2 levels of decomposition of a text object
Played a little bit with the newest version, I realize i'd need something about text :
2 levels of decomposition of a text object would be appreciated :
1. Turn 1 line of text into multiple glyphs-text
2. Then turn 1 glyph text into mesh object.
If you can make it through a keyboard shortcut, (alt clic on the decomposition icon), that would help. Maybe most people directly need step 2. I realize I love to be able to edit each character.

Thank you for the feedback! We have some great plans around breaking text objects out into separate lines and glyphs with more control and in a more non-destructive way.
For now you can use the “Convert to Standard Model” action in the action panel to break each glyph into standard mesh objects.