Adobe Dimension: Feature Requests

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Feature Request Details

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  1. Use Rulers

    Can we get rulers?

    2 votes
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      under review  ·  1 comment  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
    • Camera bookmarks export function

      it would be useful to implement a function to import the 'camera view bookmarks' from other existing projects.

      1 vote
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        under review  ·  1 comment  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
      • Pivoting

        Can we can we add additional pivot points? Like bottom left, top right, etc.?

        2 votes
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          0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
        • stationary

          It would be great to include stationary in the assests. Business cards, folders, letterheads, envalopes, ect.

          2 votes
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            under review  ·  0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
          • quick human skin material

            Can we get a human skin material?

            I'm not talking something too fancy, just something that gives us a starting point for a quick and accurate sss and a start at texture. something we can touch up in photoshop or apply a freckle decal too spice it up a little.

            Forgive me if this is already a thing, and I just haven't seen it.

            also, if anybody has any tips on rendering skin in here, I'm all ears. my best luck has been with the wax material.

            1 vote
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              0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

              Skin usually requires a special material and shader sub-type due to it’s unique qualities. At the moment we don’t have a skin material type or the shaders hooked up to render them correctly, but it’s something we’ve discussed and we want to add support for in the future. I’ll be sure to update here as we move forward on skin!

            • Adding texture or images, like wood to the grounds plane.

              Adding an option to the grounds plane property where you can add textures like wood or cement onto the grounds plane. It's helpful when rendering something that needs a surface as a background. And being able to change angles and still make the object look like its sitting on the same surface.

              1 vote
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                0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
              • Import 3DM files from Rhino

                Support Rhino 3dm. Files please

                6 votes
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                  under review  ·  3 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
                • "Find Similar" search option

                  add a "find similar" button or option to models, testures etc. and have it link to adobe stock to make it quicker to find assets for substitution

                  1 vote
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                    under review  ·  0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
                  • dark menu bar for dark theme - windows

                    make menu bar match dark theme (like photoshop) for windows

                    1 vote
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                      under review  ·  0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
                    • 1 vote
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                        under review  ·  0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
                      • Multitouch Trackpad Supoort

                        Trackpad (MacBook, Magic Trackpad) Support for paning around with two fingers and rotating with two-fingers-gestures.

                        3 votes
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                          0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
                        • Custom UV Mapping for Decals

                          A way to fix UV mapping or the ability to choose specific faces to apply decals to. I'm working with complex shapes and decals are currently not cooperating with me

                          6 votes
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                            0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                            Hello! In our next release we’ve added automatic UV generation and error fixing so if you have a model with no UVs or that we detect UV errors you’ll get a prompt to resolve the issue.

                            This process is currently fully automatic and we are not yet adding manual UV mapping and controls. Once the new feature is out we’ll continue to evaluate providing manual custom UV controls.

                          • Support .DWG Format

                            why can i not imput files with a .DWG file type, i made them in the autocad 3d suite and would love to edit them.

                            1 vote
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                              0 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

                              At the moment we only import .obj file format. I’ve renamed your topic to Support .DWG for consideration of adding support. I will say this isn’t a common request and not a format we’re considering immediately. We are looking into supporting .stl, .iges, .step, .skp, and .fbx as our top priorities.

                            • Background Artificial Sky & Cloud Controls

                              In many cases it is easy to find a good exterior photo to use as a background. However finding photos with perfect sky is problematic. If you could add composting controls for sky and clouds it would make the compostition interactive.

                              1 vote
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                                under review  ·  0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
                              • Ambient Occlusion

                                Please add two sliders for ambient occlusion, both size and intensity. The ability to add this to renderings of exterior building facades will make the renderings "pop".

                                1 vote
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                                  under review  ·  0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
                                • Lock Render Preview to Bookmarked Camera

                                  It would be helpful to lock the Render Preview to a bookmarked camera.

                                  Placing objects can require constant movement around the scene and it's currently a little awkward jumping back to the bookmarked camera to check the composition, then re-positioning the camera back where you need it to edit objects.

                                  Having the render preview set to your desired export view would eliminate this, leaving you free to move around the scene and make edits, with one on eye on the final composition the whole time.

                                  1 vote
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                                    0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Extrude Vectors as 3D Shapes

                                    Extrusion is a technique where a flat 2D shape or surface is pulled out to give it depth. Vector extrusion would allow users to import vectors as paths, then extrude those paths into 3D shapes. This would include some additional parameters like hard or rounded corners.

                                    136 votes
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                                      under review  ·  41 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Export as Photoshop 3D Layer

                                      Export as Photoshop 3D layer

                                      1 vote
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                                        1 comment  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Allow Users to Sell 3D Models on Adobe Stock

                                        How can i sell my own OBJ's on Adobe Stock for people to use?

                                        5 votes
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                                          2 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Custom Light Objects

                                          Lighting in Project Felix is currently handled through the Environment and Sunlight objects. Custom light objects would allow studio setups, with area lights that can be positioned, sized, rotated, colored, and set at varying intensities.

                                          78 votes
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                                            under review  ·  29 comments  ·  Lighting  ·  Flag idea as inappropriate…  ·  Admin →
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                                          Adobe Dimension: Feature Requests

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