Adobe Dimension: Feature Requests

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  1. Enter Camera Coordinates Manually

    Maybe this already exists, but I have a camera position in Photoshop 3D that I would like to recreate exactly in Dimension. Is there a way to export camera positions from Photoshop to Dimension? Or even to be able to add the coordinates manually?

    Thanks!

    Ernie

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      0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

      Yes, camera coordinates have been available in-app since our first Beta release.

      You can find them by selecting the Environment and scrolling down to the bottom of the properties panel to the area called camera perspective. Here you’ll find Field of View, Position, and Rotation values.

    • Toggle tool movement relative to object or ground plane. (Transform Space)

      It would be good to toggle the movement controls so they act relative to either the selected object or the ground plane.

      Once an object has been tilted and placed it is hard to then move it perfectly horizontal to the ground plane, or rotate it to face a new direction. Currently you have to use a combination of x, y, z movements to zig-zag the object to the desired location.

      Unity uses a toggle to switch between these controls, the ground plane option resetting every time it's selected.

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        1 comment  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

        This functionality is already available in Dimension. You can find it in the Tool Options (just above the canvas in the top-left) and the option is called Align to Scene. When that is toggled on it will realign your widgets for Move and Rotate to be aligned to the scene. We currently don’t allow world scaling to prevent object skewing.

      • Need more 3D Model Options at Adobe Stock

        The app can become really helpful if we can have a more extensive library at Adobe Stock. For example, I am looking for a slim rectangular box to create some packaging and unfortunately there are only 21 options coming up when I search for box. These are very limited options.
        Even the choice of materials is also very limited.

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          0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

          Thank you for the feedback. Since this isn’t a feature or task that can really be measured I’m going to just mark this as done. The 3D collection is still very new and we are working hard to expand the amount of models that are available there.

        • Invert zoom option

          Please add scroll inversion to the options. As someone who primarily works in Illustrator and Photoshop, the zoom being inverted on the mouse wheel makes me zoom out when I want to zoom in too often.

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            0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

            Please see the preferences for this option.

            Mac > Adobe Dimension CC Menu > Preferences
            Windows > Edit Menu > Preferences

            Under the “Viewport” section you can enable the Invert Scroll Direction option.

          • Lower Minimum Requirements

            Would be nice if more machines could be included, this isn't an old computer.

            OS Name Microsoft Windows 10 Home
            Version 10.0.16299 Build 16299
            Other OS Description Not Available
            OS Manufacturer Microsoft Corporation
            System Name DESKTOP-GPD1VC7
            System Manufacturer HP
            System Model HP Spectre x360 Convertible
            System Type x64-based PC
            System SKU X5X72EA#ABU
            Processor Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz, 2592 Mhz, 2 Core(s), 4 Logical Processor(s)
            BIOS Version/Date American Megatrends Inc. F.47, 22/11/2017
            SMBIOS Version 2.8
            Embedded Controller Version 33.79
            BIOS Mode UEFI
            BaseBoard Manufacturer HP
            BaseBoard Model Not Available
            BaseBoard Name Base Board
            Platform Role Mobile
            Secure Boot State…

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              0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
            • custom 3D Model guidelines/instructions or tutorials

              Me and some colleagues have been modeling in Cinema 4D and sketchup. Importing the obj files we export is not/sometimes a problem. It's a trial and error proces, mostly error.

              From sketchup we get errors sometimes about UVs. And on both the sketchup and the cinema 4D models decals don't work or produce unexpected results.

              Could you provide some guidelines or instructions on creating models for use in Dimension CC.

              Or make the import proces better.

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                0 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
              • Current lighting shown

                It'd be nice if we could see which lighting is currently selected.

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                  0 comments  ·  Lighting  ·  Flag idea as inappropriate…  ·  Admin →

                  You can see what image based light is applied by selecting the Environment in the Scene panel. In the environment properties you’ll see a thumbnail of the image applied as the light under the Environment Light section.

                  Let me know if this suits your needs or if you’re looking for something more here.

                • Closing individual panels

                  I think It would be cool if the panels had a way of closing. like the red, yellow, green buttons. I currently have the "Background" panel displayed but I am not sure how to close it.

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                    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

                    Hmm, Dimension doesn’t have a background panel, so I’m not sure what you’re referring to. Currently in Design Mode there are 5 panels: Assets, Creative Cloud Libraries, Scene, Actions, and Properties.

