Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

  • Hot ideas
  • Top ideas
  • New ideas
  • My feedback
  1. Wireframe/Shaded display feature

    For better performance it will be helpful to add wireframe / shaded display of object while working on project as it takes time to apply any action

    31 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    under review  ·  9 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  2. Camera Animation

    The ability to animate the camera to move over time. Moving by keyframe or along a path in 3D space.

    30 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    under review  ·  3 comments  ·  Animation  ·  Flag idea as inappropriate…  ·  Admin →
  3. Fuse Characters

    Dimension should import fuse files.

    29 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    22 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →

    Hey everyone, Jeanette with the Dimension team here. We are conducting a survey all about 3D Characters!

    This survey takes 10 minutes to complete. The survey will remain open until Friday, March 22nd at 12:00 PM PT.

    Here is the link for the survey:
    https://www.surveymonkey.com/r/FXGB5PD

    At the end of the survey, you will have the option to indicate whether you are interested in participating in a 60-minute, 1:1 research interview about 3D characters. Selected participants will receive a $100 USD Amazon gift card as a thank you for their time, upon completion of the interview.

  4. 3D Model Effects (twist, bend, shatter)

    Effects are used on a model to change the basic shape in some manner. Common examples are twist, bend, and shatter.

    26 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  5. UV Map Editing

    Ability to control the UV maps for 3D models

    26 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    under review  ·  5 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  6. Export decal as separate layer

    HI! Great start on this application, could be amazing.
    Right off the bat, it's imperative to be able to export a label or decal separate from the object it's on. Would be a great feature - not so usable until thats there. Thanks!
    Mike

    25 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    7 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  7. Importing Multiple OBJ Files

    would be great to import multiple OBJ files into a project. ;)

    23 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  8. Export Videos

    Once there is animation support it would be great to export in video.

    23 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    under review  ·  1 comment  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  9. Import MTL Materials

    I'm having a very difficult time creating new materials...
    I'm currently trying to create a snake skin material, but Dimension CC doesn't support MTL files????
    What is the file type Adobe Dimension uses for its materials? Dimension should import MTL files as these are very common.


    Edited by Moderator: Please only post ideas in proposal formats, not questions.

    22 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Dimension uses the Adobe Standard Material which is based off of the NVidia MDL language. Our supported extension is ‘.mdl’, but it does require the Adobe Standard Material type. You can create MDLs using Substance Painter and Designer at the moment.

    https://helpx.adobe.com/dimension/using/standard-materials.html

    For MTL we do have a conversion process when importing it along with an .obj but we do not have a standalone MTL importer yet. This is something we can add though. Since this is an idea based forum I’ll edit this question to be a proposal to support importing MTL materials.

  10. Custom Render layers

    It would be extremely helpful to be able to set up render layers with alpha channel for each Model, model sub component and material. This makes post work in PS much quicker and precise. Re-rendering also is much quicker if a layer can be swapped out - rather than a full re-render of the scene.

    22 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    8 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  11. .3ds file import compatibility

    3ds import compatibility

    22 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    under review  ·  5 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  12. Final Render Transparency

    Transparency on final render would be great fro compositing in photoshop with other elements.

    22 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    24 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →

    The last status update on this was some time ago, so I wanted to refresh it! As you are no doubt aware we ended up not making this change, as previously stated.

    We’re still reviewing what we want to do here. With translucency, the renderer bounces lights around the scene, takes information like what color it bounced off of and that’s why our translucent objects have some information baked into the transparency.

    Just turning off the BG transparency is pretty easy, but making translucent things render without that ‘baked in’ environment information is a big challenge. We’re working on some other areas with higher priority, but continue to keep this topic top of mind.

  13. Copy and paste models from other DN file

    The option to copy between the same software files

    21 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    under review  ·  3 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  14. 2D > 3D Modeling (Lathe, Extrude, Loft)

    Similar to conventional 3D software, Felix should have the ability to create 3D images from 1/2D wireframes. ie. a 1D line is drawn (a circle), the 1D drawing is filled to create 2nd dimension. The 2D shape is then scaled from surface to create a cylinder (3rd dimension). This offers a much more methodical and flexible approach to creating wireframes/models. Further example: using a series of curved lines to create a tapered bottle wireframe (like a shampoo bottle that is crimped at the top). The user is then able to then create a mesh that follows this curved lines >…

    21 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  15. Export for VR

    It would be nice to be able to do rapid prototyping integration for VR testing of 3D spaces before going to Unity 3D to build. Could add as an output option to render equirectangular pngs. Then you could plug in the phone similar to XD prototyping to view on device and/or in a cardboard viewer.

    21 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    5 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  16. Advanced Render Quality Settings

    A little more technical info like samples, render ETA etc. instead of just high/med/low could be helpful for the more informed. Also, the ability to disable choose arbitrary render resolution from the render tab is more convenient IMO instead of having to change it every time from the camera panel.

    21 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    8 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  17. 21 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    under review  ·  6 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  18. Multiple View WIndows

    It will be helpful to have different view panel layout on screen while creating file- top/front/3D view together

    20 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    6 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Work for multiple view windows hasn’t begun and is still in review. While we understand the value of multiple viewports we have a good bit of work to do on improving the one viewport we currently have. We’re focusing on the current composition, bookmark and render experience for this year but will probably start looking into multiple cameras and viewports more next year.

  19. Pen & Shape Tools

    Kindly please Updates with more tools, Example: Pen, Shapes etc.

    19 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    5 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  20. Manually create horizon line

    Not all photographs have the obvious horizon line that you use in your tutorials. However, as the photographer sometimes you know where it is. It would be great if you could manually insert a horizon line where you know that it is and have it use that. i.e. just draw a horizon line on the photograph that you have used.

    19 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  • Don't see your idea?

Feedback and Knowledge Base