Depth slider for decals as seen in Keyshot17 votes
We plan on adding a depth slider for decals to give embossing and debossing effects in the future. I don’t have a specific timeline for that yet, but it’s on our roadmap!
It could be valuable if we can have the transform gizmo of the decal also ifor shader's texture.
It could be valuable to unlink diffuse and normal maps transformations.
Sometimes diffuse maps and texture maps don't have the same "physical" size...4 votes
Thank you for the suggestion! We do plan on enabling in-canvas manipulation of materials and individual textures. Not sure yet when that will get in, but you’ll get an update here when it’s available.
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