The bug I found is the following, if you have some Objekts in a file (A) an duplicate this file a few times (A1, A2, A3..), then group of all (A..) files together into file (B) and duplicate this file(B) a few times (B1,B2,B3..), next step make a group of all (B..) files into file (C) When you duplicate this file (C), some files inside this group will duplicate them self.1 vote
Thank you for the video! Very helpful in seeing the process. Checking it out.
For me it's a bug and not a missing feature, but the scale value of a texture can't be negative.
It's a pity because some time when you want to mirror the texture it's easier to scale to -x instead of generating a mirrored image or editing the 3D model.1 vote
Dimension (all builds) locks up when importing certain 3d models (obj files)... no error message is given and you have to force windows to close the software.
example obj that has this effect is the free crawler obj from NASA
work around for this case is to open crawler in Photoshop and export as a wavefront obj1 vote
Thank you for the example and details! We’ll take a look.
The shadows are not multiplied over the background image but rather added. So the result is light gray areas where it should be darker.1 vote
We’re investigating a few compositing issues with the ground plane and lighting that are causing some artifacts such as the light shadows.
- Don't see your idea?