Extrude Vectors as 3D Shapes
Extrusion is a technique where a flat 2D shape or surface is pulled out to give it depth. Vector extrusion would allow users to import vectors as paths, then extrude those paths into 3D shapes. This would include some additional parameters like hard or rounded corners.
Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!
Rich Palmer commented
I had the original Adobe Dimensions back around 1995. It was far more powerful than this and please someone explain what good is Dimensions if you can't make your own shapes? Adobe seems to be in a race to the bottom with programs designed mainly for weekend graphic artist. Adobe is no longer actual professionals choice for many things now.
Jamie Langston commented
I did not mean to flag that. It was a b
Very good suggestion
Tom Lin commented
I do a lot of toiletry (bathroom hardgoods) concepts for some of my clients and being able to extrude/lathe custom shapes for bottles, pumps, dishes etc would be incredibly useful and make Dn essential part of my workflow.
I'm very excited about Dn but not being able to create custom models means I can't implement it into my work.
Dimension does not yet support vectors for 3D objects or extruding, lathing, lofting, or other modeling techniques at this time. This idea is for support for implementing it so please feel free to leave specific comments on what you want to do with extruded vectors and why it's important for your workflow.
How can you change the extrusion depth of an object...I had Dimensions in the old days and it was good...this version feels half baked...should be an automatic to import and work with illustrator vectors...online tutorials are weak...please upgrade them...
Just installed and opened Adobe Dimension CC as I have to extrude several Illustrator paths for a project. Appears that Dimension CC has no import option in the menu and will not paste paths from the clipboard. Please explain why there is no option to import and extrude Illustrator paths. Without an .ai import option the program is not very useful.
Why would you want them to focus on a basic 3d model maker within a render program.... Why not create a standalone app that is easy and integrates nicely. So many other functions beyond extrude needed!
Zaxwerks PSD plug-in has been able to import .ai files for many years! Please tell me why this is not an option for dimension!
Nathan Regnier-Lange commented
Basic 3d creation tools. Allow us to extrude text or vector shapes and apply chamfers and fillets to them.
Like everyone else has been mentioning, Illustrator vectors to extrude. Another great feature would be embedding images into shapes similar to how InDesign places images inside shapes. I do a lot of 3D mockups for presentations. I start in Illustrator and finish in Photoshop. If Felix had the ability to place .ai, eps, PDF, jpg, png, or PSD's in to the side or area of a shape.. that would make my life so much easier.
So far I've been blown away by it's capabilities. Huge props to the dev team on this.
I work for a company that requires 3-D renderings of most projects. I always start with illustrator to create my basic 3-D shapes. I agree if you could take illustrator shapes into Felix that would be my path of choice.
Harish Narayan commented
IMPORT and Extrude
Marshall Gisser commented
Allow import of .ai files to extrude, bevel its edge, or lathe along an axis
Bosse Klasson commented
It would be nice if you could draw a contour and the give the contour 3D properties.
Jon Hitchcock commented
Yes yes, bring in the controls/tools from Adobe Dimensions!
They're available within Illustrator, but ONLY within Illustrator. No way of exporting a mesh.
Would be great to have those tools within an actual 3D app.
Im still yet to get my hands on Felix ..
Could you just extrude the ai file in Photoshop and export out as an .obj and bring that into the Felix.
Would be nice if there was a direct link from PS to Felix (unless there already is)
Tiago, if you have ideas that you think would round out the program to meet those needs, we'd love to hear them. It is primarily a renderer first at the moment. The creation aspect is something we're interested in, but we have no commitment to yet.
Tiago Miranda commented
Seems like a good idea to make quick 3D assets from vector. But that would depend if Felix is supposed to be a modeller and/or a rendered. I'm experimenting Felix as an alternative renderer to KeyShot and V-Ray, since Felix comes integrated with my Adobe Subscription, which I have for using Indesign, Photoshop, Illustrator and Premier Pro.
Would be great if we can make 3D out of vector from Illustrator.
Trip Witt commented
Handling vectors would be huge and give us more of an ability to create our own unique 3D objects.