Align Camera View to Model Face
Allow the user to align the camera straight with face. Clicking the "Align to Face" icon and seleting a a straight face within the model space will align the camera view straight on with the face. This could be useful for applying materials, meshes and images such as logos should they become available.

We wanted to let you guys know that we have started this feature along with a few other new camera updates. Hopefully in the next released version of Dimension we will ship with the ability to align the camera to a face. Currently, it is implemented within the Orbit tool, so you can just double click on a face with the Orbit tool active (or cmd+double right click with any tool active) and the camera will move to look at that point, aligned to the surface. This can help with aligning decals to surfaces. You can see a prototype of this working in the attached gif.
2 comments
-
Ares Hovhannesyan commented
This looks like Ps "Move Camera to View" feature.
-
David Prendergast commented
This feature is even more vluable within having the ability to save camera position. Without the camera position to return to, using standard views like "Isometric" or "Align to Face" would really help when making minor changes to a file and rendering multiple files.