I work a lot with Dimension and what we can do with this program is fantastic!
Now I go further in the creative possibilities and I wish create my own materials. But it's really hard to adjust the size and orientation of a homemade texture to the face of an object. The offset, angle and zoom are never the same from one object to another.6 votes
Thank you for the suggestion (and sharing your work). Just to be clear I understand the request you’d like to set up tiling/rotation etc. of a texture on one model, then when you use it on another model have it be effectively the same size on the screen?
Would that mean if the objects are different scale that the texture automatically sizes up or down for the model to maintain a consistent visual pattern?
placing AI file with Artboard Selection is really great feature, but to go a little further managing "layer" visibility should be a must (or something like "layer composition" you have in Photoshop)3 votes
Thanks for sharing the idea here. I’d love to know more about this feature request. Can you provide some more detail on how you’d see this working?
Better management of the diffectent faces of an object and have the same options of the propertu tab as those of the object (material,color, opacity,...)1 vote
Could you tell us more about what you would like to manage with object faces?
With respect to properties, color, opacity, etc are properties that are related to the material that is applied to the object. So you can access them by double clicking on the face whose material you want to edit.
Did you want something more specific? Let us know!
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