Basic animation presets would be used to create turn arounds, fly-throughs, orbits, and other quick camera and object movements. These would likely include some parameters for customization such as speed, distance, and duration. Presets would not expose a full timeline and allow key framing for all properties initially.
Johann du Bruyn commented
Include preset animations such as twirls, flips, rotations, etc. that could be applied to individual objects or crouped objects. Possible uses: buttons and animated gifs.