Isometric view / render / setting
I would really love to be able to set up an isometric view :) (with and withouth dept of field) <3
Foeke Zeilstra commented
Same here. We are making the isometric illustrations in Illustrator with a custom grid. Isometric view/rendering would be very helpful for us.
Allen Mueller commented
2.5 years is a long time. A true isometric view camera set/paradigm is much needed for Adobe Dimension.
Why isometric views are important for 3D today:
• objects within an isometrically viewed system have a powerful aspect of plug-and-play interconnectedness
• iso view allows for the object to by hyper-idealized
• iso is used in many fields, from technical to artistic
• allows more features of a shape to be revealed in a static shot than we can be seen in conventional views
I'm working for a large retail corporation that utilizes the Adobe suite in every department that does any kind of design work. In my department, we deal with making illustrative bullet points in place of the usual text bullets seen on product pages on our website as an efficient way to convey important facts about products. Our work is used in other mediums/areas of the company as well.
Isometric views are used whenever a three-dimensional representation is needed, because it allows us to reuse primitives from other products and maintain a high level of consistency at the same time. Products are interchangeable with standardized substrates they interact with. This concept of working in isometric and flat views to represent complex shapes, measurements and fitment compatibilities really helps us to communicate with our customers effectively.
The only design software we use outside of Adobe products are those that deal with shaping and rendering 3D. If Adobe Dimension allowed for an isometric view, we could prepare renderings within the Adobe system. This would allow 3D artists to work in faster, lighter programs such as SketchUp, or whatever they comfortably use. More importantly, the aesthetics of of our renderings could be fine tuned for consistency if all renderings were done in the same environment.
This Isometric View Camera feature should be elevated to a level of serious consideration by the Adobe Dimension team. Although I get why it's not readily apparent that a 3D workflow would be very instrumental in creating accurate static images in isometric view, it should make sense now with my explanation.
Any feature that helps teams and organizations work together (iso objects = interconnectivity) is going to help the Adobe Dimension team with their ultimate goal of increased utilization, and that represents a win for everyone involved. : )
Claudio Luisoni commented
You counld add a View panel like those in the illustrator, to add also the isometric view, this to have the renderings with the same angles.
Ahhh I see! Thank you for the details. We don't support true isometric cameras yet. At the moment you can control the Field of View slider in the camera properties to get various intensities on your zooming effect. Give that a try and let me know if it meets your needs!
Thanks for the reply. I cannot find an option to go from isometric projection to perspective. Right now there is only a perspective view and it's providing very sharp and unnatural angles when you, e.g. zoom in to the corner of the phone.
In Key Shot it was solved by slider where on one side there is isometric view and on the other there is perspective. That way you can adjust how "dramatic" your perspective will be.
It would be great if you could add perspective options. The only provided angle is too sharp and is not suitable for renderings that include e.g. phones and close-ups.
Edited by Moderator: Please share one idea per post for voting, sorting, and tracking ideas separately.