Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. 146 votes

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    82 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  2. Export 3D Objects

    I'm sure you hear this a lot, but it would be great to have the ability to export objects in .C4D and .FBX file formats to be able to bring them into programs like After Effects and directly into Photoshop.

    139 votes

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    79 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  3. 123 votes

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    56 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! This update includes…. multiple decals! I know it’s been a long time coming, so thank you for your patience.

    Just a note that the scene panel got some UI updates, so materials no longer show as part of the primary scene object list. Instead, click on the right-hand arrow next to the object to ‘dive’ down into it’s appearance section. Then you can see all of your graphics in a layer-based system for reordering!

    You can see more about the release here:
    https://helpx.adobe.com/dimension/using/whats-new.html

    Here’s a video on the updated materials as well:
    https://helpx.adobe.com/dimension/how-to/add-logo-graphics.html

  4. Place image on model surface

    In making a 3d package design... I'd love o be able to drag and drop a jpg or vector art directl onto the surface of my object and be able to move it around, bigger, smaller. If that os an option now I don't understand the process

    103 votes

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    71 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    In case you haven’t heard… Project Felix is now Adobe Dimension CC! In the latest release (available now) we have some great new features for image placement.

    1) When adding images to materials you can tile, rotate, and offset the textures to really customize the looks of the materials.

    2) You can now add decals as isolated graphics on top of the material. Decals can be positioned, rotated, and scaled independently of the base material.

    There are a few caveats (always at a 1.0) I wanted to let you know about. You can only have one decal per material right now, but we’ll be expanding that in the future. Also, decals are not really designed to wrap 360 around an object. They have a pretty good range, but if you need a full wrap you’ll still need to do some 2D layout in UV space. We’ll be working on more…

  5. Directly input dimensions of an object

    I have a book cover that is 6x9x.75. It would be ideal to have the ability to input dimensions rather than scale.

    The ability to select units would be great, but to begin simply making it proportional would make it functional.

    91 votes

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    46 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  6. 73 votes

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    135 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  7. More 3D formats

    Dimension CC must have more than one import file, not only OBJ, it must have STL, IGS ... Because if the 3D modeling programs that any user uses, do not export in OBJ, we will never work with Dimension CC because it limits our work

    57 votes

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    17 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Hello all! I am closing the request for “More 3D Formats”. There are now specific feature requests for each format.

    If there’s a particular format you want added please vote/comment on that.

    .STEP
    .IGS
    .GLTF
    .CAD

  8. Import .AI Files

    Import AI files

    (edited by moderator: see separate idea for extruded 3D shapes from vectors: http://projectfelix.uservoice.com/forums/552559/suggestions/31410262 )

    53 votes

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    4 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! This release adds support for .ai format image import! Please note that vector files are still rasterized once imported into Dimension. This is currently required by the rendering process, so be sure to save your vector images at the pixel size you intend to use it at in Dimension! In the future we’ll update this to preserve the vector nature in Dimension.

    You can see more about the release here:
    https://helpx.adobe.com/dimension/using/whats-new.html

  9. Import or Merge 3d Models from a other Dimension Scene

    Import 3d Models from a other Dimension file (.dn)

    50 votes

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    14 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Dimension 2.3 is now available (July 16th) and has new export options for .dn, .obj, and .gltf/glb. You can also save models in .dn format from your .dn projects directly to CC Libraries. Dn exporting and importing allows you to save the full detailed models including materials, decal layers, and other attributes, and merge them into other scenes.

    You can read documentation about the new export options here: https://helpx.adobe.com/dimension/using/supported-file-types.html#export-models

  10. Basic 3D shape presets with options

    I would like some basic 3D modelling parameters such as torus diameter etc

    49 votes

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    7 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  11. Single Select Tool (combine move/rotate/scale)

    Currently Project Felix has three tools for selectiong and transformation, the Move, Scale, and Rotate tools. A single tool would allow you to do some or all of the actions with a single tool with a redesigned interface.

    41 votes

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    2 comments  ·  Selection  ·  Flag idea as inappropriate…  ·  Admin →

    Hey everyone!

    We just wanted to give an update, even if it is a little late, that the new Select Tool has a unified gizmo that allows you to move, scale, and rotate objects without having to switch between three different tools, as of the November 2019 (v3.0) release.
    You can still use the move, scale, and rotate tools separately for specific tasks, but hopefully the universal gizmo should be sufficient in most cases.

