Would be nice to use this with external GPU. My 2015 MBP with AMD Radeon is running fans so loud, it is hard to listen. And the speed of rendering is pretty slow.
Otherwise I definitely love the idea of 3D app for designers inclouded in CC. Just as handy, as Adobe Muse. Can't wait to see next versions.
Hello everyone! I know it’s been quiet on the GPU side of things for a while now. I wanted to let you know it’s been actively under the works for a bit, but a lot going on behind the scenes. Here’s what I can say so far!
In Dimension 2.0 we’ve launched an entire new rendering engine, the Adobe Dimension Renderer. This is an in-house rendering engine which allows us to have more direct control over many things. We’re actively working on GPU support and have our first beta proof for the RTX cards, demoed at Adobe MAX last week:
This includes an overhaul to being able to interact with the render mode, so thinking about both rendering during design work and as final renders. We’re still working on this and are looking to port the technologies to new cards and platforms (AMD, Mac Metal, etc.)
In addition to GPU rendering, please note we are also working on faster CPU rendering and you can expect a performance oriented update in the near future that should include a significant increase to final render times on CPU.
FInally, we are still exploring cloud rendering, which is available as a free private beta. You will need to join the Prerelease program and download a special build to use Cloud Rendering, but it is available to everyone at the moment. You can sign up for the Dimension program here:
Cloud rendering makes very low quality and sharped pictures (text, shapes etc.). I know that you are forcing cloud render as thing where you can earn some money on users - but a lot of graphic designers have good graphic cards and easly can generate pictures at work. So - basicly - is there any shadow of chance that GPU render will work and when ?
Mark Reategui commented
When GPU rendering is available through the Adobe Dimension Renderer will Nvidia cards work on newer versions of Mac OS that aren't compatible with CUDA?
The side by side comparison would be very helpful! You can send it to email@example.com . We can certainly make things faster, but knowing what the visual target you're looking for would be great.
I have a loaded up MBP 2017. I did a render in Dn last night that took 6.5 hours and it looked horrible. I even brought the canvas size up to 4K x 2.7K at 500 px/in. Did I do something wrong? I did similar size in Fusion 360's render section and Fusion did a beautiful job in about 2 minutes! I would really like to use Dn because you have models already that I can put my labels onto. I can PM you with side by side picture comparisons if you like.
GPU rendering is a must !!! My I7 CPU is exploded :)
It seems a little silly to me that Dimensions doesn't allow GPU support. I'm watching the activity monitor and the GPU is at 0 while all 8 of my CPU's are maxed at %100.
Hey Jeanette... Thanks for your quick reply! That limit would be good if it means nothing, will probably save Adobe a few headaches too as users may react badly, as I did. I found that while Dimension was rendering then even trying to type an email was next to impossible as letters would just randomly print to screen. Once Dimensions was closed all was good. I've rendered with ZBrush, Daz3D and photoshop and I don't get the same issue.
@Maxim - just a note that that is the way the resources are reported for multiple cores. For example a 4 core CPU would report up to 400%. You probably have a 10-core processor using 100%. Rendering generally uses 100% of all available resources to do it faster. We can put in a limit at % if you want!
This is using a stupid amount of resource at the moment 1098% of CPU resource (seems to be going quantum on my system).
MacPro 3 GHz 8-Core Intel Xeon E5 64GB
Hope this gets fixed too.
Hi Jeanette, GPU Rendering was/is/will be very important I think. Without GPU Rendering your customers (myself too) are forced to use other software from other manufactors. It would be nice if this feature coming soon!
This is laughable - 3d rendering application without planned GPU rendering support - what's next, Adobe? - new app for drawing without pen support? "We are focusing on improving mouse-based drawing at this time"?
James Higgins commented
Currently limited to rendering only via my CPU. While it meets the requirements for using the program the rendering times are still very long and being able to allocate my GPU to the task would speed up times substantially while keeping my machine usable via the CPU.
Thomas LATAPIE-SERE commented
you ve heard it for years i bet. but please, please make it compatible with nvidia gpu cards for final rendering times, after all we all took our adobe subscription believing that our big money gpus were an absolute neccessity for best performance. and what a disapointment..big fan of the eco system here all apps kick ass, just, really not optimized for the best compatible hardware parts to get the best of it...actually, the absolute opposite. i hope seeing an update in my time of being subscribed, it would be a shame to switch to let us say, Final Cut Pro.
Your biggest fan.
Simon Weaver commented
If rendering is going to be this slow until 2019 at least let me zoom in on the progress of the frame and pan it around. Having to click the stupid camera icon to export the progress is just annoying.
Maurice Baradari commented
GPU its a must, my GPU is sleeping when Dimension is Rendering, that makes no sence. Every good 3D Software have this option to change between CPU and GPU.
Is there any roadmap plan to add GPU rendering? Feel like this is a must have feature over anything else.
If you can afford this software you likely have an excellent workstation with a gpu.
Warwick Metcalfe commented
No GPG rendering is a bit of a deal breaker for real use of dm in 2018 - promising tool but too expensive time wise waiting for render results ... back to max 😞 - good luck with the build!
This is a must, what are you thinking?
Jose Hurtado commented
Please include CUDA support for eGPU on MacOs.