Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. Control Presets for Other 3D Software

    The first thing you want to do when you get into a new 3D app, is learn to move around. It's the thing you actually do the most.

    I feel like every time I go into a new 3D package every one is always trying to make you conform to their new controle system... I think that you should have the ability to manuver with the same controles from your most familiar package.

    Cinema 4d
    Maya
    Max
    Blender

    Blender actually has this feature, and I always choose Maya controles...

    Back when before it was Autodesk Maya and it was still…

    21 votes
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    13 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  2. Adding texture or images, like wood to the grounds plane.

    Adding an option to the grounds plane property where you can add textures like wood or cement onto the grounds plane. It's helpful when rendering something that needs a surface as a background. And being able to change angles and still make the object look like its sitting on the same surface.

    12 votes
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  3. Multiple View WIndows

    It will be helpful to have different view panel layout on screen while creating file- top/front/3D view together

    12 votes
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    6 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Work for multiple view windows hasn’t begun and is still in review. While we understand the value of multiple viewports we have a good bit of work to do on improving the one viewport we currently have. We’re focusing on the current composition, bookmark and render experience for this year but will probably start looking into multiple cameras and viewports more next year.

  4. Multitouch Trackpad Supoort

    Trackpad (MacBook, Magic Trackpad) Support for paning around with two fingers and rotating with two-fingers-gestures.

    8 votes
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  5. Resize Scene Panel

    resize the Scene panel on the left to see longer names

    8 votes
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    3 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  6. Improve Decal UI

    adding decal is easy, resizing it is difficult. Why the hell does the size say "1,800%"? 1 point 8 percent? When iI drag the slider it ads TINY increments so it takes forever to enlarge the decal. :-(

    7 votes
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    2 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  7. dark menu bar for dark theme - windows

    make menu bar match dark theme (like photoshop) for windows

    5 votes
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    under review  ·  0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  8. More camera options

    It would be nice to have a set of camera options to take the best out of Felix. I've already left some comments around giving some ideas to what it could be possible to do but I'm going to leave a Feature Request with everything in place and explained.

    Camera should have these basic navigation tools controlled by Mouse/Keyboard and Menu:

    - Move Up and Down; (Shift/Ctrl+W/S or PageUp/PageDown)
    - Move Left and Right; (A/D)
    - Move Forward and Backwards; (W/S)

    - Yaw; (Mouse Drag)
    - Pitch; (Mouse Drag)
    - Roll; (Q/E)

    This would allow to easily position the camera…

    5 votes
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the great write-up! We’ve considered a ‘game-style’ mode of navigation using WASD/QE keys. It’s an interesting approach that has been fun for me in some game engines and other platforms. We do have all of these controls available, but seems like your request here is really to have a custom keybind and control scheme for the movement.

    We do have a Focal Length/FoV control in the Camera settings when you select the scene. Aperature/Depth of Field/F-Stop is coming soon!

    Exposure Time/Motion Blur is not on the list right now, but definitely something we’re keeping in mind.

  9. save environment

    Provide the ability to save the environment as a template so it can be reused with many different models. For example, if we want to use it to render product photos, so they all have a consistent presentation (lighting, materials, etc.).

    4 votes
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the idea! We’re evaluating saving many things. We’re starting with saving models and materials, but may include full templated scenes later. For the moment I’d recommend saving your .dn scenes itself then you can import a new object.

  10. Title Bar File Name

    UI:

    On macOS, we should be able to ⌘-click on the file's name in the title bar to reveal its path.

    4 votes
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    under review  ·  0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  11. Wider scrollbars

    Maybe I'm a little shortsighted, but I think it would be great if the scroll bars were a few pixels wider throughout the interface.

    4 votes
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  12. Switch canvas orientation with a single button

    As per photoshop you can swap the canvas orientation with a single arrow button ( between W and H )and not have to retype measurments.

    3 votes
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    2 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Curious how often you use this. Is it just to quickly get to landscape/portrait or do you often want the exact same resolution just oriented differently? Photoshop definitely does a lot more image setup, so not sure how important this will be in Dimension for the larger crowd, but curious to hear peoples thoughts!

  13. Allow Accuracy of Property Values to Three (3) Decimal Places

    Currently the Property Values only adjust to 1 decimal place (Ex: 1.2).
    But that is way to rough. Three decimal places (Ex: 1.259) would allow for fine changes to settings.

    3 votes
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    under review  ·  0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  14. dragging pics from desktop

    When dragging a pic from the Finder, for example, PF could ask the user how to use the image. The current version just uses it as background image and that's that. What if I want to use it as texture for an object?

    3 votes
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  15. Shortcuts window

    A pop-up window you can activate by views (that you can pin on top) that has the shortcuts listed. Makes it easier rather than having to hover over the tools each time. Will save me having various bits of paper and guides all over the place :)

    3 votes
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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  16. grid toggle - scale settings

    I would like to toggle the Grid on/off and set the scale of the grid ( metric/inches/feet/etc..)

    3 votes
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    under review  ·  2 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  17. Control zoom speed with Shift key

    Let us hold down Shift while scrolling to zoom faster.

    2 votes
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    under review  ·  0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  18. Scene Panel Sorting & Filtering

    Under 'scenes', want way of making the menu alphabetical ,for sure, but also perhaps date modified. Sometimes there are too many and it's very boring looking for things which because you're zoomed in, you don't want to find by looking at the object then clicking.

    1 vote
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  19. Window title to include filename

    The title is just a static "Adobe Dimension"

    This makes using automatic time tracking software impossible to decipher what file was being worked on.

    Should be an easy addition

    1 vote
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  20. Allow user to put the "Tool options" back in the "view control bar" above the canvas, please.

    Dimension used to have the "Tool options" in a "view control bar" above the canvas. With an update, the "Tool options" was moved to a pop-out window attached to the toolbar.

    PLEASE make an option for users to move the "Tool options" back to the "view control bar".

    1 vote
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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
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