    You can read more about how to use the new tools here: https://helpx.adobe.com/dimension/using/use-transform-tools-select-arrange-objects.html

    We still have more planned for the transform tools so if you have any more requests or feedback please keep posting them to the feedback forums.

  12. Import SketchUp .skp model format

    Love to be able to import SketchUp created models into Felix directly, without needing to convert them into .obj

    41 votes

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    32 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  13. Material Transformation (Tile, Rotate, Scale)

    How can we create material? How can we adjust the mapping on the material. This is quite necessary for any kind of makeup. I have been a 3D studio max user for a long time, and this software with its own simplicity can easily replace 3D studio max for me.

    34 votes

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    23 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Excited to say that Project Felix was just announced as V1.0 of Adobe Dimension CC. The newest release has new controls for Material scale, rotate, and offset, as well as the new Decal feature for adding images on top of the base material.

    Please post additional enhancement requests as new ideas so we can begin tracking the status. Don’t forget to search and vote!

  14. Move to Ground Plane

    Currently you have to manually line up the object to the ground plane. Felix can auto-align the camera to an image so it would be nice to auto-align the object to the plane as well.

    32 votes

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    3 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Happy to say that the Dimension 1.1 release just went live with some great updates, one of which is the new Move to Ground functionality. There’s a menu shortcut and an action button so you can easily move any object at any rotation so it’s perfectly aligned with the ground.

    There’s also new snapping features for the move tool to help with ground alignment as well. Check out the release notes for more details on other released features as well!

    https://helpx.adobe.com/dimension/using/whats-new.html

  15. 2D Camera Controls with Background Scene

    I can understand the camera controls being 3D when there is no 2D scene in the background. However, once I have put in the 2D scene, it is infuriating to have my horizon misaligned when I meant to zoom in to the actual image, and not in 3D.

    It would be great if there were an option, once a scene is in place, to have the "camera" stop being a 3D camera, and turn into a photoshop-like viewport, where I can literally zoom in and out of the entire image, without moving the 3D objects relative to the scene.

    31 votes

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    18 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

    Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! We’ve done a lot of work on the canvas area of the application and included the “2D” style canvas that is more traditional for Adobe applications. This change does mean there are some keyboard shortcut changes:

    1, 2, 3 = Orbit, Pan, Dolly (the 3D camera controls)
    Z = is now the 2D zoom tool
    H and spacebar = is now the 2D pan tool

    You can see more about the release here:
    https://helpx.adobe.com/dimension/using/whats-new.html

    Here’s an article on the canvas updates in Dimension 2.0:
    https://helpx.adobe.com/dimension/using/set-canvas-size.html

  16. Align Objects in 3D

    While creating 3D sculptures, I would love the option to align the different shapes (centered/External sides...) based on space or between objects.

    31 votes

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    19 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  17. Import Materials Option

    Currently you can download materials from Adobe Stock to desktop but there's no way to import it without going through CC Libraries.

    Adding a File > Import Materials option will allow for downloaded materials or materials created in other apps to be imported.

    27 votes

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    22 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
  18. T-Shirt / Clothing Assets

    I want T-Shirt Asset 3D modeling data.
    & Wear image.

    26 votes

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    8 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  19. change object size/dimensions without distorting graphics.

    Currently if I modify an object the placed graphic (whether it has already be placed or will be placed later) becomes distorted, this is wildly frustrating. All I would like to do is use the plane surface and put a graphic on it and the plane be the same size as the graphic, as far as I can tell, and this includes plenty of time with support, this is not possible.

    24 votes

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    9 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Today in Dimension 3.2 we released some customizable basic shapes (plane, cube, sphere, cylinder, cone, and torus).

    These have properties that you can set the size in absolute numbers and it won’t ‘stretch’ the model, it will actually generate. it, so you can accurately place images of the right size onto the model.

    We hope this helps alleviate some of the issue with making basic boxes and cylinders.

    We’re working on more advanced mapping features for complex shapes to get accurate placement of images onto the 3D models.

  20. Save Camera Positions

    Ability to save camera positions and return to them.

    24 votes

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    11 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
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