Adobe Dimension: Feature Requests

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  1. Undo Camera Moves

    When I hit control Z, it did not undo my camera move. Would be awesome to include camera moves as an undoable step.

    1 vote
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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

    You can undo and redo your camera movements, but it does use a different shortcut to prevent you from accidentally moving your camera when trying to undo an action.

    The undo shortcuts are Function < and Function > or you can find them in the Edit menu.

  2. Select areas by 'drawing' with Magic Wand Tool

    Select areas with the Magic Wand Toll by "drawing" not just clicking.

    1 vote
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    1 comment  ·  Selection  ·  Flag idea as inappropriate…  ·  Admin →
  3. Save Partial In-Progress Renders

    Would like to be able interrupt and save a render at it's current state, or have menu options easily available to do so.

    1 vote
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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  4. Better performance for high polygon objects

    Please optimize the viewport for high poly models.
    I get .obj data from my customer that are relatively complex
    what causes that Dimensions performace at working with the models isn't really possible :-(

    BTW: Rendering works fine.

    1 vote
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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  5. A short pop-up by completing render process

    I usually do something else while rendering a scene, so it would be great if you add a simple pop-up by completing a rendering process.

    1 vote
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Hello! When a render is complete you should get both an in-app and an OS level notification. However, notifications don’t hang around for too long, they just pop up for a second or two. Are you not seeing a notification when completing a render?

  6. Enter Camera Coordinates Manually

    Maybe this already exists, but I have a camera position in Photoshop 3D that I would like to recreate exactly in Dimension. Is there a way to export camera positions from Photoshop to Dimension? Or even to be able to add the coordinates manually?

    Thanks!

    Ernie

    1 vote
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    0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

    Yes, camera coordinates have been available in-app since our first Beta release.

    You can find them by selecting the Environment and scrolling down to the bottom of the properties panel to the area called camera perspective. Here you’ll find Field of View, Position, and Rotation values.

  7. Toggle tool movement relative to object or ground plane. (Transform Space)

    It would be good to toggle the movement controls so they act relative to either the selected object or the ground plane.

    Once an object has been tilted and placed it is hard to then move it perfectly horizontal to the ground plane, or rotate it to face a new direction. Currently you have to use a combination of x, y, z movements to zig-zag the object to the desired location.

    Unity uses a toggle to switch between these controls, the ground plane option resetting every time it's selected.

    1 vote
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    1 comment  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

    This functionality is already available in Dimension. You can find it in the Tool Options (just above the canvas in the top-left) and the option is called Align to Scene. When that is toggled on it will realign your widgets for Move and Rotate to be aligned to the scene. We currently don’t allow world scaling to prevent object skewing.

  8. Need more 3D Model Options at Adobe Stock

    The app can become really helpful if we can have a more extensive library at Adobe Stock. For example, I am looking for a slim rectangular box to create some packaging and unfortunately there are only 21 options coming up when I search for box. These are very limited options.
    Even the choice of materials is also very limited.

    1 vote
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    0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Thank you for the feedback. Since this isn’t a feature or task that can really be measured I’m going to just mark this as done. The 3D collection is still very new and we are working hard to expand the amount of models that are available there.

  9. Invert zoom option

    Please add scroll inversion to the options. As someone who primarily works in Illustrator and Photoshop, the zoom being inverted on the mouse wheel makes me zoom out when I want to zoom in too often.

    1 vote
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  10. Lower Minimum Requirements

    Would be nice if more machines could be included, this isn't an old computer.

    OS Name Microsoft Windows 10 Home
    Version 10.0.16299 Build 16299
    Other OS Description Not Available
    OS Manufacturer Microsoft Corporation
    System Name DESKTOP-GPD1VC7
    System Manufacturer HP
    System Model HP Spectre x360 Convertible
    System Type x64-based PC
    System SKU X5X72EA#ABU
    Processor Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz, 2592 Mhz, 2 Core(s), 4 Logical Processor(s)
    BIOS Version/Date American Megatrends Inc. F.47, 22/11/2017
    SMBIOS Version 2.8
    Embedded Controller Version 33.79
    BIOS Mode UEFI
    BaseBoard Manufacturer HP
    BaseBoard Model Not Available
    BaseBoard Name Base Board
    Platform Role Mobile
    Secure Boot State…

    1 vote
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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  11. custom 3D Model guidelines/instructions or tutorials

    Me and some colleagues have been modeling in Cinema 4D and sketchup. Importing the obj files we export is not/sometimes a problem. It's a trial and error proces, mostly error.

