a lot of custom sign design (room sponsorships, donor walls, etc), and produce 3D renderings of them composited into reference photos I take of where the sign will be installed.

    The quality of materials and rendering in Adobe Dimension really has me intrigued, but I need a way to place the 3D model vertically and catch the rendered shadow as if it was set against a wall.

    In other software, I create a plane with a shadow mat material to catch the shadow, which is then rendered directly on top of the reference photo set as a background…

    9 votes
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    under review  ·  3 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  6. Add scripting support

    Please add scripting support (Javascript/Applescript/VBscript). Allow users to open,close and save files, replace surfaces images, set render settings, and render documents.

    9 votes
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    under review  ·  3 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  7. embed into inDesign

    Allow Felix 3D models to embed into inDesign for .epub output!

    9 votes
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    4 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
  8. Cloth Assembly and Simulation

    I've recently worked in two Design Projects that involved cloth of some sorts. One of them, that was a complete challenge and, though it won 1rst Prize in a National Design Contest, the cloth component still looks horrible on the renders.

    Trying to model the cloth part and get it together with the SolidWorks wooden parts was the biggest challenge here. I had to do it manually, polygon by polygon, within the time limit, and figure out a way to get everything together.

    Would there be any possibility of modelling cloth physics on Felix and allow for an easier manipulation…

    9 votes
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    2 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

    Very interesting topic. I think cloth simulation could be really fun to play with and definitely makes a lot of sense to have in some aspect. Thanks for attaching your example image, that’s very helpful.

    I’d love to hear what other people think of this too.

  9. 3D Painting link between Felix & Ps

    Adobe could really take Felix to the next level, by adding the ability to paint on a mesh with UV's in Photoshop and communicate with Felix, by painting diffuse, spec, normal map then render within Felix send it back to Photoshop for the composite.

    9 votes
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    7 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Great suggestion. You can currently do 3D painting in Photoshop and then export the model as an .obj file so I think the key here with this request is to have a more live-linked experience. Could you talk more about what you’d want there?

  10. Live Updating Material Thumbnails

    After changing the properties of a material the thumbnail in the document doesn't change to reflect the new colors or look.

    Also, after loading a model or saving and reloading the Felix .asd file the thumbnails all turn into "?" icons.

    Building a way for the application to show live thumbnails of the current materials instead of a static picture will help with these issues!

    9 votes
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    1 comment  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  11. Camera Lens options

    I'm doing renders and wanting to emulate a 50mm Canon FD lens that I have in my kit. It occurred to me that Lightroom has all of the details on every one of these lenses AND the distortion/vignetting that those lenses apply to the image.

    Proposal:

    Add lens options to the camera feature to enable us to replicate existing lenses. This would include the option of adding lens distortions (this is especially valuable in renders with high-dof where rendered objects are out of focus and near the edge of the frame where barrel distortion would change how the focus appears) …

    8 votes
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    0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  12. Metal edge reflectance

    Dimensions would benefit from proper edge reflectance for metals. Right now once something is fully metallic, the reflection color is uniform without regard to incidence angle. But that's now how metals are in the real world, the metal's color shifts to a desaturated version of the primary color. This is something many applications do. the edge reflectance follows the fresnel equation with something like 1.3 IOR for curve shape. Without this metals look flat and incorrect to the eye of someone who does 3D work and knows about this physical property.

    8 votes
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    under review  ·  0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  13. Pivoting

    Can we can we add additional pivot points? Like bottom left, top right, etc.?

    8 votes
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    0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  14. Multitouch Trackpad Supoort

    Trackpad (MacBook, Magic Trackpad) Support for paning around with two fingers and rotating with two-fingers-gestures.

    8 votes
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  15. Support for Gradients in Color Fields

    It would be interesting to be able to degrade (gradient) in the background instead of a single color!


    Edited by moderator for non-English posting. This community is English only.

    8 votes
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    under review  ·  2 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  16. beveled or carved edges for art

    it would be awesome if we can create beveled/embossed letters for signage. especially letters carved into a surface with a v-cut (like in roman carved letters).

    it doesn't even need to be a live text tool, just enable the software to use vector art for 3d art, and we will create the vector in iilustrator and import it to the library.

    8 votes
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    under review  ·  2 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  17. Sculpting

    If there's a way to create a sculpt mode where the model was more like clay that would be extremely useful for more organic shapes. A great example of what I'm talking about is Mudbox. It would probably need to support tablets first. It would also be great to have this feature connected to CC brushes etc.

    8 votes
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    2 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  18. Improve Import for .mtl Materials

    I just started digging around in Project Felix and it is kind of a huge time safer for me, as I often have to put 3D Models into pictures for clients, also for animating them further in AE and in Cinema 4D this takes a lot of time - BUT I often get the 3D models with an .mtl Material or just a Cinema 4D file.

    It would be great to be able to import those models with their materials right into Project Felix.

    8 votes
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    1 comment  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hello! We actually already do this (to some degree)!

    If you have an .obj with an .mtl and associated textures Felix will read it and import the textures along with the file. However, there are definitely some bugs with this, we haven’t caught all the cases by any means. We do a conversion into our own material system, so the materials aren’t a direct 1-1.

    What would be great is if you can submit a ticket with your file for testing. The more use cases we have, the better we can explore and fix all the cases from different programs. It would be for testing only, not distributed or used in any way. If not possible, that’s okay too, we’re working on it, but examples help!

  19. Cut Tool to Split Models

    There needs to be a way to cut or splice the model to create points that can be stretched, rotated or moved from the object separate from the rest of it.

    8 votes
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    4 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  20. Photogrammetry Support

    photogrammetry software like" Photomodeler", "Agisoft PhotoScan" and "Acute3D" were still not making the 3Dmodel from multicamera positions as accurate and with high resolution as I needed it to be.
    Perhaps Adobe can make a difference ? https://en.wikipedia.org/wiki/Comparisonofphotogrammetry_software
    I am using 9 Nikon D800 camera's to do lenticular, timefreeze and 3D modeling . No accurate and easy software ( affordable and powerfull ) software yet tried that meets demands.
    Currently using twitter Pro in After Affects for inter-camera calculations. A 3D model instead of rotoscoping front from background would be helpful too to get AE and Twixtor Pro working…

    8 votes
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    6 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
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