Export 3D Objects
I'm sure you hear this a lot, but it would be great to have the ability to export objects in .C4D and .FBX file formats to be able to bring them into programs like After Effects and directly into Photoshop.
Dimension 2.3 is now available (July 16th) and has new export options for .dn, .obj, and .gltf/glb. You can also save models in .dn format from your .dn projects directly to CC Libraries.
You can read documentation about the new export options here: https://helpx.adobe.com/dimension/using/supported-file-types.html#export-models
John Cooper commented
This is truly great news - once we have file export, this tool becomes the go to tool in my organisation!
Robert L Milton commented
Over a YEAR ago... where are we at on this? Few reasons for studios to adopt this if it is an island and isolated from the next steps! This could be a great tool for concepts and tests early in the pipeline... but why bother if we are locked to exporting stills???
Philippe Soetaert commented
yes, for sure export for .OBJ and C4D will be great,
and ... , ability to create normal, bump, Ambiant Oclusion map... why not then desplacment map too..
Jason Vollario commented
It would be crucial to have the ability to export .obj to bring into programs such as cinema 4d etc, the ability to use substance materials and work on models in Dimension is fantastic, carrying those materials and objects into after effects for video and animation is the next step here.
I agree with everything Daniel Kay has mentioned!!! Please Please please dimension team..!!!
"I've built some nice stuff models in Dimension. It would be really nice to be able to export them as 3D objects.
Also, it's extremely frustrating to not be able to cut and paste from one Dimension to another, or import one into another. Constantly having to rebuild models is a pain. I've taken to doing overall assembly in Photoshop or alternate 3D programs, and using Dimension to add lights and textures. Dimension has so many tools already, and is a pleasure to use - within its limitations. It feels like it's 70% there. With some more functionality it could be a really good option for modeling, 3d design, etc."
Daniel Kay commented
I've built some nice stuff models in Dimension. It would be really nice to be able to export them as 3D objects.
Also, it's extremely frustrating to not be able to cut and paste from one Dimension to another, or import one into another. Constantly having to rebuild models is a pain. I've taken to doing overall assembly in Photoshop or alternate 3D programs, and using Dimension to add lights and textures. Dimension has so many tools already, and is a pleasure to use - within its limitations. It feels like it's 70% there. With some more functionality it could be a really good option for modeling, 3d design, etc.
Sierra Willenburg commented
Adding a vote for this as well. I'm currently working with some OBJ models I downloaded and it would be awesome to be able to make some quit edits in Dimension and export again for use elsewhere. I really like the simplicity of Dimension and it would be awesome to be able to also use it for quick prototypes that can be brought into Unity or something similar.
莊 琦閔 commented
i need export 3d opject to STL,Object 3D print ，And Use Cinema 4D to make 3D video
milan koenders commented
an option to export your 3d models/scene to OBJ would be really nice
milan koenders commented
would be nice to be able to export your 3d models/scenes.
onur nidayi commented
Export obj !!!
Victor Gonzalez commented
How can i export .glb on Adobe Dimension?
Tom Lunzer commented
And as far as export formats, obj would certainly be the most common format.
Tom Lunzer commented
Yup, pretty standard stuff here. I create for example some nice hams and cheeses and sausages in a deli case in one Adobe Dimensions project, I expected to use these same objects in another project if I wanted to. But no, I will have to re-create these items again. Sure is silly this was not an obvious included feature. I mean come on, what 3D program can't you export your 3D creations?
Matthieu Milliot commented
Of course the classical OBJ, FBX format with a nice package so you can store your Dn assets with the textures..
Also a very nice option would be to export USDZ files.
With PowePoint’s new ability to take .obj files, the ability to skin 3d objects in Dimension and export them would be a huge help.. Please add this capability to a future update.
Sami Koponen commented
Will there be a possibility to export just simple .glTF file? Now I understood that you are generating the shared view to.glTF file. I really would like to get that file exported so that I could use that file to add objects into VR. Also in the .glTF community it stated that you should be able to export glTF files from Dimension. But I dont see that option anywhere...
Steven Touart commented
Exporting models from adobe stock into 3ds max or even substance painter is what I would really love to happen. And i'm honestly a little surprised that isn't a feature that is already in Adobe Dimension
I'm a little surprise, if you are able to import the file in OBJ in Dimension you can import it also in a Slicer if the goal is to 3D print.
I don't see how you can modify the model in Dimension that you can store in a STL file as this format don't store any material informations...
Export as .obj and .stl would be terrific!!!☺