bones for models in Felix
Bones for movement of limbs and head, for realistic gestures and movement.
Thanks for the suggestion! We don’t have any rigging/animation controls at the moment, but something we’ll definitely be looking at for the future. I’d love to know what types of rigged content you’re working with.
I have used Daz 3D Studio and Poser for animation as well as a little 3D studio max.
I assume you want this for Fuse made characters but its already added when you uplink to your cc lib