Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. 123 votes
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      53 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

      Happy Monday, October 15th, everyone! Today we released an update to Dimension CC – the 2.0 release! This update includes…. multiple decals! I know it’s been a long time coming, so thank you for your patience.

      Just a note that the scene panel got some UI updates, so materials no longer show as part of the primary scene object list. Instead, click on the right-hand arrow next to the object to ‘dive’ down into it’s appearance section. Then you can see all of your graphics in a layer-based system for reordering!

      You can see more about the release here:
      https://helpx.adobe.com/dimension/using/whats-new.html

      Here’s a video on the updated materials as well:
      https://helpx.adobe.com/dimension/how-to/add-logo-graphics.html

    • Material Transformation (Tile, Rotate, Scale)

      How can we create material? How can we adjust the mapping on the material. This is quite necessary for any kind of makeup. I have been a 3D studio max user for a long time, and this software with its own simplicity can easily replace 3D studio max for me.

      34 votes
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        23 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

        Excited to say that Project Felix was just announced as V1.0 of Adobe Dimension CC. The newest release has new controls for Material scale, rotate, and offset, as well as the new Decal feature for adding images on top of the base material.

        Please post additional enhancement requests as new ideas so we can begin tracking the status. Don’t forget to search and vote!

      • Save Camera Positions

        Ability to save camera positions and return to them.

        24 votes
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          11 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
        • Group/Ungroup command

          We need a group/ungroup command

          11 votes
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            2 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
          • Duplicate objects

            have the option of duplicate object faster such as ctrl+D instead of copy and paste

            11 votes
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              6 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
            • Toggle Object Visibility / Render

              If the user has more than one object in the scene, individual objects could be turned on/off for better performance.

              Example: I have two bottles and six splashes. I would like to focus on just one bottle without deleting the other 7 objects in the scene. The feature would have an eyeball (Ps) that concealed it from the render update and edit viewport.

              10 votes
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                3 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
              • PBR based workflow / Substance Designer integration

                It would be great to see your texture inputs for materials follow a more traditional physically based rendering workflow. This is useful when creating content across different apps to keep a uniform look.
                I would love to see these attributes for each material along with what currently exists like opacity, translucence, IOR, etc..

                albedo/diffuse (flat color)
                metallic (how reflective) or specular
                roughness (how blurry for reflections) or glossiness
                normal/bump (micro surface lighting info)
                height/displacement (displaced geometry based luminance info)
                ambient occlusion
                curvature
                fresnel (reflectance based on normal)

                If this app could communicate with something like substance designer of substance painter,…

                8 votes
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                  5 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                • Drag & Drop into Scene Panel

                  Currently you can drag and drop most things into the viewport but not to the scene panel. Adding models to the scene or adding materials onto a selected model that's not currently visible or selected would be possible with drag-n-drop between the content panels and the scene panel.

                  8 votes
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                    0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                  • change material color without removing texture

                    Change the material color but don't remove the texture

                    5 votes
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                      2 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                      The latest release of Project Felix 0.3 – available on Creative Cloud as of July 19th, 2017 – allows you to change between color and texture without discarding the texture. As a note, once you confirm the color selection it will still discard the texture to ensure we don’t keep unused data in your file and memory which can bloat the file size and use up memory resources.

                      http://www.adobe.com/products/project-felix.html

                    • 4 votes
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                        4 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                        Scale constraints (linked dimensions) are now available in the latest release of Adobe Dimension CC (formerly Project Felix). This includes camera size, object scale, material tiling, and decal scale.

                      • Eyedropper for sampling color for background color

                        Also I have set a background image and want to match color of the background with image (have some transparent region) but their isn't eyedropper option to take color sample from image colors. IMHO that would be helpful

                        3 votes
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                          0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                          Happy to say the new version of Project Felix 0.3 – available on Creative Cloud as of July 19th, 2017 – has several new sampling options available:

                          1. A sampler tool has been added to the toolbar for sampling and applying materials across objects.
                          2. When you open any color swatch a sampler tool is available in the color picker and can pick screenspace colors – for example material color, background color and light colorizations can all select the color from the screen in this way.

                        • light emitting material

                          is there any way to assign a light emmiting material to a object

                          2 votes
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                            0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                          • Control reflections and shadows on ground plane

                            Would like to be able to control reflections and shadows on the ground plane

                            2 votes
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                              3 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                            • Dolly should be Zoom

                              I think Dolly camera shall be renamed to zoom and icon shall be changed to Magnifying glass instead, to make it more align with standard tool convensions.

                              2 votes
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                                2 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                              • Shotcut "Eyedropper"

                                Would be awesome if you could add a shortcut for the "Sample and Replace Material"

                                1 vote
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                                  0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                                • Select All

                                  The possibility to select all object

                                  1 vote
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                                    0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                                  • More Materials

                                    It would be really nice to have a much broader list of materials. I'm sure you're working on this.

                                    1 vote
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                                      7 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Copy Textures/Materials to Another Object

                                      lets be clear, the cc lib would be a better way to quickly move settings from one area to another but Fekix doesn't work with the cc lib yet so it needs some other way to save or copy textures and materials from one section to another.

                                      p.s, the new 2 build is a great step forward... keep it up guys!

                                      1 vote
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                                        4 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                                        There is actually an eyedropper action in the material properties. Hover over the material title and you’ll see it. This copies the material and textures from one object to another.
                                        We do support CC Libraries as well, but unfortunately we don’t support images as textures from CC Libraries yet. Definitely something we will do!

                                      • Direct selection tool

                                        Please use two selection tools like you do in illustrator and in design the "selection tool" and the "direct selection tool". Consistency across UIs is important, but these objects have to be vector based. [The magic wand from Photoshop which is for raster-based images.]

                                        1 vote
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                                          3 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                                          Our standard Move, Rotate and Scale tools have group and direct selection for object parts.

                                          If you have the “group select” option turned on (on by default) try holding down Cmd/Ctrl and clicking. That should ‘direct’ select just the objects that are in the group.

                                        • Model Shop / Asset Store

                                          For instance, I would require a book model, and having somewhere within the app to buy a book model would be great, being able to look through models and get just the bits we need would be very handy, especially if some were very cheap or free?

                                          1 vote
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                                            0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                                            This actually already exists! When we launched Project Felix we also started a new 3D section on Adobe Stock, which includes models, materials and lights. There’s a bunch of content ranged from free to premium pricing, and more content will be added regularly.

                                            Here’s a link to the filtered 3D content view:

                                            https://stock.adobe.com/search?k=&filters%5Bcontent_type%3A3d%5D=1&filters%5B3d_type_id%5D%5B%5D=1&filters%5B3d_type_id%5D%5B%5D=2&filters%5B3d_type_id%5D%5B%5D=3&safe_search=0&safe_search=1&native_visual_search=&similar_content_id=

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