                    Each of these panels can be opened and closed using the triangle disclosure icon at the top-right corner of the panel. Panels also have sections which can be collapsed and expanded using the triangle at the top-right corner of each section.

                  • Wine Bottle Model

                    There needs to be a model for Wine Bottles.

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                      0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →

                      There are several wine bottles and other beverage bottles available on Adobe Stock 3D. Much of the content there is free, but we can’t ship it all by default in the app since it takes room in the installer.

                    • Requesting new materials hub or community

                      I love adobe dimensions, as a Product/3d design i can create models but not textures and materials, I rely on presets.

                      So I was wondering if there could be a portal/ community hub where people can request a material and it be created? either by Adobe or content creators and placed on Adobe stock??

                      for example a smoke material or leaf textures.

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                        0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →

                        You’re welcome to make requests here in the Content section. The Adobe Stock 3D team does get visuals on those requests. However, at this time we are working with a select set of partners and not fulfilling individual requests.

                      • Save/load

                        It could be nice for the program to get a save/load feature for when you have to close or reboot the computer and you want to conserve the composition

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                          0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
                        • Record and CD Label Assets

                          Hi, I work at a record company and we are always looking for easy ways to mock up ideas on cassettes, CDs, and vinyl. Would be awesome if you guys could add that to your available assets. Thanks!

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                            1 comment  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
                          • More obvious "Constrain Proportions" UI.

                            The Constrain Proportions chain UI element is really not obviously on/off.

                            It's a really small target for the mouse, too.

                            It would be great if it would get keyboard focus like InDesign does. ⌘-return activates it in InDesign. Really great.

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                              0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
                            • Depth of Field Preview in Canvas

                              Quite often when rendering, my object stays blurry while the background renders well. This happens about half of the time, when rendering the exact same file (only changed the decal) which has rendered fine before. How can this happen?

                              I changed the render quality and tried both PNG and PSD, but that doesn't seem to solve the problem.

                              See attachment for example.

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                                0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

                                Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! The new release has a draft preview of the Focus (depth of Field) effect directly in the interactive canvas. Please note this is still a draft and you’ll need to open the render preview to get your final render quality checked. You can toggle the canvas preview effect separate from the actual depth of field option, so you can have it on in the render preview/final render and off in the canvas.

                                You can see more about the release here:
                                https://helpx.adobe.com/dimension/using/whats-new.html

                              • Shotcut "Eyedropper"

                                Would be awesome if you could add a shortcut for the "Sample and Replace Material"

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                                  0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                                • Switch off Render Preview

                                  Make it work for starters. switch of the preview render. can get anything done with that running

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                                    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
                                  • simplify language

                                    I am new to 3D and I do not really see myself using this environment for all my work which is primarily 2D. However, I can and will use PF in the future for certain things but the language needs to simplified even further. I saw in another post someone using terms like yaw and pitch. What? Are we training to be pilots? Separately, "Cameras" and "Lights" always baffle me. What camera? Where's the lights? The 3D plugin in Adobe Illustrator has an easy interface to understand when it comes to shading or lighting an object. The point of view…

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                                      0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

                                      Thank you for the suggestion. We are aiming for a balance between familiar, friendly language that anyone can learn and keeping some standards in place for compatibility. While we will continue to adjust our terms in our application as we move forward, I am going to mark this as completed because it’s sort of an ongoing conversation and impacts import/export with other applications, rather than a single feature that we are going to implement at some given time.

                                      If anyone else has any terms or areas they find confusing please feel free to note it here even though this conversation is marked completed.

                                    • Select All

                                      The possibility to select all object

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                                        0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                                      • More Materials

                                        It would be really nice to have a much broader list of materials. I'm sure you're working on this.

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                                          7 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Copy Textures/Materials to Another Object

                                          lets be clear, the cc lib would be a better way to quickly move settings from one area to another but Fekix doesn't work with the cc lib yet so it needs some other way to save or copy textures and materials from one section to another.

                                          p.s, the new 2 build is a great step forward... keep it up guys!

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                                            4 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                                            There is actually an eyedropper action in the material properties. Hover over the material title and you’ll see it. This copies the material and textures from one object to another.
                                            We do support CC Libraries as well, but unfortunately we don’t support images as textures from CC Libraries yet. Definitely something we will do!

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