Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. Extrude Vectors as 3D Shapes

    Extrusion is a technique where a flat 2D shape or surface is pulled out to give it depth. Vector extrusion would allow users to import vectors as paths, then extrude those paths into 3D shapes. This would include some additional parameters like hard or rounded corners.

    358 votes

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    71 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!

  2. Package Design - Create 3D Model from Dyeline/Blueprint

    I'd like to be able to build a product package from a dieline created in Illustrator, fold it along specific lines, give it a UV gloss on parts, add foiling and embossing where required.

    245 votes

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    94 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Thank you so much for your patience and interest in this idea over the last several years. At Adobe MAX 2018 we demoed a technology called Project Fantastic Fold, and over the last year we’ve been working on bringing that into reality.

    I’m pleased to say we’re opening our first private beta for Project Fantastic Fold, a tool for interactively folding dielines into 3D models.

    The private beta requires you to join the Prerelease. If you’re interested please head to https://www.fantasticfold.com/ and sign up for the beta program!

  3. Animation Support

    Keyframes for creating animations

    217 votes

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    71 comments  ·  Animation  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all, just wanted to give a little update on Animation for Dimension. We believe animation is an important part of working with 3D and do plan to include animation features in the future, however it will not be for 2019. Likely this will start in 2020 but I’ll update as we get closer!

  4. GPU Rendering

    Would be nice to use this with external GPU. My 2015 MBP with AMD Radeon is running fans so loud, it is hard to listen. And the speed of rendering is pretty slow.

    Otherwise I definitely love the idea of 3D app for designers inclouded in CC. Just as handy, as Adobe Muse. Can't wait to see next versions.

    212 votes

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    135 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hey everyone! Today we announced the release of a new app – Adobe Substance 3D Stager.

    Stager builds on the foundation of Dimension but has a completely reworked infrastructure and is built for pro audiences.

    Stager incorporates Adobe Mercury Rendering Engine – with an entire new GPU backend for Vulkan APIs that is hardware agnostic. While the first release remains GPU rendering for NVIDIA cards only we are working with AMD for GPU support as well.

    You can find more information about Stager here:
    https://www.adobe.com/products/substance3d-stager.html

  5. Custom 3D Light Objects (Spot, Point, Area)

    Lighting in Project Felix is currently handled through the Environment and Sunlight objects. Custom light objects would allow studio setups, with area lights that can be positioned, sized, rotated, colored, and set at varying intensities.

    207 votes

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    45 comments  ·  Lighting  ·  Flag idea as inappropriate…  ·  Admin →
  6. 175 votes

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    81 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! I wanted to thank you for a lot of patience on the topic of creation and modeling in Dimension. I thought I’d provide a small update here.

    Dimension 3.2 just released with our first native creation features, including text and basic shapes.

    In the future we do expect to have some more creation like vector extrusion and lathing, but don’t have a release timeline for that yet.

    I will l say we are also working on some cool mesh editing capabilities, so you can customize models instead of having to start from scratch.

    I hope to update here soon with more progress, but in the mean time, I hope you enjoy text and shapes!

  7. Import CAD formats (IGES, STEP, SAT, SMT etc)

    These would be VERY helpful for those of us working in a Engineering Department. Engineers create models and we Technical Illustrators would love to make use of those models. Right now our option is a VERY EXPENSIVE Keyshot program. Bu we already have Adobe CC so it would be a great fit! So, PLEASE add support for at least these. Then later we'll bug you about native support for popular Solid Modeling Programs like SolidWorks and SolidEdge.

    170 votes

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    87 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Hey everyone! Today we announced the release of a new app – Adobe Substance 3D Stager.

    Stager builds on the foundation of Dimension but has a completely reworked infrastructure and is built for pro audiences.

    Stager includes support for CAD import including dozens of new formats, the full list can be found in the Stager documentation:
    https://substance3d.adobe.com/documentation/sg/import-export-formats-213060294.html

    CAD Import is only available for those with the Enterprise version of the Substance 3D Collection plan. More information on this plan is available here:

    https://www.adobe.com/creativecloud/business/enterprise/substance3D.html

    You can find more information about Stager here:
    https://www.adobe.com/products/substance3d-stager.html

  8. Combine/Subtract Models (Booleans/Pathfinder)

    Booleans are the 3D equivalent of pathfinder, allowing you to take two shapes and combine or subtract their volumes from each other. For example, taking a cube then using a cylinder to 'cut' a hole through the cube.

    147 votes

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    29 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  9. Save Custom Materials

    After editing a material or adding textures to create my own it would be great to save the material for reuse in other projects.

    144 votes

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    33 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  10. Integrate with After Effects

    Integrate in some way with after effects so we can use 3d in motion rather than just in stills.

    134 votes

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    60 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →

    Hello all! While it’s a bit too early to give specifics, I wanted to say interop with After Effects is planned.

    I’ve seen some users doing it already by exporting the 3D object from Dimension in .obj and other formats, then importing to Ae and plugins like Video CoPilot.

