Model renders with black edges
For some reason my low poly figurine rendered with some black edges. Kept tweaking the model, but I can't get it fixed.
We’ve identified that there are some issues with normals and smoothing in some situations but we don’t have a resolution for this yet. We’ll continue to investigate!
For anyone who experiences issues with their models rendering partially black please e-mail the file to firstname.lastname@example.org with a description and a link to this forum.
I also have a similar problem using objects and materials from the starter library. When I render, the images come out with large white or black squares all over the front of it, particularly in places with shadows. I sent the an email.
Same here. Any workaround? (Email just send)
Geandro Valcorte commented
I'm also having the same difficulty. I created a lowpoly file in Meshmixer and import it into Dimension, but it changes the surface.