Hello everyone! The Dimension team is very interested in the topic of creation/modeling/editing as a whole. We haven’t added any creation so far, but are actively researching this area. We have a new survey on modeling and editing and would love your thoughts on the topic!
Please sculpting and modeling
Please ... sculpting as well as modelling. ZBrush!
Would be really nice to be able to create and then insert custom models. Would be really nice if there was a plugin for Fusion360. Or even being able to mimic (or better yet, use) Illustrator's extrusion feature. I really feel like this software could be helpful my company, but not at present because it can't do any of the work we do. :( Really, if nothing else, the ability to create custom models.
Design GDMA commented
Totally agree with most of the comments here about Dimensions.
In principle it is very good, mainly because it is so easy to use and get around, plus as you'd expect, it integrates well with its sister software.
As a Graphic Packaging Designer I can see its future potential once it allows you to change/reshape existing models. Bringing in a model from stock or using one of the existing default ones is a good start, however clients will always require something bespoke. So having the ability to alter models and their component parts is the next ESSENTIAL step for Dimensions.
i love 3d
Love the program but I would definitely consider adding this feature of editing or creating custom models
Would it be possible to intergate an Illustration file directly into Dimensions. Essentailly coping that of the boxshot program origami which will produce a render of the flat artwork. Its a great little program, but the rendering is very limited.
Dagny Gabrick commented
make it easier to create new objects
Jakub Straka commented
Drawing/Creating 3D objects from scratch is an alchemy, but I can imagine it being doable in Dimensions. The real challenge is to make it easy, fast and understandable. Otherwise library is good, but perhaps more relevant assets would fit better or at least make them more accessible so I don't have to pay for Adobe Stock if I want to make a 3D scene for graphic designers (not only for product promotions and branding ideas as that's my main impression right now)
AdminJeanette Mathews (Admin, Dimension) commented
I definitely recommend checking out our Prerelease program for your last two requests. Sketchup support and clearer canvas/DPI controls are implemented: https://www.adobeprerelease.com/#
Like others have said... Dimension would be great if it you could create/modify models even a little bit. Best yet would be to be able to import SketchUp. SketchUp's modeling is severely lacking what Dimension can deliver, and vice versa. Overall, really cool idea, but somewhat useless now - hasn't quite found it's place in my workflow.
- More rendering options (resolution, size, etc)
- Easy import of SketchUp models
- SketchUp models that react well to Dimension's material mapping.
Matthew Graham commented
If the existing primitives could be combined/intersected/excluded it would be a start, but what I really want to do is extrude or revolve a simple "plan" shape – like in Illustrator... only in a way that works reliably!
Not quite as good as SketchUp
Mr. Richard commented
Loving this program, easy to use, but as others have stated, we need way more container options. For instance, different vitamin bottle containers of varying sizes, with varying types of lids. That would be really helpful for e commerce companies in the health industry.
Also, if you could add a batch feature for the rendering process, its time consuming on integrated graphics, and would be nice to prep a bunch of files and then render them all at once at night. Would increase productivity big time if you added a batch render feature.
Aaron Tipton commented
3D is kinda there in AI and PS already, but it's not powerful enough. See others comments (David Wickstead), he's right on target. Containers are a HUGE segment of our work. Just think about the percentage of products in a grocery store that come in bottles, cans, jars, etc. 90% of those would only need a simple profile editor, not even full 3D editing. Think about simple tools to edit details like the grips on lids for small bottles or jars. You should should even be thinking about the shrink wrapped seals and the printing on those. This shouldn't be a full 3D editor, just focus on the 95% of packaging we could render as boxes, bottles, jars, cans, etc. Those could all be done within Dimensions with some basic tools. The other 5% needing full 3D modelling should be a different tool.
Possibility to modify some basic element, like for example I need to create a rectangle who end with a triangle (see attached)
Clyde D'souza commented
Add 3D modelling into Dimension just like you would do in AutoCAD and Sketchup rather than just using ready made models from libraries.
Illustrator has 3D extrude feature and the ability to map to the faces of the 3d object you create. It's a very simple feature that's been in illustrator, forever. It's a bit buggy and not all that powerful but it does the job. I assumed Dimensions would have had some support to this process or at the very least, the ability to replace that simple tool... The user can specify the actual size of the panel of a box, extrude it to a specific amount. then apply the graphics as a "symbol", to each surface. Dimension can't do this? I am not understanding what the use of dimension is...
David Wickstead commented
simple objects such as shampoo bottle might sound very simple and can use stock models. But in reality this is not the case. Simply go to your supermarket and see all the different shapes of bottle.
If we were to show a customer a new label design on a bottle the model would need to be designed to their specific bottle shape. No customer would be happy to see their design on a generic bottle. Most customers even spend a lot of time to design the bottle shape as part of the overall design and branding job. So if you simply look at the design for something as simple as a shampoo bottle you can quickly see where using stock models just won't do. using a stock model would be ok to use maybe as a starting block to then edit. So modelling is am extremely important part that really comes before Dimensions CC.
tawanda chikondo commented
and also being able to importing and exporting different models from varies places would be very helpful