Lighting in Project Felix is currently handled through the Environment and Sunlight objects. Custom light objects would allow studio setups, with area lights that can be positioned, sized, rotated, colored, and set at varying intensities.159 votes
Hello everyone! Just wanted to say we are starting work on some lighting features this year. While I don’t know the full scope of what we’ll be able to release this year yet, some areas we’re exploring are:
More directional lights (like the sun) with a lightpainting interface to create custom environment lights.
Improvements to our Match Image feature to be able to detect and generate multiple indoor lights.
Improvements to glow materials to make them more expressive.
Additions of haze, environmental atmosphere, etc.
Last, but not least, actual 3D placed light objects.
I’ll update here when we have a more scoped vision or a prototype for testing! :)
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