Adobe Dimension: Feature Requests

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Feature Request Details

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  1. Material Management

    An easier way to manage/delete/replace materials applied to the scene

    9 votes
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      under review  ·  3 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
    • Basic 3D shape presets with options

      I would like some basic 3D modelling parameters such as torus diameter etc

      20 votes
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        4 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
      • Preview UV Map

        I'd like to be able to preview the UV Maps of the object and do some changes to the UV map.

        12 votes
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          14 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
        • HDR Light Studio

          It might be interesting compatibility with HDR Light Studio to manage and generate a set of more professional lights.

          https://www.lightmap.co.uk

          4 votes
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            under review  ·  3 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
          • USD import support?

            Pixar has open sourced their "Universal Scene Description" file format (www.openusd.org) that is getting a lot of support in the VFX world. Is there any thought of supporting that format, at least for import?

            2 votes
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              3 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
            • Move and Resize Render Preview Window

              I want to be able to move the render preview window.

              15 votes
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                8 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
              • render to EXR - render passes

                It would very good to have the option to render to EXR with multiple passes. Compositing in this way gives a great deal of flexibility in post over the reflections, color, light /shadows, specularity, transparency..

                It would also be very interesting to see the render output directly linked to Photoshop, premiere/ aftereffects.

                In other applications rendering is not linked to the post processing tools - which makes it much slower to update layers and much less likely that re-rendering or additional changes will happen in the retracing tool.

                6 votes
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                  0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
                • .3ds file import compatibility

                  3ds import compatibility

                  15 votes
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                    under review  ·  5 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
                  • Unit Settings

                    This program is useless without the ability to draw objects in scale, i.e. transformation pallette should be in metric or imperial. Make it just like Illustrator just 3D and I will switch from my current 3D modeling/rendering app.

                    14 votes
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                      5 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

                      Hello all. Units are something that are very important, and we’re looking at getting some initial feedback on this topic. We have a brief survey and are also looking for a few people willing to do an interview. In exchange we’ll provide an Amazon gift card to the interviewees. If you’re interested please start by taking the following survey and we’ll notify those who are selected for the interview portion.

                      https://adobe.allegiancetech.com/surveys/JA3D2M/

                    • grid toggle - scale settings

                      I would like to toggle the Grid on/off and set the scale of the grid ( metric/inches/feet/etc..)

                      3 votes
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                        under review  ·  2 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
                      • Pen & Shape Tools

                        Kindly please Updates with more tools, Example: Pen, Shapes etc.

                        12 votes
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                          4 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
                        • Cel Shading / Line Material (VRayToon)

                          Incorporate a shader such as VRayToon to allow for stylized cel shading and line rendering

                          https://docs.chaosgroup.com/display/VRAY3MAYA/Toon+Rendering+%7C+VRayToon

                          5 votes
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                            0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                          • Flip Normal Directions

                            I tried to import an object made of Autodesk Fusion 360 and been transformed into OBJ through Autodesk 360.
                            When I apply a material like wood in rendering the object appears completely black.
                            I think the problem is related to the direction of the normal ... would be useful under felix have a command to invert the normal.

                            Another problem: there is the ability to scale the textures?

                            7 votes
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                              under review  ·  4 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                            • UV Map Editing

                              Ability to control the UV maps for 3D models

                              12 votes
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                                under review  ·  3 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
                              • Manually create horizon line

                                Not all photographs have the obvious horizon line that you use in your tutorials. However, as the photographer sometimes you know where it is. It would be great if you could manually insert a horizon line where you know that it is and have it use that. i.e. just draw a horizon line on the photograph that you have used.

                                13 votes
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                                  3 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
                                • 3D Mouse support

                                  I have a SpaceNavigator from 3Dconnexion and I'd like to use it for camera movement

                                  6 votes
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                                    under review  ·  8 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Render Time Limit

                                    It would be useful to set a period of time for the render to use. Combined with my earlier idea, a render queue, you would be able to get a set number of renders at a set time. Very useful in the creative world where deadlines are frequent and always closing in.

                                    I've added a quick scene being rendered on a MacBook Pro (Late 2013 top spec, i7 quadcore 2,6, 16GB ram, GT750M 2GB), medium quality, 1024x768, with a snapshot taken at 30 minutes. It's still going, about 40 minutes now, not much difference in quality, so a way to…

                                    9 votes
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                                      5 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
                                    • History - Clickable & Action-able

                                      Similar to Photoshop, a clickable list of the history of alterations.

                                      I have always wanted in Photoshop (and now desire it in Felix) the ability to select some of the History and make it an "action" which I could use on other objects in scene or in new scenes.

                                      6 votes
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                                        under review  ·  3 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
                                      • align to face

                                        Allow the user to align the camera straight with face. Clicking the "Align to Face" icon and seleting a a straight face within the model space will align the camera view straight on with the face. This could be useful for applying materials, meshes and images such as logos should they become available.

                                        12 votes
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                                          1 comment  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
                                        • 3D Painting link between Felix & Ps

                                          Adobe could really take Felix to the next level, by adding the ability to paint on a mesh with UV's in Photoshop and communicate with Felix, by painting diffuse, spec, normal map then render within Felix send it back to Photoshop for the composite.

                                          7 votes
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                                            6 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

                                            Great suggestion. You can currently do 3D painting in Photoshop and then export the model as an .obj file so I think the key here with this request is to have a more live-linked experience. Could you talk more about what you’d want there?

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