Export for VR
It would be nice to be able to do rapid prototyping integration for VR testing of 3D spaces before going to Unity 3D to build. Could add as an output option to render equirectangular pngs. Then you could plug in the phone similar to XD prototyping to view on device and/or in a cardboard viewer.
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VR support in Dimension would be very valuable. I too am developing for Unity and am not a programmer. I can create in After Effects and export via virtual camera rig using element. Dimension seems like the place for that workflow to exist.`
Its just too time-consuming to create anything that has interactions in AR/VR for us educators. Knowing how to code is a job in itself and doesn't work for us. We could have created a ton of educational health projects but there's not enough support and software that lets us create it without knowing how to hard code.
The project could be labelling a 3d model that shows the different elements or animations via touch etc
The problem designers are facing is that we don't want to have to go to full builds in Unity 3D gaming engines just to rapidly iterate on design. It slows down the impact we can have and the whole process if we can't test out until it's built simply because we're not fully skilled in game engines or programming. Thank you!
Yes, there may be 2 features here. The goal is to make easier testing of layouts and concepts.They don't necessarily have to give you the option to walk around (that would be pretty awesome though). At the very least an image that can be previewed as a 360 spherical or equirectangular image in a cardboard-like viewer.
Even if it's just the image, it can be loaded into an existing app like LookSee for the iPhone to preview in cardboard. But if you want to add that other option of walking around that would be pretty awesome, too.