Feature Request Details

Decals in UV Space

How do you get decals to use UV coordinates?

2 votes
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    Christopher Tyler shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →
    planned  ·  AdminJeanette Mathews (Admin, Dimension) responded  · 

    Decals currently use a smart projection method and don’t use the original UVs. We plan to add a ‘UV’ option so that you can add layered graphics in UV space.

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      • AdminJeanette Mathews (Admin, Dimension) commented  ·   ·  Flag as inappropriate

        Hi Tatiana! You can still use your original textures in the Material "Base Color" slot. Just ensure your texture is exported the full UV 0-1 UV then double click the model to edit the material and drag the image into the base color slot.

      • Tatiana Soutar commented  ·   ·  Flag as inappropriate

        YES! the product I render is too complex to use decals and was disappointed to see I can't just use the textures I had already created for my product because the UVs were wrong.

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