Better approximation of lighting
I wish the lighting more closely approximated what the rendered version will look like. Most of the time the lighting is way off and I have to re-render the scene which can take a while. Even the Show/Hide Render Preview quick view within the Design stage should be improved.
We’re actively working on improving the real-time approximation. I was curious for the Render Preview mode if you think that is giving you different results. It should be fairly accurate to the final render aside from the level of noise and grain which is capped to prevent it from using too much power
Feel free to share a screenshot or two if you’re getting drastically different results!