I work a lot with Dimension and what we can do with this program is fantastic!
Now I go further in the creative possibilities and I wish create my own materials. But it's really hard to adjust the size and orientation of a homemade texture to the face of an object. The offset, angle and zoom are never the same from one object to another.6 votes
Thank you for the suggestion (and sharing your work). Just to be clear I understand the request you’d like to set up tiling/rotation etc. of a texture on one model, then when you use it on another model have it be effectively the same size on the screen?
Would that mean if the objects are different scale that the texture automatically sizes up or down for the model to maintain a consistent visual pattern?
I wasted over 24 hours on a render. There NEEDS to be more information on the render status and process.3 votes
Can you please provide some additional information? What other information would you want on the status and process? Why was the 24 hours wasted?
3D Models should come with UV Map for easy artwork creation.3 votes
All of the models that we include in the app or sell on Adobe Stock already have UVs added, so just to be clear you’re asking for a 2D image version of the UVs that you could take into Photoshop or Illustrator, etc, correct?
placing AI file with Artboard Selection is really great feature, but to go a little further managing "layer" visibility should be a must (or something like "layer composition" you have in Photoshop)2 votes
Thanks for sharing the idea here. I’d love to know more about this feature request. Can you provide some more detail on how you’d see this working?
Please make it possible to use the decimal point on the scale of the decal.2 votes
Can you please elaborate? You should be able to type in decimal numbers such as 1.5, 2.7, etc. Do you need more precision/decimal places (IE 1.55, 1.2731?)
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