Would be nice to use this with external GPU. My 2015 MBP with AMD Radeon is running fans so loud, it is hard to listen. And the speed of rendering is pretty slow.
Otherwise I definitely love the idea of 3D app for designers inclouded in CC. Just as handy, as Adobe Muse. Can't wait to see next versions.
Hey everyone. There’s been a lot of discussion here, and some of it is turning quite negative. I was going to wait, but wanted to jump in right away.
We have absolutely been listening and, as mentioned before, have GPU rendering in progress. We have our first build testing in-house right now and will be making it available on Prerelease soon.
Please, note this first release of GPU rendering will be Windows Nvidia only, on cards that support RTX raytracing technology. Plans for AMD and Mac is still in the works but won’t be happening this year.
You can join our prerelease program with this invitation link: https://www.adobeprerelease.com/beta/6D4BC437-A571-40B6-B398-1D29A4A13985/participate/7A1DBA5A-6CF2-4023-EE2F-3CA7B25DF3BE
Or if you’re already a member just visit www.adobeprerelease.com and visit the Dimension program.
We hope to upload our first GPU enabled build later this week.
Cloud rendering is in NO WAY a replacement or way to evade doing work to support local rendering. We believe if you have paid for a powerful machine we should take advantage of it. Cloud Rendering is a separate initiative for those who do NOT have powerful machines, or need bulk animations for enterprise workflows. Cloud rendering simply took less time to do because it’s using our current renderer which is CPU based, where GPU rendering really required a lot of engineering investment.
We do plan to expand local CPU/GPU rendering support and performance as well as offer Cloud Rendering services for those who need it. While we haven’t made progress on distributed rendering, that is also something we’re evaluating.
We’re very excited about this first release of GPU support and hope you will all join the Prerelease platform to help test and provide feedback on the experience!
The side by side comparison would be very helpful! You can send it to firstname.lastname@example.org . We can certainly make things faster, but knowing what the visual target you're looking for would be great.
I have a loaded up MBP 2017. I did a render in Dn last night that took 6.5 hours and it looked horrible. I even brought the canvas size up to 4K x 2.7K at 500 px/in. Did I do something wrong? I did similar size in Fusion 360's render section and Fusion did a beautiful job in about 2 minutes! I would really like to use Dn because you have models already that I can put my labels onto. I can PM you with side by side picture comparisons if you like.
GPU rendering is a must !!! My I7 CPU is exploded :)
It seems a little silly to me that Dimensions doesn't allow GPU support. I'm watching the activity monitor and the GPU is at 0 while all 8 of my CPU's are maxed at %100.
Hey Jeanette... Thanks for your quick reply! That limit would be good if it means nothing, will probably save Adobe a few headaches too as users may react badly, as I did. I found that while Dimension was rendering then even trying to type an email was next to impossible as letters would just randomly print to screen. Once Dimensions was closed all was good. I've rendered with ZBrush, Daz3D and photoshop and I don't get the same issue.
@Maxim - just a note that that is the way the resources are reported for multiple cores. For example a 4 core CPU would report up to 400%. You probably have a 10-core processor using 100%. Rendering generally uses 100% of all available resources to do it faster. We can put in a limit at % if you want!
This is using a stupid amount of resource at the moment 1098% of CPU resource (seems to be going quantum on my system).
MacPro 3 GHz 8-Core Intel Xeon E5 64GB
Hope this gets fixed too.
Hi Jeanette, GPU Rendering was/is/will be very important I think. Without GPU Rendering your customers (myself too) are forced to use other software from other manufactors. It would be nice if this feature coming soon!
Rafal Wzorek commented
This is laughable - 3d rendering application without planned GPU rendering support - what's next, Adobe? - new app for drawing without pen support? "We are focusing on improving mouse-based drawing at this time"?
James Higgins commented
Currently limited to rendering only via my CPU. While it meets the requirements for using the program the rendering times are still very long and being able to allocate my GPU to the task would speed up times substantially while keeping my machine usable via the CPU.
Thomas LATAPIE-SERE commented
you ve heard it for years i bet. but please, please make it compatible with nvidia gpu cards for final rendering times, after all we all took our adobe subscription believing that our big money gpus were an absolute neccessity for best performance. and what a disapointment..big fan of the eco system here all apps kick ass, just, really not optimized for the best compatible hardware parts to get the best of it...actually, the absolute opposite. i hope seeing an update in my time of being subscribed, it would be a shame to switch to let us say, Final Cut Pro.
Your biggest fan.
Simon Weaver commented
If rendering is going to be this slow until 2019 at least let me zoom in on the progress of the frame and pan it around. Having to click the stupid camera icon to export the progress is just annoying.
Maurice Baradari commented
GPU its a must, my GPU is sleeping when Dimension is Rendering, that makes no sence. Every good 3D Software have this option to change between CPU and GPU.
Is there any roadmap plan to add GPU rendering? Feel like this is a must have feature over anything else.
If you can afford this software you likely have an excellent workstation with a gpu.
Warwick Metcalfe commented
No GPG rendering is a bit of a deal breaker for real use of dm in 2018 - promising tool but too expensive time wise waiting for render results ... back to max 😞 - good luck with the build!
Rafal Wzorek commented
This is a must, what are you thinking?
Jose Hurtado commented
Please include CUDA support for eGPU on MacOs.
Aaron Smith commented
Utilize the GPU to speed up rendering. Include support for Nividia cards.
V-Ray Render engine is poor, sry to say that. Use Renderman or Maxwel ... Just use unbiased raytraycer... this is the future.