Multiple monitor support
When using multiple monitors, i would like to move my pallets to a second monitor.. it seems they are locked into the single view mode. I would especially like to see the preview window moved off of my art-board. some people utilize more than one monitor and would like to see their designs in full screen.
Thanks for the suggestions everyone! We (Adobe as a whole) are considering the next generation of User Interfaces, so this is a discussion that is being taken very seriously across the company. I’d love specific examples of the things you like to dock/undock and why.
I love the AR/VR discussions. It's really getting into interacting with your content in the reality in which you'd view it, which is awesome. I can't speak too much to details yet, but there's a lot going on with AR/VR strategy at Adobe. We definitely see an AR/VR editing mode, AR/VR outputs, etc, as part of our story, but I'm not sure when that story will start to evolve.
Rich Matheson commented
Speaking of the next generation of user interfaces (and maybe this is a seperate topic), has any thought been given to using virtual reality as an input device? The user could be "inside" the scene, and move light sources around until the shadows and highlights are just right, pull up palette menus on a controller (which could be placed anywhere in space around the user; out of view but accessible by turning one's head). This would also allow for things (such as text paths? wink!) to be drawn in 3d similar to Tilt Brush. I realize something like this might be a logistical nightmare, but VR can be used for a lot more than video games, and it's about as next generation as stuff gets. A literal 3d interface for a 3d product. Food for thought?
Jeff Korzeniowski commented
As for pallets.. all of them! Especially the preview window. I would like my workspace (3D working area) as large as possible. I would assume most users who work in 3D as well as vector/photo applications use multiple monitors. if you are designing this application for the basic home user with a single monitor then its not an issue but assuming you are trying to create a pro application then we need the flexibility. As for utilizing pallet space better, i agree less is better but i can't have it cover up my working area. This is the biggest issue i have with a lot of the new applications coming out today. They are dumbing them down because its easier to write them that way.
Agreed, for Ps and Ai they work really well. Those applications have a lot of pallets. Some of the newer applications are trying to have less pallets that are more contextual, for example a single properties panel instead of properties, info, color, character, paragraph, etc and a single assets panel instead of color, swatches, materials, etc.
For example, within Felix, are there any particular pallets you'd want to reorganize, rearrange, undock, and why?
Jeff Korzeniowski commented
What to do? Handle just like Photoshop, Illustrator, etc.. those are perfect implementations of how pallets are docked/undocked.. Would expect the same snapping and grouping together ability as well. the ability to save workspaces is an added plus.