Adobe Dimension: Feature Requests

When entering a new feature request, please provide specific details. Why is this feature valuable to you? Give an example of how you would use it in a workflow.

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  1. Decals as smart objects when rendering to PSD files.

    One of my client has multiple products with the same bottle but different labels. I'm not sure if this is possible, but it would be nice to explore having the decal of a rendered model become its own smart object when rendering to a PSD file. Switching the image in the smart object out for each new product as opposed to rendering the same products over and over with a different label would be a real time saver.

    18 votes

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    4 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the suggestion! I’d love to know here if rendering was faster would you prefer smart objects in Dimension so you can place the new graphics in 3D? The reason I ask is mostly because if we bake the materials and lighting down to 2D there’s a bit more limitation on what you could do with the PS smart object. For example replacing the packaging label wouldn’t update to show in reflections or refractions in the rest of the scene. Is that an okay limitation?

  2. Use Rulers

    Can we get rulers?

    18 votes

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    under review  ·  8 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  3. .dae support

    It seems like i can, but when i choose the file i want to import and click open it never apears.

    18 votes

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    under review  ·  14 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  4. Render Time Limit

    It would be useful to set a period of time for the render to use. Combined with my earlier idea, a render queue, you would be able to get a set number of renders at a set time. Very useful in the creative world where deadlines are frequent and always closing in.

    I've added a quick scene being rendered on a MacBook Pro (Late 2013 top spec, i7 quadcore 2,6, 16GB ram, GT750M 2GB), medium quality, 1024x768, with a snapshot taken at 30 minutes. It's still going, about 40 minutes now, not much difference in quality, so a way to…

    18 votes

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    6 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  5. Vehicle Models

    Vehicles: Would be fantastic if you could make car models available for vehicle wraps. Or at least the option to import blueprints/renderings of them.

    17 votes

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    under review  ·  4 comments  ·  Content  ·  Flag idea as inappropriate…  ·  Admin →
  6. Render and design at the same time

    It would be nice to render while designing.

    17 votes

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    under review  ·  1 comment  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  7. Support for Gradients in Color Fields

    It would be interesting to be able to degrade (gradient) in the background instead of a single color!


    Edited by moderator for non-English posting. This community is English only.

    16 votes

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    under review  ·  5 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  8. Support for 3D Printing

    STL files and dimensions (metric and imperial) for 3D printing. Manipulation of shapes from anchor points not just scaling. Extruding off of faces
    Separate a group of faces from an object to produce 2 different solids without the use of subtraction.

    16 votes

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    1 comment  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the suggestions! Just as an FYI we generally track each feature individually, so we do have suggestions for STL support and add/subtract meshes to make new shapes, for example. Might suggest voting on those!

    3D printing is definitely something we’re keeping in mind!

  9. Import 3DM files from Rhino

    Support Rhino 3dm. Files please

    15 votes

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    under review  ·  5 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
  10. Shadow mat material to catch shadows (or support for additional ground planes)

    I do a lot of custom sign design (room sponsorships, donor walls, etc), and produce 3D renderings of them composited into reference photos I take of where the sign will be installed.

    The quality of materials and rendering in Adobe Dimension really has me intrigued, but I need a way to place the 3D model vertically and catch the rendered shadow as if it was set against a wall.

    In other software, I create a plane with a shadow mat material to catch the shadow, which is then rendered directly on top of the reference photo set as a background…

    15 votes

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    under review  ·  3 comments  ·  Materials  ·  Flag idea as inappropriate…  ·  Admin →
  11. Step and Repeat (Clone/Array)

    It would be very usefull if designers could "step and repeat" objects in 3 dimensions to create a "store" visualisation effect. Important issue is that only one object can be modified. If the "master" object is changed, all objects in the "step and repeat" group should be automatically updated.

    15 votes

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    2 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  12. Place Objects on Background Walls/Planes

    It would be awesome to have an option to delve deeper into the raster background image—say of an office or room—by being able to place models on the wall with the shadows/lighting interacting as it would hanging/leaning there.

    15 votes

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    3 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  13. Cut Tool to Split Models

    There needs to be a way to cut or splice the model to create points that can be stretched, rotated or moved from the object separate from the rest of it.

    15 votes

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    6 comments  ·  Modeling  ·  Flag idea as inappropriate…  ·  Admin →
  14. Adding texture or images, like wood to the grounds plane.

    Adding an option to the grounds plane property where you can add textures like wood or cement onto the grounds plane. It's helpful when rendering something that needs a surface as a background. And being able to change angles and still make the object look like its sitting on the same surface.

    14 votes

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    1 comment  ·  Interface  ·  Flag idea as inappropriate…  ·  Admin →
  15. Ambient Occlusion

    Please add two sliders for ambient occlusion, both size and intensity. The ability to add this to renderings of exterior building facades will make the renderings "pop".

    14 votes

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    under review  ·  0 comments  ·  Rendering  ·  Flag idea as inappropriate…  ·  Admin →
  16. Auto-Save

    How to save your work when the progamm crashes or freezes

    14 votes

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    under review  ·  3 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  17. Multiple Documents or Scenes Open

    Being able to open multiple instances of the application or work on multiple scenes during rendering.

    14 votes

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    under review  ·  2 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  18. 3D Mouse support

    I have a SpaceNavigator from 3Dconnexion and I'd like to use it for camera movement

    14 votes

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    under review  ·  12 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →
  19. Camera Lens options

    I'm doing renders and wanting to emulate a 50mm Canon FD lens that I have in my kit. It occurred to me that Lightroom has all of the details on every one of these lenses AND the distortion/vignetting that those lenses apply to the image.

    Proposal:

    Add lens options to the camera feature to enable us to replicate existing lenses. This would include the option of adding lens distortions (this is especially valuable in renders with high-dof where rendered objects are out of focus and near the edge of the frame where barrel distortion would change how the focus appears)…

    13 votes

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    2 comments  ·  Composition  ·  Flag idea as inappropriate…  ·  Admin →
  20. Import new object to same X,Y,Z orientation as current selection

    Here is the proposed workflow:
    1. Select an object in Dimension that you've placed
    2. Go up to File>import> 3D Object and click to start the import process
    3. Imported object is set at the exact coordinates of the previously selected object, and is now the selected object in your scene.
    4.You can now make minor X,Y,Z location changes to the new object in order to have it match your vision of the composition.

    Current process
    1. write down all of the coordinates for your currently selected object.
    2. Go up to File>import> 3D Object and click to start the…

    13 votes

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    5 comments  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the suggestion! Very interesting. I’m curious what the core thing you’re trying to do is, though.

    Do you want it to import to the same location so that it’s visible because your camera is looking one way and it’s importing behind you? Or is it more about composition, like you’re placing it near that object so want to start there?

    Currently we always import objects to the origin of the scene (0,0,0) because different objects might be broken into pieces but intended to align that way. Some other options could be:
    - Import to selection as you described above
    - Import to center of current view
    - Not at import but have additional controls for “move to this object” or “center to my view” type of functionality.

    Lots possible here, and none of it is particularly hard, so more understanding the why you want this.

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