Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. Macro function for repetitive task

    One feature request is macro fiction for repetitive task, like applying label to bottle etc. It will save time.

    1 vote

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    0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  2. Reportar um bug

    Reportar um bug.
    O Dimension não renderiza. Mensagem: Necessário reiniciar o aplicativo.

    1 vote

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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  3. Dimension Icons/Photos Glitching

    Does anybody know why Dimension is having the icons and images glitch like this? I have a wildly powerful PC with both graphics and CPU so I'm not sure what is happening. I have uninstalled and re-installed already as well.

    1 vote

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  4. Crash on start

    Dimension crash after start. Log in attachment.

    1 vote

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    0 comments  ·  Installation / Startup  ·  Flag idea as inappropriate…  ·  Admin →
  5. Include mp4 in supported file types

    I'd like to add an animated design to our can labels, but Dimension doesn't support mp4 files as a can decal.

    1 vote

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    0 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  6. Error when applying adhesive

    When I apply a label using "place the model graphic" and setting it to "adhesive", the back of cylinders looks like this.

    This problem occurs with imported files and standard software objects.

    How do I solve this?

    1 vote

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    0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  7. Bucket Rendering

    Would be great with the option to choose between Bucket Rendering and Progressive Rendering.

    1 vote

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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  8. Batch Actions - Decals

    A feature like Photoshops Batch Actions, with the ability to change deckals.

    1 vote

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    0 comments  ·  Automation and Scripting  ·  Flag idea as inappropriate…  ·  Admin →
  9. Optix failing to allocate system memory when device allocation fails

    Optix is failing to allocate system memory when device allocation fails, resulting in repeated GPU errors when working on high complexity scenes with an RTX 2060 6gb.

    Really inconvenient having to fall back to my cpu and watching it commit 40gb of ram to the render

    Blender had the same issue, according to their forums it was fixed by copying a bunch of memory allocation code from the cuda renderer " it really only copies most of the memory allocation code from devicecuda over to deviceoptix to remedy"

    1 vote

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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  10. Improve performance - Dimension is a memory hog

    Dimension is an incredible memory hog. Right now it's using about 80% of my Macbook's RAM, plus the swap file while on the Design tab. It's very difficult to work with as currently implemented. I have to zoom out to about 25% to be able to work with the app at all. Any larger and it's completely unresponsive. Even then, actions are veeeery slow. For example:
    - Clicking between models is often unresponsive or delayed.
    - Attempting to select models in the list often does not work because of the delayed response.
    - Opening and closing group folders in the…

    1 vote

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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  11. report a bug

    When I tried to render my works, everytime a window pop up and said app restart needed. I tried different file but still same issue. But I successfully render my work last week, not sure what happened.

    1 vote

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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  12. 1 vote

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    0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  13. error on FBX import

    crash while importing .FBX file from PoserPro 11

    1 vote

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    0 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  14. Decal Editing New Gizmo

    I have feature reques to add pattern rotation, scaling and moving features into properties panel or add pattern editing gizmo into workpase . Here is the capture from Marvelous Designer where we can find such a gizmo. That is very helpful and useful.

    1 vote

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    0 comments  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  15. Re-Color Workflow - Save color palettes, similar to saved views

    It would be really awesome to have an efficient re-color workflow. This would be hugely useful to people who use Dimension for images of products which come in various colors. The way I imagine it working is, I can define a palette for each model or shape (or part thereof), then when I go to Render, I can choose the colors to render with checkboxes, just like I currently can with saved views.

    This way, when I have to make the same image for five product colors, I can compose the scene once, then check the colors I want rendered.

    1 vote

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    0 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  16. I can't place the graphic on model

    I import the obj file to Adobe dimension, which is a t-shirt, I want to try place some png file on the t-shirt, but when I place it, the pic is not show up on the tee, just like fill a color on the top, when I scale down the pic, the model is go back to original color, I don't know what wrong, Pls. help!

    1 vote

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    0 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  17. Bug: Can no longer open file or sync to cloud storage

    BUG REPORT: Can no longer open this file and sync to cloud.

    1 vote

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    0 comments  ·  Save / Load  ·  Flag idea as inappropriate…  ·  Admin →
  18. Don't Combine Parts by Material

    Dimension seems to automatically combine model parts when they use the same material, such as when I use the Sampler Tool. This is problematic because there seems to be no way to separate the parts after this operation. What if I want to change the properties or material of just one part? Now I can't. If anything, they should be put in a subgroup or navigable tree.

    1 vote

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    4 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →

    Helllo! I was hoping to get some more information on this topic. Let me start by clarifying that Dimension has 2 ‘lists’. 

    There is the Scene Panel ‘object’ list which is all the 3D components. Then there is the “Appearance” list which shows the materials and graphics applied to any specific object.

    The object list you can think of as actual parts. These can me moved independently, can be renamed, reorganized, etc.

    If you want to have a distinct piece that is always listed as a separate part, you can make it an object in the object list. Make a magic wand selection, then cut/paste the selection into a new object. Now it will show up as a 3D object and can be moved, renamed, etc.

    The appearance list however, has different functionality. It’s a list of materials and graphics applied to an object, and is intended to auto-rename and…

  19. Toggle to use model's original axes to scale, rotate, and position

    Dimension needs a toggle to use the original model geometry as the basis when making changes in the properties inspector. What I mean is, if I change the X scale from 0.1 to 1.0, then rotate X 90-degrees, then change the X scale from 1.0 to 2.0 the object should be 20x the original OBJ geometry on its X axis. That's not what actually happens. Right now, what happens is if I scale or rotate a model, then scale or rotate again, the changes are relative to its current position in the scene, meaning I can't replicate operations on multiple…

    1 vote

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    1 comment  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  20. Auto-generate UV maps

    It would be great if there is a function to auto-generate the UV maps relevant for AR (ie. albedo, ao, emissive, normal, roughness, metallic). Currently, I generate them separately for each 3D mesh in Blender and it is very time consuming.

    eg. I import a plain 3D mesh with no textures into Dimensions and I apply materials found in Dimensions to this 3D mesh. It would be great if then we can bake all the UV maps from the Dimension materials for use in Aero and other applications.

    1 vote

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    0 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
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