Feature Request Details

Preset Camera Views

Snap to views: front, side back, bottom.

Allow to choose object relative to snap view too as well.

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Matt Laszcz shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

6 comments

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  • Franck Payen commented  ·   ·  Flag as inappropriate

    Everytime I'm doing some composition in Dimension, I see myself creating a top view camera, and more than often I also build a left view/front view in addition. Then I go back to my main camera.

    Now I know how this works, and I start by creating a * star * preset, but having those under hand for ANY scene would be good.

    Honestly, I think I never had a single "non demo" project where I would not move objects on a plane AT FIRST.

    Then of course, I'll setup a camera and tweak things in 3D space to avoid graphic knots.

    I suppose default storing of a top + left view doesn't make an heavier default file :)

    (PS : Sorry, I can't edit my first post from the app).

  • Anonymous commented  ·   ·  Flag as inappropriate

    Ability to set camera view to TOP, BOTTOM, FRONT and BACK positions according to the ground plane.

  • Christopher Tyler commented  ·   ·  Flag as inappropriate

    There needs to be standard orthographic views (front, top, right, etc.). Right now it's too difficult to position things because of they aren't present (that I can find).

  • Hossein Bastani commented  ·   ·  Flag as inappropriate

    Hi and thank you for Dimension!

    1. The render quality and easy setup is an advantage.
    2. There is a leakage in having preset camera positions at a difinite angle. This wil help to have all renders at a same angle.

  • Alain Paradis commented  ·   ·  Flag as inappropriate

    UI:

    A few more Camera Bookmarks would be useful:

    Front
    Left
    Right
    Top
    Bottom

    Reference: Illustrator's 3D effect cube UI with preset views.

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