Adobe Dimension: Feature Requests

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  1. 123 votes
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      53 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

      Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! This update includes…. multiple decals! I know it’s been a long time coming, so thank you for your patience.

      Just a note that the scene panel got some UI updates, so materials no longer show as part of the primary scene object list. Instead, click on the right-hand arrow next to the object to ‘dive’ down into it’s appearance section. Then you can see all of your graphics in a layer-based system for reordering!

      You can see more about the release here:
      https://helpx.adobe.com/dimension/using/whats-new.html

      Here’s a video on the updated materials as well:
      https://helpx.adobe.com/dimension/how-to/add-logo-graphics.html

    • Place image on model surface

      In making a 3d package design... I'd love o be able to drag and drop a jpg or vector art directl onto the surface of my object and be able to move it around, bigger, smaller. If that os an option now I don't understand the process

      102 votes
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        68 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

        In case you haven’t heard… Project Felix is now Adobe Dimension CC! In the latest release (available now) we have some great new features for image placement.

        1) When adding images to materials you can tile, rotate, and offset the textures to really customize the looks of the materials.

        2) You can now add decals as isolated graphics on top of the material. Decals can be positioned, rotated, and scaled independently of the base material.

        There are a few caveats (always at a 1.0) I wanted to let you know about. You can only have one decal per material right now, but we’ll be expanding that in the future. Also, decals are not really designed to wrap 360 around an object. They have a pretty good range, but if you need a full wrap you’ll still need to do some 2D layout in UV space. We’ll be working on more…

      • 73 votes
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          135 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
        • Import .AI Files

          Import AI files

          (edited by moderator: see separate idea for extruded 3D shapes from vectors: http://projectfelix.uservoice.com/forums/552559/suggestions/31410262 )

          53 votes
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            2 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

            Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! This release adds support for .ai format image import! Please note that vector files are still rasterized once imported into Dimension. This is currently required by the rendering process, so be sure to save your vector images at the pixel size you intend to use it at in Dimension! In the future we’ll update this to preserve the vector nature in Dimension.

            You can see more about the release here:
            https://helpx.adobe.com/dimension/using/whats-new.html

          • Queue Multiple Renders

            It would be great to have a way to queue up more than one render if you need more than one angle of a product (I do, often). This way you can set a computer to do all the renderings you need and not having to touch it until its done working.

            50 votes
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              12 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

              Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! In this version you can now use your saved camera bookmarks during render time to queue up as many renders as you’d like and run them all together.

              You can see more about the release here:
              https://helpx.adobe.com/dimension/using/whats-new.html

              Here’s a video on the rendering updates in Dimension 2.0:
              https://helpx.adobe.com/dimension/how-to/3d-rendering.html

            • Import SketchUp .skp model format

              Love to be able to import SketchUp created models into Felix directly, without needing to convert them into .obj

              41 votes
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                27 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
              • Material Transformation (Tile, Rotate, Scale)

                How can we create material? How can we adjust the mapping on the material. This is quite necessary for any kind of makeup. I have been a 3D studio max user for a long time, and this software with its own simplicity can easily replace 3D studio max for me.

                34 votes
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                  23 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                  Excited to say that Project Felix was just announced as V1.0 of Adobe Dimension CC. The newest release has new controls for Material scale, rotate, and offset, as well as the new Decal feature for adding images on top of the base material.

                  Please post additional enhancement requests as new ideas so we can begin tracking the status. Don’t forget to search and vote!

                • Move to Ground Plane

                  Currently you have to manually line up the object to the ground plane. Felix can auto-align the camera to an image so it would be nice to auto-align the object to the plane as well.

                  32 votes
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                    3 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

                    Hello everyone! Happy to say that the Dimension 1.1 release just went live with some great updates, one of which is the new Move to Ground functionality. There’s a menu shortcut and an action button so you can easily move any object at any rotation so it’s perfectly aligned with the ground.

