Lighting in Project Felix is currently handled through the Environment and Sunlight objects. Custom light objects would allow studio setups, with area lights that can be positioned, sized, rotated, colored, and set at varying intensities.207 votes
Hey everyone! Today we announced the release of a new app – Adobe Substance 3D Stager.
Stager builds on the foundation of Dimension but has a completely reworked infrastructure and is built for pro audiences.
Stager includes support for physical lights including point, spot, and area lights.
You can find more information about Stager here:
I just have a scene with several possible lightings, so I have to change lighting, render, change lighting, render ... and so on.
I know I could save every scene in a seperate file but it would be much easier to handle if it would work with a bookmark like the one for the camera ...5 votes
We are considering a system for having variations of objects, lighting, and camera as different scene arrangements.
Bitmap used as a light source can be rotated just horizontally. Is it possible to rotate it vertically as well2 votes
It would be very helpful to have control over the saturation of the lighting form the HDR.2 votes
Great suggestion – can you go into more detail here though? Would you want just saturation or also contrast, etc? Why?
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