Extrude Vectors as 3D Shapes
Extrusion is a technique where a flat 2D shape or surface is pulled out to give it depth. Vector extrusion would allow users to import vectors as paths, then extrude those paths into 3D shapes. This would include some additional parameters like hard or rounded corners.
Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!
Hector Cabarcas commented
Thanks everyone. And Andrew Hudson, that render looks awesome. Great job.
I created a basic shape quickly just to try out Illustrator’s export to Dimension. In Dimension, I then added the surface characteristics pretty quickly. And through Google’s open-source ModelViewer project, I was able to embed it into a web page ready for user rotating and you can even add hotspots/call-outs. This was my first time using each of the tools, so it’s rudimentary but I’m very hopeful about what can be done with Illustrator and Dimension.
In case you want to check it out:
Allen Mueller commented
Thank you, Andrew. This is exactly the sort of thing I'd hoped for. Brilliant!
Here's something I built in Dimension using the new extrude/export function in illustrator. Thought that boxes with curved corners was something I could have done directly in Dimension but it turns out I couldn't, so very glad this function is now built into illustrator. Also tried revolve recently and that looks like it works perfectly too.
I've been using the OBJ export tool in illustrator for extruding paths from illustrator and it works a treat. To be honest I find the way it works so seamless and slick that I would leave it the way it is. I haven't tried revolve, only extrude, but the export palette where you can export multiple extruded OBJs and open them in Dimension is great. Finally!!!!
Allen Mueller commented
Thanks, Jeanette! Sounds like a good solution if one can bring it into St or Dn for rendering. : )
I'll try out the Illustrator extrusion and report back here.
I still use DImension and it kicks ass on M1 Macs!
BTW, if anyone wants to continue using Dimension and you can't see the app:
1. open the creative cloud app
2. go to preferences (command-comma)
3. select the "Apps" tab
4. scroll to the bottom and turn on "show older apps"
This is especially helpful if you're moving to another machine, and you want to install Dimension again.
Adobe DImension is not canceled. However, the team is focusing development efforts primarily on Stager right now. Here is an FAQ page that covers Dimension vs Stager and some information about the two plans:
As an update on the thread in particular, the Illustrator team recently did some work to support 3D vector extrusion and export. I'd love to hear from people using that feature if it's working well! We'd love to still support native vector extrusion within the 3D apps as well, but it hasn't been a priority for us yet as we're also building a dedicated modeling tool (Substance 3D Modeler). The Dimension/Stager team has been focused on improving lighting, layout, and rendering capabilities as part of the Substance 3D Ecosystem.
Hector Cabarcas commented
Sorry to get this thread off-track, but is Dimension cancelled? It’s not even on Adobe’s product list anymore throughout the site.
Craig Simpson commented
Thank you thank you!
Select the object > File > Export Selection > choose .obj
Or check out the Asset Export Panel, it works good too.
Craig Simpson commented
I see a few comments about exporting a 3D image from the new Illustrator 2022 to .obj to use in Dimension. How do you export a 3D Illustrator image as an .obj?
Andreas Föhl commented
Coming from the user-side as a Graphics-Designer I understand your anger.
I started my career as a designer in 3D-Studio DOS - WHAT--- yeah, I know, I am OLD.
And I lost the connection to 3D as the rising of the web and web techniques were more attractive in those days.
3D was never dead, it just went professional and specialized more.
I didn't even know Substance before Adobe took it.
Now I had the chance to dig deep into 3D again. In fact the Substance Designer is one of my favourite apps. And yes, it takes brain capacity and time.
I am somehow greatful for this.
The Substance Apps are made for a very special business, some kind of elite.
Now, we all have the chance to use them. And those apps seem to come from another planet. The guys from Substance are very gifted and commited. Adobe somehow lost this esprit.
Back to the theme:
Why did Adobe do this?
It's all about the interface for the Materials.
Dimension provides only a tiny part of the possibilities of the Materials from the Substance Designer.
