ability to add textures without having to sign into libriries1 vote
For applying to a material channel, you can double click the material to edit it, open the image for the channel (such as color, roughness) then use the file browser folder icon to browse for an image. We can certainly find a way for this to be more upleveled!
Please add PTC ( prt, asm ) files for adobe so that we can add models made in PTC Creo.1 vote
Hi! Would love to hear some more elaboration on what you would like to see as a feature request. Thanks!
This may already exist but it would be nice to have a section that has which lighting and other options (such as material) has been chosen.
For when you can't remember what you have chosen!1 vote
We are reviewing some way to see assets that are already in-use in your document.
I wanted to show a reflection of the star and the splash as fire but did not know how to blend them well.1 vote
Thanks for trying out Dimension!
Would you be able to give us more specify details on your 3D scene and the look you were trying to achieve, and what feature you would like to see in Dimension to achieve that look?
Have ability to change colour of shadows1 vote
When I import 3D models from Photoshop created OBJ files they currently place at seeming random coordinated at wildly different sizes. Being able to set a default set of coordinates and limiting the height of imported images would save time just getting it to the centre of the screen when importing a new object.1 vote
The render preview window should allow you to zoom out!1 vote
Hi! The render preview window corresponds to the view on your current 3D viewer. So zooming in and out on the canvas will reflect on the preview window. Is there a specific reason you want to only zoom out on the preview window? Would love to know more about it!
Materials with the same name (for say a duplicated object) need to be linked BY DEFAULT. The current behavior of duplicating an object and having materials that are independent is a super bad problem. Right now if a change is made to one, you have to go link other instances and that's just tedious and painful.1 vote
We believe linked asset behavior is important, and it’s certainly something we’re discussing.
Is it possible to add Label mask to Material Selection Masks layer within rendered psd?
Currently, a rendered psd has Material Selection Masks and Object Selection Masks layers. None of them display label mask if label is applied and rendered.1 vote
It should be possible to provide a selection mask in Photoshop that has the outline of the decals or graphics applied to a model.
Usually when working on a project you open the background image from a certain folder and want to save your render to that same folder. It would be a lot easier to have the default save path be the path that you opened your background image from and ideally maintain the same filename.1 vote
Thank you for the feedback! We do plan to enhance the way file path memory is shared between some areas.
It would be nice to be able to toggle render options on and off per object like...
1. primary visibility
2. visible in reflections
3. visible in refractions
4. casts shadows
5. receives shadows
6. emits GI
7. receives GI
These options should be available when you click on the 3D object and see the transform info on the right side of the window. Maybe there is another tab with render options? I would imagine that features like this could reduce render time and allow for that extra customization you cant get in real life.1 vote
Thanks for the great suggestions! We do have visibility toggles planned, but I’d love to know more about some of your other requests – any examples of the types of workflows you’d be using those in?
Some help assets that don't require blowing a lot of time watching videos. I'd love to just search for what I'm after.1 vote
Error on dashboard.
Different lags on the program.0 votes
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