Environment Object Models for Animation
Created 3D props should have the ability to be exported to After Effects, Character Animator, or Photoshop Vanishing Point in order to be used as scene props in animation. This would be amazingly helpful when attempting to create multi-camera shots of the same scene without having to reanimate the angles/perspective of 2D objects. Dynamic linking could allow for DImension, Fuse and After Effects cameras to create real-time 3D environments for modeling and animation. Lastly, you guys rock! Thank you for all of your hard work!
Thank you for the suggestion! Just to clarify with a specific ask, you’re looking for an export format of some type that would save your entire 3D scene in a way that could be read and shared between Dimension/After Effects, for example. Is that correct?
Taylor Williams commented
Thank you for getting back to me!
Yes, Absolutely! To specify the need, it would be able to be exported to after effects as a 3D scene recognized by camera layers, but also being able to export single objects as moveable, scalable objects with a transparent background in order to build environments for animation. My specific need would be to build environments in after effects/Photoshop vanishing point, that puppet scenes could be dropped into from character animator.
I guess the easiest comparison would be to think of it as Adobe Fuse for objects.
Once again, I genuinely appreciate your response!
Most humble thanks,