Add a render denoise filter
Blender's denoising filter is a massive render speedup function. It works by taking a render with a low sample count, apply a denoise filter and output a final image that seems to have at least twice the sample count. Have a look at it here: https://docs.blender.org/manual/en/dev/render/cycles/settings/scene/render_layers/denoising.html
Adding a similar function to Dimension would help with render times, which is the main issue with this application.
We’re actively working on denoising options for the rendering process.