                    There’s also new snapping features for the move tool to help with ground alignment as well. Check out the release notes for more details on other released features as well!

                    https://helpx.adobe.com/dimension/using/whats-new.html

                  • 2D Camera Controls with Background Scene

                    I can understand the camera controls being 3D when there is no 2D scene in the background. However, once I have put in the 2D scene, it is infuriating to have my horizon misaligned when I meant to zoom in to the actual image, and not in 3D.

                    It would be great if there were an option, once a scene is in place, to have the "camera" stop being a 3D camera, and turn into a photoshop-like viewport, where I can literally zoom in and out of the entire image, without moving the 3D objects relative to the scene.

                    31 votes
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                      18 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

                      Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! We’ve done a lot of work on the canvas area of the application and included the “2D” style canvas that is more traditional for Adobe applications. This change does mean there are some keyboard shortcut changes:

                      1, 2, 3 = Orbit, Pan, Dolly (the 3D camera controls)
                      Z = is now the 2D zoom tool
                      H and spacebar = is now the 2D pan tool

                      You can see more about the release here:
                      https://helpx.adobe.com/dimension/using/whats-new.html

                      Here’s an article on the canvas updates in Dimension 2.0:
                      https://helpx.adobe.com/dimension/using/set-canvas-size.html

                    • Import Materials Option

                      Currently you can download materials from Adobe Stock to desktop but there's no way to import it without going through CC Libraries.

                      Adding a File > Import Materials option will allow for downloaded materials or materials created in other apps to be imported.

                      27 votes
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                        14 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
                      • T-Shirt / Clothing Assets

                        I want T-Shirt Asset 3D modeling data.
                        & Wear image.

                        25 votes
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                          8 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
                        • Save Camera Positions

                          Ability to save camera positions and return to them.

                          24 votes
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                            11 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                          • Camera Depth of Field

                            support depth of field in the camera

                            21 votes
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                              18 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

                              Hello! Project Felix was just renamed and released as Adobe Dimension CC! Really excited to say we did release the Depth of Field effect for adding blur and focus with the camera. A few notes though!

                              We know it’s really powerful so we wanted to get it out there, but there’s some things missing that we’ll be working on for an update.

                              1. There is no Depth of Field in the canvas. Please be sure to turn on the Render Preview window in design mode to see the effects.

                              2. The settings can be very sensitive at large and small scale scenes. We’ll improve this as we add units and better scale handling.

                              Hope you enjoy and please post follow up feature enhancement requests as new ideas so we can track them!

                            • Estimate Render Complete Time

                              estimate rendering time. 5-30 mins is still better than nothing.

                              15 votes
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                                6 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
                              • .fbx file import capability

                                I like the idea of using this application to create quick conceptuals from rough block outs of geometry from an outside 3D program. Throw on some shaders, quick HDRI from selection and render. Not sure if we can import custom obj or fbx from outside 3D programs such as Maya? Very limited if we can only use adobe stock.

                                Also would like to know how to delete materials from the document panel.
                                Just don't like seeing materials stack up if they aren't being used like useless junk layers.

                                Nifty idea here though if further refined! Hope it can use it…

                                15 votes
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                                  4 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
                                • Open in Photoshop

                                  Open in Ps button

                                  13 votes
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                                    7 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
                                  • 11 votes
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                                      1 comment  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
                                    • snap to grid

                                      Is there a way to make objects snap to the grid? Unreal allows you to and its really useful for spacing. Rulers would be nice too.

                                      11 votes
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                                        2 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

                                        We released Dimension 1.1 which includes snap to ground. This will automatically move any object to the ground when you’re interacting with the move tool and it gets very close. While you can’t snap to the ‘grid’ lines on the ground yet, this is a first step in snapping and we’ll add more functionality moving forward! I’ll leave this idea open to track snapping to grid points/lines.

                                        https://helpx.adobe.com/dimension/using/whats-new.html

                                      • Group/Ungroup command

                                        We need a group/ungroup command

                                        11 votes
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                                          2 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Duplicate objects

                                          have the option of duplicate object faster such as ctrl+D instead of copy and paste

                                          11 votes
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                                            6 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
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