option to process final renders in the 'cloud', render images on external servers not on local machine. this would be a dream for all those not carrying around monster laptops or able to waste hours watching pixels grow.24 votes
Hello all! Today (April 2, 2019) Dimension 2.2 released and provides free cloud rendering for all users! This is a free beta and we are still testing things so it has some limitations.
Each user will receive 15 credits per month. Credits refresh on the first of each calendar month. You cannot purchase additional credits at this time.
Renders consume credits based on quality (low: 1, medium: 2, high: 3). So you can do 5-15 cloud renders for free per month.
Renders are limited to 2000 × 2000 pixels size for cloud rendering.
This is just for the beta period and we plan to change as we get feedback from everyone about this feature. There is a survey about the feature that will appear in the application and you can reach it here: http://www.adobe.com/go/dimension-cloud-render-survey
We’re very much looking forward to everyones feedback on this beta!
Better denoising3 votes
We’re working on a new denoiser that actually uses the 3D data from the scene to more intelligently denoise the render. This will be available in the next release.
Blender's denoising filter is a massive render speedup function. It works by taking a render with a low sample count, apply a denoise filter and output a final image that seems to have at least twice the sample count. Have a look at it here: https://docs.blender.org/manual/en/dev/render/cycles/settings/scene/render_layers/denoising.html
Adding a similar function to Dimension would help with render times, which is the main issue with this application.2 votes
We’re actively working on denoising options for the rendering process.
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