It's the engine, very deep inside.
And yes, Stager took the easy interface from Dimension but below it's a player for those materials with a great renderer.
By the way, Adobe startet the Substance 3D Modeler. --- Yes, an easy to learn modeler.
I am still learning blender :))
At the very end don't forget it's theirs, not ours.
We are only permitted to use this soft.
In these days with a new software everyone is a better test candidate.
It's hard to make a software for all those OSses. But it couldn't be so hard...
YES, I am also annoyed every time when a new feature in PS, AI or ID doesn't work as expected or is even counter intuitive. ... I am off topic again, sorry
I use Dimension everyday in my work flow as a packaging designer. I use third-party apps to fold complex package dielines, then apply AI artwork to the resulting models in Dimension and generate renders - works well. Is it slow? Yes. Is it riddled with bugs? Yes. Improved features needed? Absolutely. But despite this, it's still filling a big gap for me right now.
Its a huge shame to see it abandoned - and the way they've messed with the separate 3D licensing is pure extortion.
The fact that Adobe staff have been silent throughout the last few months of comments and complaints on this site and others proves the investment is not there. They couldn't even be bothered to answer one single comment here. At least that would help show someone is at least listening to this echo chamber.
I think everyone missed the fact that the updated 3D tool in illustrator handles these features now. As Darren Clarke mentioned earlier.
If you haven't tried it yet, update to the new version of illustrator and extrude and revolve to your hearts content. Then export to Dimension as an obj file. Works great.
Steven DiGiacomo commented
Yeah, Adobe epically failed on this one. They seemed to be heading in the right direction with Dimension and claimed to be interested in user feedback, but then they completely dropped it like a hot potato in favor of Substance 3D - which isn't even included in the Adobe CC package! And, Substance 3D is very counter-intuitive for Adobe users. The learning curve for that program is huge! In the meantime, they've tried to pacify the Dimension users by revamping Illustrator's 3D capabilities, but even that is very limited. If Adobe would just focus on one 3D program and do it right the first time I think they'd have better success and happier users. Instead, they either give us half-baked 3D programs or programs nobody wants to purchase, learn, or use. It's just sad and frustrating.
Darren Clarke commented
To create 3D extrusions for Dimension you can now use the updated 3D tool in illustrator to extrude any vector shape then export it as an obj to open in Dimension.
Przemek Janisz commented
I agree with Andy. This software is dead. No extrusion/lathe, no bools, no changes in at least last two years.
And just as you said it could have been a very useful, little 3D app for everyone who doesn't need a big combine harvester with all the bells and whistles. But money is substance.
Matthew Trbuhovic commented
I came to a stop with Dimensions as soon as I realised you couldn't extrude vector art - one of the fundamental tools I needed. Disappointed.
You might be right, but let's face it, no one is actually going to pay money for what is a glorified Dimensions are they? Isn't anyone who is serious about 3D using C4D? Also pretty criminal for them to delete the 3D part of photoshop and then make us pay more for what they took away. Watching this extortion backfire in 3,2,1
Let’s get real, Dimensions is once again heading for the bin because they’ve come up with a mega package that’s not included called Substance 3D. Why develop a useful little inclusive app for those of us who want simple 3D when you can chase a much bigger reward.
Shame, Dimensions filled almost, but not quite, a gap in a general graphic designers armoury.
Extrusion and rotation of illustrator outlines, reliable scaling of objects in space and it would have done all many of us need.
OK - now that we have (kind of) sorted the Mac silicon issue, It's time to start looking into the extrude and rotate function from imported illustrator paths that we requested years ago. Jeanette you stated that you hoped to be looking into this in 2019 - and shortly it will be 2022. Please don't let this request go by the wayside, it is the most requested feature for this software - something that the 1996 version had. And let's all just remind ourselves that 1996 was 25 years ago. Yep, Dimension had this feature 25 years ago and it's taking over three years to add it back in. Please don't forget your user base!!!