It would be awesome to be able to create multiple “product configurations” that can be setup for easy rendering. For example, take a product packaging scene that needs many different textures for multiple product label versions/locales/languages/etc. Currently, each variation must be rendered out by hand individually, and there is no way to batch anything at the moment.
In this scenario, each camera "render view" would still be the same, but the textures, materials, models, environment, etc. could all change.
Take a look how Onshape and Keyshot handle their configurations. Onshape's configurations, though a CAD package, is incredibly powerful!1 vote
Variations for objects is tentatively planned, but not something we’re working on just yet.
Targa is a very common format for texture maps. You can open them in PS and convert to PNG/JPEG but it would be nice to have them work with Dimenion right away.1 vote
Hello I would like to share my designs with others so that they need to have a passwork to access the work.1 vote
Dimension used to have the "Tool options" in a "view control bar" above the canvas. With an update, the "Tool options" was moved to a pop-out window attached to the toolbar.
PLEASE make an option for users to move the "Tool options" back to the "view control bar".1 vote
Thank you so much for the feedback, we are looking into better display of tool options. Let us know if you have any more thoughts you would like to add!
Display images at 100% -Double-click the Zoom tool in the toolbox.
Fit an image to the screen -Double-click the Hand tool in the toolbox.
These options can be very useful when we are changing canvas size and want to center canvas1 vote
Please add PTC ( prt, asm ) files for adobe so that we can add models made in PTC Creo.1 vote
Is it possible to add Label mask to Material Selection Masks layer within rendered psd?
Currently, a rendered psd has Material Selection Masks and Object Selection Masks layers. None of them display label mask if label is applied and rendered.1 vote
It should be possible to provide a selection mask in Photoshop that has the outline of the decals or graphics applied to a model.
It would be nice to be able to toggle render options on and off per object like...
1. primary visibility
2. visible in reflections
3. visible in refractions
4. casts shadows
5. receives shadows
6. emits GI
7. receives GI
These options should be available when you click on the 3D object and see the transform info on the right side of the window. Maybe there is another tab with render options? I would imagine that features like this could reduce render time and allow for that extra customization you cant get in real life.1 vote
Thanks for the great suggestions! We do have visibility toggles planned, but I’d love to know more about some of your other requests – any examples of the types of workflows you’d be using those in?
Some help assets that don't require blowing a lot of time watching videos. I'd love to just search for what I'm after.1 vote
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