    From sketchup we get errors sometimes about UVs. And on both the sketchup and the cinema 4D models decals don't work or produce unexpected results.

    Could you provide some guidelines or instructions on creating models for use in Dimension CC.

    Or make the import proces better.

    1 vote
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    0 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  12. Current lighting shown

    It'd be nice if we could see which lighting is currently selected.

    1 vote
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    1 comment  ·  Lighting  ·  Flag idea as inappropriate…  ·  Admin →

    You can see what image based light is applied by selecting the Environment in the Scene panel. In the environment properties you’ll see a thumbnail of the image applied as the light under the Environment Light section.

    Let me know if this suits your needs or if you’re looking for something more here.

  13. Closing individual panels

    I think It would be cool if the panels had a way of closing. like the red, yellow, green buttons. I currently have the "Background" panel displayed but I am not sure how to close it.

    1 vote
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Hmm, Dimension doesn’t have a background panel, so I’m not sure what you’re referring to. Currently in Design Mode there are 5 panels: Assets, Creative Cloud Libraries, Scene, Actions, and Properties.

    Each of these panels can be opened and closed using the triangle disclosure icon at the top-right corner of the panel. Panels also have sections which can be collapsed and expanded using the triangle at the top-right corner of each section.

  14. Detailed System Requirements Info

    I received a message that my machine does not meet one of the requirements for the program to run optimally, but it does not tell me which requirement my machine is not meeting. It would be nice if you had a utility or some way of showing which system requirements are met and which ones fall short.

    1 vote
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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Dimension now has a system requirement screen on launch that will tell you if you are below any minimum specifications. There is also a file menu Help > System Requirements action which will run the system requirements checker at any time.

    Dimension has 2 levels of requirements: Minimum which is required to run with any level of performance, and Recommended, which is what we recommend for average usage.

    Please note that 3D graphics are generally fairly intense and you can make incredibly complex scenes. Even if you are above recommended specs it is possible to create something so complicated it will use all your system resources. :)

    Resource management or notifications is not something handled in Dimension at the moment but we plan to enable this in the future.

  15. Save/load

    It could be nice for the program to get a save/load feature for when you have to close or reboot the computer and you want to conserve the composition

    1 vote
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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  16. More obvious "Constrain Proportions" UI.

    The Constrain Proportions chain UI element is really not obviously on/off.

    It's a really small target for the mouse, too.

    It would be great if it would get keyboard focus like InDesign does. ⌘-return activates it in InDesign. Really great.

    1 vote
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  17. Depth of Field Preview in Canvas

    Quite often when rendering, my object stays blurry while the background renders well. This happens about half of the time, when rendering the exact same file (only changed the decal) which has rendered fine before. How can this happen?

    I changed the render quality and tried both PNG and PSD, but that doesn't seem to solve the problem.

    See attachment for example.

    1 vote
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    0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

    Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! The new release has a draft preview of the Focus (depth of Field) effect directly in the interactive canvas. Please note this is still a draft and you’ll need to open the render preview to get your final render quality checked. You can toggle the canvas preview effect separate from the actual depth of field option, so you can have it on in the render preview/final render and off in the canvas.

    You can see more about the release here:
    https://helpx.adobe.com/dimension/using/whats-new.html

  18. Shotcut "Eyedropper"

    Would be awesome if you could add a shortcut for the "Sample and Replace Material"

    1 vote
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    0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  19. Switch off Render Preview

    Make it work for starters. switch of the preview render. can get anything done with that running

    1 vote
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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  20. simplify language

    I am new to 3D and I do not really see myself using this environment for all my work which is primarily 2D. However, I can and will use PF in the future for certain things but the language needs to simplified even further. I saw in another post someone using terms like yaw and pitch. What? Are we training to be pilots? Separately, "Cameras" and "Lights" always baffle me. What camera? Where's the lights? The 3D plugin in Adobe Illustrator has an easy interface to understand when it comes to shading or lighting an object. The point of view…

    1 vote
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    0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

    Thank you for the suggestion. We are aiming for a balance between familiar, friendly language that anyone can learn and keeping some standards in place for compatibility. While we will continue to adjust our terms in our application as we move forward, I am going to mark this as completed because it’s sort of an ongoing conversation and impacts import/export with other applications, rather than a single feature that we are going to implement at some given time.

    If anyone else has any terms or areas they find confusing please feel free to note it here even though this conversation is marked completed.

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Adobe Dimension: Feature Requests

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