Package Design - Create 3D Model from Dyeline/Blueprint
I'd like to be able to build a product package from a dieline created in Illustrator, fold it along specific lines, give it a UV gloss on parts, add foiling and embossing where required.
Hello everyone! Thank you so much for your patience and interest in this idea over the last several years. At Adobe MAX 2018 we demoed a technology called Project Fantastic Fold, and over the last year we’ve been working on bringing that into reality.
I’m pleased to say we’re opening our first private beta for Project Fantastic Fold, a tool for interactively folding dielines into 3D models.
The private beta requires you to join the Prerelease. If you’re interested please head to https://www.fantasticfold.com/ and sign up for the beta program!
Andreas Föhl commented
The packaging-industry is so huge and the Esko tool delivers such an awful, lousy quality for tons of money. Adobe could be a real game changer with Felix in supporting packaging. A am an Adobe Trainer (ACI) and the majority of my customers is from Packaging, Flexo-Print and so on. They are very unsatisfied with Esko!
Wanted feature list:
* Export of 3D PDF (very essential)!
* Import 3DS, Collada, SolidWorks, Cinema 4D, Blender, ?, yes Cinema 4D as the majority of the packager try to get better render qualities with it
* Direct-Button to Photoshop 3D or just Photoshop
* Real Dimentions
* Easily take Clipping Paths from Illustrator with their content from Illustrator and bind the segments in FE
Now we have to convert PNGs with the new export tool from Illustrator and it ignores Clipping Paths!!! Often the maps need editing in PS and that's - unpleasant
* Choosing Meshes, Faces or Segments for Assigning different Materials (Photoshop 3D lacks of that and therefor is not very useful) maybe a multi-Material like in 3D Studio - you choose faces and ... and assing Material IDs
* Rotate, move and align these Segments by a pivot point (Photoshop 3D is lousy in it)
* Edit Meshes, Faces or Segments for editing/adjust a model in lenght, height, etc
There are no real standards for packages. Some even invent their own
* Correcting UWs like in Sketchup - very simple UW
Not useful yet for packaging mockups because of the inability to accurately map images. This would be very helpful. As well as export to a 3D PDF.
It is very important to have maximum control of materials!
A little 'as Substance Designer and Material Graph Keyshot!
I think there are many extremely powerful rendering software.
Most of these are complex and need to gratify very good guys in 3D projects ...
Since Adobe is the top for a graphic designer, to design new packaging or for creative photography, I would focus more on the still life and the creation of materials so realistic and refined.
For example, give the possibility of applying a metallic gold on a paper label, or build a package from the flat shape.
I put a link to a movie that can be of example, refers to software that may be too complex for a graphic designer.
+1 this feature request. Not just from templates but custom die-line folding. Allowing 3d mockups of packaging before production would be sensational. Have used ESKO before but their integration with Adobe products is pretty flawed. A solution directly from Adobe...that's the stuff dreams are made of :D
David Lloyd commented
I took a look at iC3D over the weekend and it has exactly this feature with illustrator that I wish that Felix had. The ability to create a smart link to an illustrator file that updates whenever the illustrator file is updated. It also has the kind of “label” placement feature that I would love here: i.e.. the ability to spec the model that you would like to apply a label to and the ability to live move that label into place.
There are a ton of adobe users that are reading packaging, and other real world products that would kill to be able to deliver realistic looking comps of beverage bottles or books or whatever to clients that help them visualize in real world sense. I spend far too much time trying to mock these things up. there is a cottage industry that offers photoshop mockups, but they are not quite “real world” feeling for anything other than flatfish surface products.
Dave Courtemanche commented
If you look at the site psdcovers, they have a lot of templates with actions to wrap artwork in photoshop. This functionality would be great addition to Felix. It would great for mockups, but have much more potential if you were able to build a product line set shot at print quality.
I need to import Illustrator files, and edit materials.
Esko type functionality with Adobe innovation... Yes please!
For me it's for mockup purposes. I do a lot of medical packaging and often have to make presentations to go into Power Point or Keynote. I do and would like to have it export into Photoshop as individual layers for each panel. Thanks!!!
Hehe of course. :) No reason why not, but it always helps to know what the end goal is. Would it be enough if it was a great visualization but didn't have real-world print/package workflows? Or is that more critical for you? No right or wrong, one or the other though.
Can have all three options❓
Great descriptions, thanks! Would you guys want to use this more for pre-vis or for final packaging / printing?
Very cool thank you for providing the link!
One of your competitors is Esko. https://www.esko.com/en/products/studio
One of the attributes they have is that they provide a ton of die line templates, so that after one designs something they can place it on the template and send it to be printed. If a person wants to create a custom box display they allow you to check to see if the folds work - before you send it out. The link above will describe that feature for you.
David Lloyd commented
Even if it's a "smart layer" type of thing where we can add use an illustrator file to map onto an object and Felix automatically creates the bitmap, but when you edit the illustrator file, Felix updates the mapped bitmap.
Hi Jeanette, So what I do is take my Ai file panel by panel and paste on a box image in separate layers in Photoshop. So I have Top layer, front panel layer etc. For Felix I'd like to make a box in whatever dimensions I need and import my art and have it map or wrap the box created in Felix. Similar to the app called Blender (which is to complicated) that's why I'm hoping to use Felix instead.
Example for Felix, I make a 6" wide x 3" deep x 3" tall shape. Then I would like to simply import my Ai file of same dimensions and have it mapped to the 3D shape so my box is no longer flat art.
Has such great potential!!!
I do a lot of packaging mockups and would love to be able to map my AI files to a 3D model instead of doing it all in Photoshop layer by layer.