    A more direct integration is something we’d love to do!

  11. Separate Photoshop Shadow Layer

    When rendering to a layered Photoshop file, it would be extremely helpful to have the Object on one layer and the Cast Shadow on a separate layer. This will allow a designer the ability to manipulate shading and integrate it better into the picture. I have worked in 3D for many years (multiple programs) and this separate layered technique is one of the most used by artists and extremely powerful.

    117 votes

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    12 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Hi everyone. I wanted to let you know we do plan to add more layers to the .psd output including shadow/light passes, reflection and some other helpful bits. I’ll keep you updated as we get closer on this one.

  12. Apple Silicon (Mac M1) Support

    In 2020 Apple announced that they would be transitioning to their custom silicon for Mac devices.

    https://www.apple.com/newsroom/2020/06/apple-announces-mac-transition-to-apple-silicon/

    Adobe Dimension should run on these devices.

    110 votes

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    123 comments  ·  Installation / Startup  ·  Flag idea as inappropriate…  ·  Admin →

    With the announcement of the new Substance 3D Collection, I’m happy to be able to provide more insight into the plans for the future again. 

    The team has been hard at work building Adobe Substance 3D Stager – which is an evolution on the concept of Dimension as a professional grade staging application with new depth and workflow possibilities.

    At the moment neither Dimension nor Stager run on Apple Silicon M1 devices. 

    We sincerely apologize for the impact to your work thus far or for those who have been unable to try these tools.  With Stager now released, getting emulation mode running as soon as possible a top priority.

    We will be prioritizing investigations for M1 emulation in Stager first.  Support for Dimension is an unknown at this time.

    I will provide updates as this topic moves forward.

  13. Liquid Creation

    When importing 3d models such as bottles, it would be nice if Adobe Dimension could add a liquid fill feature so that the bottle can represent a real beverage or condiment product.

    88 votes

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    20 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  14. Import Solidworks 3D File Formats

    In my company, product designers usually render from Solidworks, and we have to wait for product samples to complete ad photography.

    I was hoping Felix could cut out the middle man, but today I found out that Felix supports no file types Solidworks can export. It kind of defeats the purpose of the program for my role.

    If we could support any of these file types (obviously excluding PS, PDF's, and JPEGS). We want this specifically to take prototype models to photography level.

    76 votes

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    30 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  15. Queue Multiple Renders

    It would be great to have a way to queue up more than one render if you need more than one angle of a product (I do, often). This way you can set a computer to do all the renderings you need and not having to touch it until its done working.

    75 votes

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    24 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Today Dimension allows you to queue multiple camera views in Render mode. We’re working to expand this system to multiple configurations of one scene as well as working on automation features for rendering multiple documents.

    Will provide more information as we get further along!

  16. Higher decal resolution

    Higher resolution for decals would be nice. Had to add a decal to a product shot and it was pixilated on the render image.
    Really annoying because I wasn't able to make FINAL detail shots of the product and had to add the decals in Photoshop by hand.

    BTW: Is there a limit for the resolution of decals?

    70 votes

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    50 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hey everyone! I saw a good number of new questions here, so thought I’d respond to everyone with an update. Unfortunately we still don’t have true ‘vector’ support in Dimension.

    Whatever ‘size’ and resolution your vector is in Illustrator is what it’s going to be applied as in Dimension. When importing to Dimension we convert it to a .png and use that.

    I recommend using a minimum of about 1000×1000 size images from Ai or Ps. 2000×2000 is better. 4000×4000 is best! ;D

    This quality reduction can also be cause because of the way 3D models work. The entire image you use is shared across the model and then only as a part of the canvas based on camera zoom. So you could be zooming in to part of the model and rendering it at a higher resolution than the graphic was originally.

    Decal resolution can also be affected by…

  17. More book/magazine models, more paper materials

    As a graphic designer and illustrator wanting to create mostly mockups of books, picture books and magazines it would be extremely helpful to have more models (all of them have to many pages for picture books) and more paper-like materials to choose from. I haven't found a slightly rough paper structure (cardboard paper is too rough, glossy paper is too glossy) yet, yet this is a material that I'd probably use all the time.

    64 votes

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    under review  ·  9 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  18. Preset Camera Views

    Snap to views: front, side back, bottom.

    Allow to choose object relative to snap view too as well.

    57 votes

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    10 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  19. More Precision and Placement Options for Decals

    A way to fix UV mapping or the ability to choose specific faces to apply decals to. I'm working with complex shapes and decals are currently not cooperating with me

    53 votes

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    10 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hello! In our next release we’ve added automatic UV generation and error fixing so if you have a model with no UVs or that we detect UV errors you’ll get a prompt to resolve the issue.

    This process is currently fully automatic and we are not yet adding manual UV mapping and controls. Once the new feature is out we’ll continue to evaluate providing manual custom UV controls.

  20. Folding and Special Printing Effects

    Can we have special printing effects simulated over the packaging designs - like UV, Foil, Embossing.... it would be excellent!

    52 votes

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    6 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
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