Feature Request Details

Export for VR

It would be nice to be able to do rapid prototyping integration for VR testing of 3D spaces before going to Unity 3D to build. Could add as an output option to render equirectangular pngs. Then you could plug in the phone similar to XD prototyping to view on device and/or in a cardboard viewer.

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    Aleatha shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    3 comments

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      • Jon commented  ·   ·  Flag as inappropriate

        Its just too time-consuming to create anything that has interactions in AR/VR for us educators. Knowing how to code is a job in itself and doesn't work for us. We could have created a ton of educational health projects but there's not enough support and software that lets us create it without knowing how to hard code.
        The project could be labelling a 3d model that shows the different elements or animations via touch etc

      • Aleatha commented  ·   ·  Flag as inappropriate

        The problem designers are facing is that we don't want to have to go to full builds in Unity 3D gaming engines just to rapidly iterate on design. It slows down the impact we can have and the whole process if we can't test out until it's built simply because we're not fully skilled in game engines or programming. Thank you!

      • Aleatha commented  ·   ·  Flag as inappropriate

        Yes, there may be 2 features here. The goal is to make easier testing of layouts and concepts.They don't necessarily have to give you the option to walk around (that would be pretty awesome though). At the very least an image that can be previewed as a 360 spherical or equirectangular image in a cardboard-like viewer.

        Even if it's just the image, it can be loaded into an existing app like LookSee for the iPhone to preview in cardboard. But if you want to add that other option of walking around that would be pretty awesome, too.

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